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Everything posted by totoff28

  1. [Hidden Content] some guy dumped PROJECT DIVA (newer version ?) torrent magnet: magnet:?xt=urn:btih:e06bf5ec0cd4f28f3295e2ba6e1343660de201c2&dn=%e5%88%9d%e9%9f%b3%e6%9c%aa%e6%9d%a5%20Project%20DIVA%20AFT%20%e8%bd%af%e4%bb%b6%e6%b3%84%e6%bc%8f.7z Sound fix (si besoin/if needed): diva.rar Edit: Notons aussi le site sur le bypass des protections de PD et PD Future Tone (on ignore à qui et dans quel cas ca sert mais bon on référence au cas ou): Emulation components to operate Hatsune Miku Project DIVA Arcade on unintended hardware: [Hidden Content] ELAC's reborn big brother (Hatsune Miku Project DIVA Arcade Future Tone): [Hidden Content]
  2. slt a toi cool le 1er marche , mais impossible de lancer un jeu , je reste en boucle demo ne trouve pas ma manette , pourtant tous est configurer help ;-)
  3. Arcade Adaptation for PC Games

    [Hidden Content] here you have an improved version :D
  4. merci mais rien que le 1er ça lance et ça ferme aussitot ;-( sniffff
  5. DIRT SHODOWN is the pc version of SEGA SHODOWN ¿??
  6. Cemu v1.15.5c - Emulateur Wii U sur PC

    how do you overpass the error E:106-502
  7. @bruce peut tu faire les 3 ca m'arrangerait ;-) thanks poto et merci pour tous
  8. qui peut aider SVP : merci a tous jeux : Fast n' Furious - TOKYO DRIFT sdaemon caused an Access Violation in module sdaemon.exe at 0023:0045550b. Exception handler called in main thread. Error occurred at 5/18/2019 21:07:00. D:\Emulations\EMU X64\SEGARing ARCADE\jeu\Fast n' Furious - TOKYO DRIFT\sdaemon.exe, run by Unknown. 6 processor(s), type 586. 2048 MBytes physical memory. Write to location 0000120e caused an access violation. Registers: EAX=00000000 CS=0023 EIP=0045550b EFLGS=00010202 EBX=00308000 SS=002b ESP=0019fe3c EBP=0019fe80 ECX=ffffffff DS=002b ESI=0000000a FS=0053 EDX=00000002 ES=002b EDI=00400000 GS=002b Bytes at CS:EIP: 66 c7 80 0e 12 00 00 09 00 8b 0d 8c a4 59 00 68 Stack dump: 0019fe3c: 00000000 00538548 00000008 0000000c 00538564 00000000 50060179 00000000 0019fe5c: 00000000 50060167 00000000 50060166 00400000 0000000a 0019fecc 005201bc 0019fe7c: ffffffff 0019fedc 00464292 0059ae90 00400000 000b0536 00001300 00505367 0019fe9c: ffffffff 0046444a 00400000 00000000 048d37c5 0000000a 00505367 00000000 0019febc: 00308000 ffffffff 0019feb4 0019f7fc 0019ff58 00504fa8 00522dc0 00000000 0019fedc: 0019ff68 00505435 00400000 00000000 048d37c5 0000000a 00505367 00505367 0019fefc: 00308000 048f0a20 048d37c5 006c6172 00000044 048fe378 048db520 048ec8f0 0019ff1c: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0019ff3c: 00000000 00000000 ffffffff ffffffff ffffffff 0019fef4 0019ff70 0019ffcc 0019ff5c: 00504fa8 00523cc0 00000000 0019ff70 00000040 0019ff80 773d6359 00308000 0019ff7c: 773d6340 0019ffdc 77517a94 00308000 ddeb0063 00000000 00000000 00308000 0019ff9c: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0019ffbc: 00000000 00000000 0019ff8c 00000000 0019ffe4 77529ea0 aaa99dd7 00000000 0019ffdc: 0019ffec 77517a64 ffffffff 77538e4f 00000000 00000000 00505367 00308000 0019fffc: 00000000
  9. Cemu v1.15.5c - Emulateur Wii U sur PC

    Cemu detailed changelog for 1.15.7b # Patreon release date: 2019-05-17 # Public release date: 2019-05-24 # New in 1.15.7b: CPU/JIT: Fixed a bug leading to random corruption of the instruction stream # New in 1.15.7: general: Added visual indicator at game boot which displays the used controller profiles general: Added controller low battery warning (can be turned on/off in settings. Off by default) general: Global precompiled shader setting should no longer reset to auto (#63) general: The internal process of updating system.xml is now more robust Previously there was a slim chance to lose all settings when Cemu crashed or was force closed while settings.xml was being updated CPU/JIT: Optimized recompilation. This process is already fast enough to generally not be noticeable but it can lead to delay and micro-stutter in cases where a lot of new code is recompiled at once Examples where the bottleneck becomes apparent: Frame drops or audio crackle on first loading screen Initial delay when booting a game With the optimization, these should now be slighty less severe GX2: Improved the accuracy and behavior of GX2WaitForFlip + GX2SwapScanBuffers This fixes an issue where games would run at the wrong framerate (e.g. Paper Mario Color Splash) GX2: Fixed a bug in texture decoder for format BC4 (#59) GX2: Fixed an issue where Cemu would crash if a game setup invalid shaders This resolves crashes in Pikmin 3 and Yoshi's Woolly World
  10. merci le jeu sous tecknop se lance et ferme aussitot qui peut aider ? test sous win10
  11. yes ,mais l'archive est protéger en mdp , merci de le partager , thanks bruce :-)
  12. merci , bruce tu pourras nous dire lequel enlevé pour y jouer sous TecknoP ;-) , merci encore pour l'entraide
  13. slt @tous ou peut t'on recup Fast n Furious Drift! ? merci a vous tchusssss et merci tecknoP
  14. Cemu v1.15.5c - Emulateur Wii U sur PC

    Cemu detailed changelog for 1.15.6 # Patreon release date: 2019-05-03 # Public release date: 2019-05-10 # New in 1.15.6: general: Reworked UI and removed deprecated options Experimental menu is gone and RDTSC is now always on Removed support for conventional shaders (always use separable shaders) CPU timer mode is now always 'host based' general: Added UI to configure game profiles (accessible via right click on an entry in game list) Includes option to set controller profiles (#17) general: Added tooltips for some of the settings nsyshid: Implemented HIDWrite() nsyshid: Use packet maximum size provided by device instead of a fixed value nsyshid: Accuracy tweaks in HIDRead() These changes should improve support and increase stability for Skylanders and Lego USB portals coreinit: More tweaks to MEM2 heap size to fix Lego games (#48) Note: (#xx) refers to bug tracker issues fixed by this change. See [Hidden Content]
  15. Le mieux c de partagé le fichier config personnalisé plus simple on copie et on injecte ds Rpcs3 ✌️
  16. Bjr Je cherche la config sur dernier tecknop Pour id4 fullscreen et xinput Car au moment de renseigner dossier jeu Et config diverse il n'y a pas de save qui apparaît Qui peut aider merki ✌️ Tchusssss.
  17. @Yota Slt de mon côté ridge7 , Fonctionne a merveille test sur la v6800
  18. @andrev please share : Project Gotham Racing 4 Xenia-1.0.114-d3d12-custom for my test PGR4 thanks
  19. Cemu v1.15.5c - Emulateur Wii U sur PC

    # Cemu detailed changelog for 1.15.5 # Patreon release date: 2019-04-19 # Public release date: 2019-04-26 # New in 1.15.5b: GX2: Fixed bug in framebuffer creation # New in 1.15.5: general: Added option to remember window positions general: Added filter option to graphic pack window general: Updated game profiles CPU/JIT: New implementations for FRES and FRSQRTE with much higher accuracy (#3) CPU/JIT: Added implementations for PS_CMPU0 and PS_CMPU1 GX2: Use floats instead of integers for viewport to match GPU7 hardware more closely GX2: Avoid calling glClearTexImage on Nvidia due to extremly bad performance (clearing a 4K texture could take up to 50ms CPU time) GX2: Fixed random crash that could occur with cache accuracy on high GX2: Fixed incorrect viewport size calculation when resized by graphic packs GX2: Reverted GX2ConvertDepthBufferToTextureSurface() change from 1.15.4 since it broke other games (#37) H264: CheckDecunitlength() no longer requires valid PPS/SPS (fixes crash/softlock in Tank! Tank! Tank!) Note: (#xx) refers to bug tracker issues fixed by this change. See [Hidden Content]
  20. voici les svg : garcon et filles tous pays a 0% pour pouvoir commencer a jouer ;-) Pokemon_Lets_Go_Pikachu_variety_starter_saves.zip
  21. hi all, please update the good "dsound.dll" for this game thanks everyone ;-)
  22. MEMU - Play Android on PC

    Un bon émulateur Android sous Windows/Mac - Présentation de MEMU presentation ici : -->
  23. Nous allons parler de l'émulation de la superbe ps1 ou PlayStation. rappelez-vous cette console au nombreux hits : tekken ridge racer et bien d'autres. Voici une mise a jour du bon pcsxR [Hidden Content]
  24. Cemu v1.15.5c - Emulateur Wii U sur PC

    Cemu detailed changelog for 1.15.4 # Patreon release date: 2019-03-30 # Public release date: 2019-04-06 general: GamePad view now works with OSScreen API (used by some homebrew) debugger: Various stability improvements and bug fixes H264: Added full h264.rpl module implementation (#25) CPU/JIT: Implemented PSQ_L type 9 (single U16 load) (#30) GX2: Fixed a bug when determining vertex winding order for primitive RECTS with non-standard vertex shader attribute mapping GX2: Fixed a bug in texture copy operations with non-zero mip levels (#19) GX2: Added support for texture formats X24_G8_UINT and D32_FLOAT_S8_UINT (#9) GX2: Minor optimizations nlibcurl: Several crash bugs fixed input: Added support for hot plugging configured controllers while a game is running nn_boss: SpotPass files are now cached across Cemu sessions and only redownloaded if they are outdated nn_boss: Added support for RawDlTaskSetting API in tasks and file handling (#31) nn_boss: Fixed incorrect http headers in web requests nn_boss: Fixed a bug in task.StopScheduling() nsysnet: Improved robustness