Jump to content

totoff28

GamerLine
  • Content count

    729
  • Joined

  • Last visited

  • Days Won

    29

totoff28 last won the day on May 31

totoff28 had the most liked content!

Community Reputation

323 Excellent

2 Followers

About totoff28

  • Rank
    Elcorsico28

Profile Information

  • hobbies
    Emulation RetroGaming , ect...
  • Hardware
    Asus ROG STRIX Z390-H GAMING
    i5 9600K
    16 giga DDR4
    Nvidia KFA2 RTX 2070

Recent Profile Visitors

19,414,345 profile views
  1. For info : Justice League now added to OpenParrot 😋
  2. Cemu v1.15.10 - Emulateur Wii U sur PC

    Cemu detailed changelog for 1.15.10 # Patreon release date: 2019-06-28 # Public release date: 2019-07-05 general: Fixed an issue where the game list would never finish loading general: Pressing the print key now saves a native-resolution screenshot to a folder (#96) general: Added auto-updater (#87) For now, only public releases are checked. Patreon versions still have to be downloaded by hand general: Added indicator to graphic packs if Cemuhook is required but not installed CPU: Added SUBFEO implementation to interpreter CPU: Further improved SO/XO xer bits emulation Some DS VC games now run (albeit at very low framerates) AX: Implemented AXQuit Required for Monster Hunter Frontier G to not crash on boot GX2: Added support for texture formats R8_UINT, R16_UINT and R8_G8_B8_A8_UINT Used by DS VC GX2: Added fast path to tiling aperature for 32bpp textures Boosts performance in SNES VC games and the Twilight Princess HD map screen coreinit: Added API OSTestThreadCancel(), OSEnableInterrupts() coreinit: Updated the implementation of OSCond to use fibers and fixed some multi-threading bugs in the process Note: (#xx) refers to bug tracker issues resolved by this change. See [Hidden Content]
  3. @lapolla41 Just one Key patreon 🚀
  4. Cemu v1.15.10 - Emulateur Wii U sur PC

    # Cemu detailed changelog for 1.15.9b # Patreon release date: 2019-06-14 # Public release date: 2019-06-21 # New in 1.15.9b: GX2: Fixed a bug in streamout cache # New in 1.15.9: general: The game list can now be sorted by name, game time and last played (#86) general: Added favorites to the game list that always are at the top of the list (#86) Games can be marked as favorite via the right click menu general: Updated look of software keyboard and shader compilation screen general: Graphic pack tree view will group sub categories together (#85) Previously individual packs and sub categories would be mixed together based on alphabetically order general: Minor UI tweaks coreinit: Fixed a bug where __ghsLock() would not acquire the processor lock Fixes random crashes in Just Dance 2018 and possibly other games coreinit: Added support for negative alignment to MEMAllocFromBlockHeapEx() DS Virtual Console games no longer crash on boot GX2: Better handling for streamout append operations Fixes polygon distortions in Xenoblade Chronicles GX2: If uniform data maps to streamout cache, then limit uniform size to match available data GX2: Handle negative inputs for GPU7 shader log2() function This change is mainly to avoid vendor-specific bugs due to undefined behavior Fixes Nvidia specific graphic bugs in Art Academy and possibly other games AX: Implemented AXGetMultiVoiceReformatBufferSize() With this Axiom Verge no longer crashes on boot. It's not known if other games use this API vpad: Simulate VPAD internal sample rate for games that spam VPADRead() in a loop Improves performance in Art Academy games H264: Added support for frames that are split into multiple NAL slices Required for the intro video in Dont Starve: Giant Edition H264: Properly handle H264DECEnd() when the decoder session was already ended (#71) This fixes a crash in Duck Tales: Remastered Note: (#xx) refers to bug tracker issues fixed by this change. See [Hidden Content]
  5. [Arcade PC] Super Bikes 2™ (Raw Thrills)

    @DarkX1 just video card are Nvidia 1050 minimum ;-)
  6. yeah working now , just the apacheM_VGA is good launcher but now the game are no sound why ? thanks all
  7. working 2Spicy ?? not really , lauch ok but crashing in intro why ? thanks for help
  8. Cemu v1.15.10 - Emulateur Wii U sur PC

    # Cemu detailed changelog for 1.15.8 # Patreon release date: 2019-05-31 # Public release date: 2019-06-07 general: Updated language files overlay: Added an option to scale the text size overlay: Moved some options into a separate notification overlay Also added new notification options: - The amount of shaders compiled while playing (#40) - Friend list information (friend requests, online/offline notifications) (#72) debug: Added debug option to dump nlibcurl HTTP/HTTPS requests GX2: Improved accuracy of streamout cache This addresses the following known issues: BotW - Particles drifting/warping to wrong positions Tekken Tag 2 - Corrupted colors/textures on character models GX2: Resolved an issue where GX2SurfaceCopy() calculated the wrong destination mip level for GPU-side copies This fixes corrupted textures in: Lost Reavers, Devil's Third, Ninja Gaiden and Transformers RotDS nlibcurl: Fixed a potential crash in curl init methods nlibcurl: Improved accuracy and behavior of read callbacks This fixes a crash when uploading levels in Super Mario Maker (#68) coreinit: Implemented OSConsoleWrite(). Any console output will be printed to log.txt vpad: Fixed VPADControlMotor using the wrong pattern length (#60) vpad: Fixed a rare crash caused by rumble Note: (#xx) refers to bug tracker issues fixed by this change. See [Hidden Content]
  9. for me pooter , SpB2 in track paris a very good , no crash for me ;-)
  10. DOA5 are just patreon now the game are running perfect in nvidia ;-) thanks reav ;-)
  11. thanks pooter for this add too for DOA 5 , thanks
  12. [Hidden Content] DOA5.rar
  13. [Arcade PC] Super Bikes 2™ (Raw Thrills)

    could you make a deeper tutorial ? should i put the game at c:\rawart where should i put the sdaemon.exe ?
  14. slt a toi cool le 1er marche , mais impossible de lancer un jeu , je reste en boucle demo ne trouve pas ma manette , pourtant tous est configurer help ;-)
×