isn´t the monitor, is the Glasses
Producer of “Dark Escape 4D”, Norihiro Nishimura, illustrated the game features.
At the 19th GTI Asia Taipei Expo, NBGI introduced the newest titles including “Dark Escape 4D”, “Gundam Senjou on Kizuna” and “Tekken Tag Tournament 2 Unlimited”. These exciting pieces attracted numerous buyers and visitors to try. The company also invited the game producer to illustrate the design concept and game features on the site.
“Dark Escape 4D”, a full-body sensing-style horror themed shooting game, was one of the highlights at this year’s GTI Asia Taipei Expo. It supports single-player and two-player game and requires gamers to wear “polarized 3D glasses”. This eye-dazzling creation attracted a large number of visitors to the NBGI stand. The visitors were willing to wait in line for one and an half hours just to experience this breathtaking large amusement machine. Producer of “Dark Escape 4D”, Norihiro Nishimura, stressed “it is a brand new product and is unveiled to Asia excluding Japan for the first time. During the game, players need to wear 3D glasses. Equipped with the vibration chair, 5.1-channel surround sound system, the neck wind-blowing device and the heart rate and startle response detecting equipment, this game can provide players with unprecedented thrill and game experience.”
The biggest difference between ordinary 3D games and “Dark Escape 4D” is the addition of the neck wind-blowing device, which can fully upgrade previous 3D experiences to the 4D effects. The neck wind-blowing effect aims to make players feel immersed in the story. In the 3D environment created by the stereoscopic vision, auditory effects and vibration chair, the addition of tactile sensation generated by wind blowing can bring players into a horrific atmosphere more easily and fully immerse them in the thrill and fun brought by the game.
Moreover, with the heart rate and startle response detecting equipment located in the game control grips, the number of startle responses players experience will be announced when the game ends. This feature can add more fun to the game and accelerate the interaction between the two players in the game, making this video game more humanized.
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