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linglang

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Tout ce qui a été posté par linglang

  1. Teknoparrot Loader (v1.69) | Arcade PC

    You are absolutelly right !!! We ALL should be grateful, for this community. Those who are willing to share dumps, taking their time to upload it for us all. Those willing to help out, so we can run these dumps on your own PC at home. Anyhow, THANK YOU, everyone who helps this community, keep going strong.
  2. Teknoparrot Loader (v1.69) | Arcade PC

    Awesome !!!! You are a ARTIST, BRAVO MAESTRO !!! So you have been busy for the community ? THANK YOU VERY MUCH ! Now we will see if the TeknoParrot Team will integrate these pictures into TeknoParrot 1.34> So how many are we "still" missing in TeknoParrot version 1.33 ? (The ones, which the TeknoParrot team did not integrate into version 1.33, RingEdge, RingWide, Taito TypeX. and NesicaXLive) Because if end users try to integrate these pictures into TeknoParrot, according to the filenames mentioned in the .XML files, it will not work/show. At least it does not work for me. I tried it with ID7 and, it shows nothing, not even the TeknoParrrot, parrot ...... ;/
  3. Teknoparrot Loader (v1.69) | Arcade PC

    So much gets lost in translation. But anyhow, nice of you to bring it to my attention. I've tested it out. It is the 1.2 version update for ID6 that makes TeknoParrot 1.34 bug out. Version 1.0 id6_dump_.exe works fine. No troubles with card saving. Version 1.2 InitialD6_GLW_RE_SBUU.exe. Does not work at all. Version 1.2 InitialD6_GLW_RE_SBUU_dump.exe. Game can be started, but as soon as it is at the card reading screen, it crashes. The +E update (SBUU_e2prom.bin) works fine, both on 1.0 and 1.2 version. I tried my newly saved 1.0+E card once on 1.2+E (in another folder , copied the card) Now I get constant card errors in version 1.0+E and 1.2+E, I can not even create a card. So, the Card reader/writer implementation in TeknoParrot 1.34 is F'd up ? ID 7 1.0+C (SBYD_e2prom.bin) works fine in TeknoParrot 1.34 What is going on with this card corruption ? No matter,other good/nice games to play.
  4. Teknoparrot Loader (v1.69) | Arcade PC

    Thank you very much for the ID 8 release. So to get this game working we will need a 4 KB dump of ...._e2prom.bin, a 2048 KB dump of ...._sram.bin and a decrypted version of InitialD8_GLW_RE_SBZZ.exe ? As long as Reaver and his team, or someone else does not supply the community with these files, we will have to wait patiently. Or try to do it "our self" ....... just like Sega Daytona 3, wishful thinking, but still, the chance ....... The differences between the (content unlock)...._e2prom.bin files of ID6 and ID7 are not so much. (see attached pictures.) I am sure some smart people in this community can figure this out..... But we are all still dependent on the one who releases ...._sram.bin (2048 kb) for ID8. So the idea behind editing SBUU_e2prom.bin of ID 6 is.......there is a pattern, I can not see the meaning of it, YET. "ID6 only up to +E? According to a guy on TeknoParrot discord, ID6 goes up to +I (and yep, ID7 goes up to +C)" Maybe the community can figure out to how to edit this 4KB file to unlock the +I version. Hopefully the community release of ID6 contains all needed files. Passwords for Initial D6 ? I found some info on the internet, It's a copy/paste from the source, thanks "maestro3h" I wait till the Trueno video clip starts, then I press left and down for 5 seconds, you could try it just before that but after the intro logo's of Sega , AllNet, Dynacom [Hidden Content] * To help Everyone, here are some codes! For 1.2 Jap.ver. * A+ ===> Press "Left" and "Down" button together for 5 seconds. The screen will move to password screen. Operate the cursor button and the gear lever in bellow order. [Down > Left > Up > Right > Right > Shift down > Right > Up] Press View Change Button. If the command is entered successfully, the version on the bottom will change to "Version 1.2 +A" FT-86 will be available for offline location!! (not GT-R 35... i was wrong... i'm sorry) * B+ ===> Press the cursor button "Left" and "Down" together for 5 seconds. The screen will move to password screen. Operate the cursor button in bellow order. [Right >Left >Left > Up > Left > Down > Left] > View Change If the command is entered successfully, the version on the bottom will change to "Version 1.2 +B" Akina Snow Will be available for offline location!! * C+ ===> Press the cursor button "Left" and "Down" together for 5 seconds. The screen will move to password screen. Operate the cursor button in bellow order. [Down > Left > Up > Right > Right > Shift Down > Right > Up] If the command is entered successfully, the version on the bottom will change to "Version 1.2 +C" GT-R [R35] Will be available for offline location!! * So there are unlock codes for Initial D. And yes, pressing left and down for 5 seconds in ID 7 works also, but I haven't found/searched for unlock codes. I can not test them myself because I am already on higher versions. Thanks to TattooHanz on this forum. But it would be neat if the Emuline community compiles a list of unlock codes for Initial D 6 and 7. Somehow these unlock codes are "hidden" in SBUU_e2prom.bin (ID 6), SBYD_e2prom.bin (ID 7) and/or the game source code. I know it is a lot to ask, but "if" it is bit of difference in a 4 KB .bin file....... I have no idea if these unlock codes edit the SBUU_e2prom.bin , or you need tho insert the codes again after a restart. Can someone try these codes and check if SBUU_e2prom.bin has changed and what ? So version 1.0 update to version 1.0+A, check changes in SBUU_eprom.bin, Update version 1.0+A to version 1.0+B, check changes in SBUU_eprom.bin, Update version 1.0+B to version 1.0+C, check changes in SBUU_eprom.bin, Compare differences between version 1.0+C to version 1.0+E, check changes in SBUU_eprom.bin, Update to version 1.2 (A,B,C,D?,E), check changes in SBUU_eprom.bin, Hopefully there is a pattern, so we can unlock versions +F,G,H,I. I got ID 6 version 1.2+E and ID 7 version 1.0+C running fine on TeknoParrot version 1.34. The trouble with error 5108 is that there are multiple .crd (card) files in the ID 6/7 game directory. Hopefully this community @ emuline can work together to enjoy TeknoParrot and all the releases which are shared to/with us all. There are other forums, which are like a warzone, concerning Teknoparrot, a battle in the community, which i do not understand, nor have knowledge about........ Not interested. Anyhow...... I, THANK YOU ALL for sharing your knowledge and files in this community. Peace, out !!!
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