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defre1976

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About defre1976

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  1. Thx , that did the trick !
  2. Just tried transformers , but controls don't work . I want to use the mouse . I select a key for start and coin . But it don't work ? Am i missing something
  3. Thx for the reply. I got it also working with teknoparrot , but the controls don't work. Atleast in the latest build. As for the romhack . I can't seem to get it to work. I downloaded a pre config pack with an older Romhack version. Thats where the game is working. But no music. I took the new romhack version replaced it with old one. And game don't boot. White screen . If somebody could upload a pre config build with the latest romhack i would be happy. Ok , got the music working . Took this [Hidden Content] And now i have music.
  4. hello , I got Battle Gear Tuned 4 finally to work . But what with the sound . I only have gfx . When i select 5.1 surround , and i start the game i see Vol 1.00 in the right lower corner and screen stays black . After it i change again to Stereo and game works again , but again with only gfx and no music . Can somebody help please , because i don't found much regarding this problem .
  5. No no , i knew this already . To bad its still not fixed😪
  6. why sega rally 3 , its not working . Or did i mis something ?
  7. Hello , My second tutorial to get operation ghost 2 to work with 2 wiimotes . What needed dolphin bar and 2 wiimotes offcourse . Dolphin in mode 4 . first step Download touchmote and config like the printscreen . [Hidden Content] Ctrl +F1 is for credit . Enter and + from numpad is start player 1 and 2 ! See Hook to application , so profile load up auto when starting the game ! Is this case its GS2.exe Next download demulshooter and copy to the gamefolder . [Hidden Content] Open Demulshooter with ADMIN rights ( don't forget , otherwise it don't work ) Select your 2 wiimotes for player 1 and player 2 . In my case its xinput 3 for player 1 and xinput 4 for player 2 Because i have also 2 xbox one controllers Save this . Now create a shortcut from demulshooter , and add this string DemulShooter.exe -target=ringwide -rom=og [Hidden Content] Next step create a bat file into your gamefolder to launch game together with demulshooter . Open notepad , past and copy this in the notepad . change where your game is located . And save with extension .bat @echo on START DemulShooter.exe -target=ringwide -rom=og cd D:\TeknoParrot Games\Operation Ghost start "" "D:\TeknoParrot Games\Operation Ghost\Game Loader All RH.exe" exit The rocketlauncher part [Hidden Content] Your application is then the bat file you created . Don't forget appwaitexe to put demulshooter.exe from the gamefolder . Otherwise you will have fade error . And voila both wiimotes working in hyperspin . offcourse Touchmote must be running . But for me it start automatic when i start up my pc . When haunted mansion 2 selected in hyperspin , it will load up touchmote profile and your demulshooter profile . Hope this helps , because it can be difficult if you don't know how to do this . And for me this config is perfect working . Note don't forget to change this in rocketlauncher under controls "activation key" is also " +" in rocketlauncher . For operation ghost "+" on numpad is start player 2 . So change it too "minus" on your numpad in rocketlauncher !! [Hidden Content] Next tutorial is for sega golden gun and teknoparrot For mame its easy offcourse . No need for demulshooter .
  8. Hello , Here my tutorial to get haunted mansion 2 to work with 2 wiimotes . What needed dolphin bar and 2 wiimotes offcourse . Dolphin in mode 4 . first step Download touchmote and config like the printscreen . [Hidden Content] The Alt - F4 you see is to exit the game . minus and plus together is exit game !! And 1 , 2 and S is credit and start !! See Hook to application , so profile load up auto when starting the game ! Next download demulshooter and copy to the gamefolder . [Hidden Content] Open Demulshooter with ADMIN rights ( don't forget , otherwise it don't work ) Select your 2 wiimotes for player 1 and player 2 . In my case its xinput 3 for player 1 and xinput 4 for player 2 Because i have also 2 xbox one controllers Save this . Now create a shortcut from demulshooter , and add this string DemulShooter.exe -target=ttx -rom=hmuseum2 [Hidden Content] Next step create a bat file into your gamefolder to launch game together with demulshooter . Open notepad , past and copy this in the notepad . change where your game is located . And save with extension .bat @echo on START DemulShooter.exe -target=ttx -rom=hmuseum2 cd "D:\Haunted museum 2" START game.exe exit The rocketlauncher part [Hidden Content] Your application is then the bat file you created . Don't forget appwaitexe to put demulshooter.exe from the gamefolder . Otherwise you will have fade error . And voila both wiimotes working in hyperspin . offcourse Touchmote must be running . But for me it start automatic when i start up my pc . When haunted mansion 2 selected in hyperspin , it will load up touchmote profile and your demulshooter profile . Hope this helps , because it can be difficult if you don't know how to do this . And for me this config is perfect working .
  9. oké , give me some time . I will do my best .
  10. I got it working , now touchmote profile together with demulshooter load up automatic when i launch sega golden gun .
  11. Question regarding touchmote and teknoparrot . In touchmote you have an option to select manually your profile by pushing on home button from wiimote and then you select your teknoparrot profile . And like this its working . But when i put in the string line for teknoparrot.exe , it load up when i start up teknoparrot . So untill now everything fine . But after a few secondes it change again to default profile . When i try it with Sega golden gun.exe it also don't work ? Somebody have also a setup with dolphinbar touchmote en demulshooter ? For example mame and Haunted mansion 2 it works perfect , but not for teknoparrot ?
  12. Don't know why it reply on the message ?? Can it be that sega golden gun also not works on the latest windows build . I knew it about sega rally , but not golden gun ?
  13. [Arcade PC] FFB Arcade Plugin

    yes , i don't understand why you can not zoom in on the pictures ? D:\\hyperspin rocketlauncher\hyperspin\emulators\teknoparrot\teknoparrot out run\ here and put the opengl and the sdl22.dll And for my teknoparrot games D:\\teknoparrot games\out run sp\out run sp sdx\disk0\jeniifer\ and here i put ffbplugin.exe , ffbplugingui.exe , sdl2.dll and frameworks file . Don't why , but in one time i have a log file . Don't know if this can help you . DLLMAIN ENTERED process name: D:\Hyperspin Rocketlauncher\Hyperspin\Emulators\TeknoParrot Out Run\TeknoParrot\BudgieLoader.exe default centering & friction values: 0 0 dll process attach: D:\Hyperspin Rocketlauncher\Hyperspin\Emulators\TeknoParrot Out Run\TeknoParrot\BudgieLoader.exe 0 100 loading original library... C:\WINDOWS\system32\opengl32.dll library loaded creating ffb loop thread... Before CreateThread After CreateThread In FFBLoop in initialize numJoysticks = 1 Joystick: 0 / Name: Logitech G25 Racing Wheel USB / GUID: 6d0499c2000000000000504944564944 Rumble Init disabling all current FFB effects setting haptic gain to 100 setting haptic auto center to 0 creating base effects... Initialize() complete Setting DefaultCentering & DefaultFriction forces... Entering Game's FFBLoop loop DLLMAIN ENTERED process name: D:\Hyperspin Rocketlauncher\Hyperspin\Emulators\TeknoParrot Out Run\TeknoParrot\BudgieLoader.exe default centering & friction values: 0 0 dll process attach: D:\Hyperspin Rocketlauncher\Hyperspin\Emulators\TeknoParrot Out Run\TeknoParrot\BudgieLoader.exe 0 100 loading original library... C:\WINDOWS\system32\opengl32.dll library loaded creating ffb loop thread... Before CreateThread After CreateThread In FFBLoop in initialize numJoysticks = 5 Joystick: 0 / Name: Mayflash Wiimote PC Adapter / GUID: 030000007e0500000603000000000000 Joystick: 1 / Name: Mayflash Wiimote PC Adapter / GUID: 030000007e0500000603000000000000 Joystick: 2 / Name: Mayflash Wiimote PC Adapter / GUID: 030000007e0500000603000000000000 Joystick: 3 / Name: Mayflash Wiimote PC Adapter / GUID: 030000007e0500000603000000000000 Joystick: 4 / Name: Logitech G25 Racing Wheel USB / GUID: 030000006d04000099c2000000000000 disabling all current FFB effects setting haptic gain to 100 setting haptic auto center to 0 creating base effects... Initialize() complete Setting DefaultCentering & DefaultFriction forces... Entering Game's FFBLoop loop DLLMAIN ENTERED process name: D:\Hyperspin Rocketlauncher\Hyperspin\Emulators\TeknoParrot Out Run\TeknoParrot\BudgieLoader.exe default centering & friction values: 0 0 dll process attach: D:\Hyperspin Rocketlauncher\Hyperspin\Emulators\TeknoParrot Out Run\TeknoParrot\BudgieLoader.exe 0 100 loading original library... C:\WINDOWS\system32\opengl32.dll library loaded creating ffb loop thread... Before CreateThread After CreateThread In FFBLoop in initialize numJoysticks = 5 Joystick: 0 / Name: Mayflash Wiimote PC Adapter / GUID: 030000007e0500000603000000000000 Joystick: 1 / Name: Mayflash Wiimote PC Adapter / GUID: 030000007e0500000603000000000000 Joystick: 2 / Name: Mayflash Wiimote PC Adapter / GUID: 030000007e0500000603000000000000 Joystick: 3 / Name: Mayflash Wiimote PC Adapter / GUID: 030000007e0500000603000000000000 Joystick: 4 / Name: Logitech G25 Racing Wheel USB / GUID: 030000006d04000099c2000000000000 disabling all current FFB effects setting haptic gain to 100 setting haptic auto center to 0 creating base effects... Initialize() complete Setting DefaultCentering & DefaultFriction forces... Entering Game's FFBLoop loop
  14. [Arcade PC] FFB Arcade Plugin

    Ok , i enabled logging . start the game , exit it . But i don't see any log file . Its like ffbplugin don't recognize the outrun ? Tried with older versions untill 0.6 and still nothing ? Hope it has nothing to do because i have a dolphin bar and 2 xbox 360 controllers connected to my pc . but i can perfect choose my wheel and it even works when i test in ffbplugingui.exe
  15. [Arcade PC] FFB Arcade Plugin

    here is my ffbplugin.ini ; *********************************************************** ; *** FFB Settings for Outrun 2 Special Tours Deluxe Real *** ; *********************************************************** [Settings] GameId=35 MinForce=6 MaxForce=100 DeviceGUID=6d0499c2000000000000504944564944 EnableRumble=1 ReverseRumble=0 Logging=0 ResetFeedback=1 FeedbackLength=500 DefaultCentering=0 DefaultFriction=0 BeepWhenHook=0 AlternativeFFB=0 AlternativeMinForceLeft=0 AlternativeMaxForceLeft=-100 AlternativeMinForceRight=0 AlternativeMaxForceRight=100 ForceShowDeviceGUIDMessageBox=0 SpringStrength=73 ShowButtonNumbersForSetup=0 ChangeGearsViaPlugin=0 Gear1=99 Gear2=99 Gear3=99 Gear4=99 Gear5=99 Gear6=99 FFBMode=1 I also tried to change some settings , but still nothing . And in ffbplugingui.exe when i test there i have ffb ? But not in game . Really don't understand nothing . I have a G25 logitech wheel .
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