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TOP RANKING MESSAGES

TOP Ranking depuis le 13/09/2018 ....

  1. 7 points
    My game genre folder icons are available here: [Hidden Content] Another version I made is available here: [Hidden Content] As for the sytem icons they are a customised version of these: [Hidden Content] Hope this helps
  2. 6 points
    Thought I'd add some more system icons to the collection as I know some of you guys might like 'em
  3. 6 points
    There always seems to be a lot of repeat questions on here. So I wrote up a guide for all to use. Its still rough and being formatted, so any updates or feedback is welcome. PM me with anything that needs to be changed or added. The online portion is incomplete because I cant really play online where I live. Net connection isn't good enough. So any help on that section would be much appreciated as well.
  4. 6 points
  5. 6 points
    Link now updated. Game system icons here: [Hidden Content]
  6. 4 points
    Here is a 2nd version of my guide. Started some of the online portion. Updated to reflect 1.69. Added Intel HD Graphics Section. TP Guide Ver2.pdf Once again, anything incorrect or missing PM me and Ill add or change it.
  7. 3 points
    Made game icons for all my gun games on sunday now working on the old mame light gun games wheel. rambo and hotd 4 shit hope my Alien Alpha box can handle them. It's amazing how many game icons you can make at 3am totally stoned out your box and tweaking off the 15 coffees you've had at same time lol
  8. 3 points
    The provisional solution is as follows (for NVIDIA). [Hidden Content] EDIT Please create a custom resolution higher than the maximum resolution of your monitor (1.12 times or more).
  9. 3 points
    TP blacklist Patcher : here (and 1st page) Removes the "other emulator" blacklist from TP allowing it to be used without disturbing any Jconfig files Jconfig versions that come with a replacement game exe should have the adjacent dll renamed if there are any issues Works on TTX, NxL and all other games (it's recommended to use Jconfig for those anyway)
  10. 3 points
    TeknoParrot 1.69 Released! Sep 17 at 7:06pm Changes in TeknoParrot 1.69 Release: - [NESiCA] D:\ file redirection should be complete now, no more crashes on init or non-saving test menu. - [NESiCA] RFID emulator hooks rewritten. - [NESiCA] Crimzon Clover is now playable. - [NESiCA] Ikaruga is now playable. - [NESiCA] Magical Beat in no longer stuck on Initializing. - [NESiCA] Arcana Heart 2 is now playable. - [NESiCA] Arcana Heart 3 - LOVE MAX SIX STARS!!!!!! is now playable. - [NESiCA] Raiden III is now playable. - [NESiCA] Raiden IV is now playable. - [NESiCA] Senko no Ronde DUO is now playable. - [NESiCA] Trouble Witches AC - Amalgam no Joutachi is now playable. - [NESiCA] Groove Coaster 2 now boots but to a Fast I/O error due to wrong kind of emulation. - [NAMCO ES3A] Fixed a bug in Mario Kart DX where amauthd would not run on launch and you could not connect to online server. - [TEKNOPARROT UI] Update checker is now included and will prompt on launch in case of new updates. --------------------------------------------- Download: [Hidden Content] Found an issue? Report it here! [Hidden Content]
  11. 3 points
    Sorry mate, been meaning to make this for you for ages! [Hidden Content]
  12. 3 points
    @jkl - I never made specific arcade board icons, I just put all my arcade games in the 'Arcade' games folder and then each specific game get's it's own icon. Some old Sega Model 3 icons I made if you use the 'SuperModel' arcade emulator: [Hidden Content] If there's any sepcific aracde game icon you need just ask
  13. 3 points
    I don't think most people realise just how hard it is sometimes to make artwork for some of these games. There's been many, many times where I've had to draw some of the icons by hand as there was very little game artwork or logo's available on the internet. But I enjoy the challenge and it's really nice to see that people appreciate them I've never used Hyperspin or launchers for my games as I always make an individual desktop shortcut that launches the game. I have made thousands of icons, one for every single game that I own and they are organised in folders by the relevant gaming system: PC, PS2, PS3, Nintendo etc.. Here is an example of how I have my games with the icons I made organised on my PC: I think it would be a lot of work, especially with so very little resources available to make a Hyperspin theme for every one of these games, especially for the little known ones! I don't mind trying guys but I guess it depends on how many people actually want it etc.
  14. 3 points
    Not as good as POTTERMAN'S icons (Dude is amazing at making game icons) But at least something to use in TP till someone makes a decent one.
  15. 3 points
    I uploaded USFIV with all the settings ready. Configure your key settings for Dinput or Xinput. The default controller setting is Xinput set. Also, make sure that the system files required for NesicaxLive games are entered in the system. (C:\RFID\RFIDGod.dll, NesicaXlive.reg, Nesicakeys.reg etc ...) Enter SD.reg or HD.reg according to the game. Run Reg_NesysService.bat for one time. The NesicaxLive service must be installed. Use the Game Loader All RH to open the game. Enjoy [Hidden Content]
  16. 3 points
    v1.68 out - [NAMCO ES3X] WMMT5 including 0-21 support and all save code for current dumped version moved to OpenParrot. - [NESiCA] Fixed 2x Fast I/O hook missing that caused IO errors NESiCA games. - [NESiCA] Nitroplus Blasterz (1.07 and 1.09) is now playable. - [NESiCA] Goketsuji Ichzinoku - Matsuri Senzo Kuyo is now playable. - [NESiCA] Also fixed a bug that caused hooks to be missing if game loaded iDmacDrv32.dll later than from Import Table. - [NESiCA] Groove Coaster 2 now boots but gets stuck to a black screen. - [NESiCA] Ultra Street Fighter (Dev exe) is now playable. - [NESiCA] Space Invaders is now playable. - [NESiCA] Strania - The Stella Machina is now playable. - [NESiCA] Aquapazza Aquaplus Dream Match is now playable. - [NESiCA] Do Not Fall - Run for Your Drink is now playable. - [NESiCA] Elevator Action is now playable. - [NESiCA] En-Eins Perfektewelt is now playable. - [NESiCA] Rastan Saga is now playable. - [NESiCA] Puzzle Bobble is now playable. - [NESiCA] Homura is now playable. - [NESiCA] Vampire Savior - The Lord Of Vampire is now playble. - [NESiCA] Hyper Street Fighter II is now playable. - [NESiCA] Street Fighter Zero 3 is now playable. - [NESiCA] Sugoi! Arcana Heart 2 is now playable. - [NESiCA] Street Fighter 3rd Strike is now playable. - [TYPEX/NESiCA] Registry emulated for TYPE X and NESiCA titles, values settable via INI. - [TEKNOPARROT UI] Other emulator blacklist now works properly, it no longer has false positives. - [TYPEX] Battle Fantasia now playable. - [EXBOARD] eX-Board is now emulated. - [EXBOARD] Daemon Bride is now playable. - [EXBOARD] Arcana Heart 3 boots but gets stuck. - [EUROPA-R] Ford Racing now has windowed mode.
  17. 3 points
    Haha, I still can't believe this! You know, I have been in the same boat like you, trying to get this game to work with whatever my brain was able to spit out, plus making use of Bruce's GTI 3's Config files, but nothing helped and I had to throw in the towel after a while. Besides, I got all my favourite Arcade titles to work until now, however, in case of GTI Club 3, I put all the blame on my prettily old-fashioned PC setup in the end and mumbled: "Well, GTI Club, see you sometime in the future then". But I hadn't reckon with you, MrThunderwing, who, as a matter of fact, proved me wrong with your message that gave the advice to start TP in Administrator mode. Which, by the way, I never had to do for any of my TP games selection before. Nonetheless, I gave it a half-hearted try, eventually, by doing as you told, and holy cow... it did the trick for real! You son of a gun! Seems like it was impossible for me to see the forest for the trees, whilst the thin line between fortune and misfortune was only about one mouse click. Thanks a lot, MrThunderwing, I salute you for it. Unimportant to mention that you made my day!
  18. 2 points
  19. 2 points
    Ha oui bien vu y a la sorti du loader en version 1.69 j'espere que mes sauvegarde de WMMT5 marcheron car je vien de tout finir les bug de carte: voila tout y est pour WMMT5: all save all unlock car bonus and more for 1.68.zip
  20. 2 points
    ........J'efface mon ancien message d'avant.... Salut Donc voila le pack complet de save pour WMMT5 pour le loader 1.68 en version teste (oui car la dodge viper veut plus fonctionner sa crash,pour temps le code hex de la dodge viper ces 6F ........je comprend pas sa fonctionnait bien sur la 1.65 Master pack car WMMT5 for 1.68 (Version test) all 840CH (A mettre a la racine du jeux dans le fichier "OpenParrot_Cars" mettez le fichier " .car " que vous voulez). all unlock car bonus and more for 1.68.zip et les deux prochain jeux nesica "Street Fighter Zero 3"et"Street Fighter 3rd Strike" (fichier de base + save) veuillez patienter je vais tester....... EDIT: Avant toute chose ,je suis déçu de ces version car pas moyen de débloquer les personnages qu'il y avait dans la version NAOMI (a moins qu'il y a un code que je connais pas??) (((Par contre on peut avoir des personnage cacher en allant sur "choix aleatoire" je suis tomber sur balrog ))) et deuxième chose j'ai réussi a modifier le test.exe pour mettre la sauvegarde du test mode a la racine du jeux au nom de "Dv" Street Fighter Zero 3:(a mettre a la racine du jeux) + save test mode "Dv" Street Fighter Zero 3.zip Street Fighter III 3rd Strike - Fight for the Future: (a mettre a la racine du jeux) + save test mode "Dv" Street Fighter III 3rd Strike - Fight for the Future.zip
  21. 2 points
    If you need game icons guys just let me know what we need I'll do my best but with this latest influx of games that TeknoParrot now supports it's going to take a while. Can somebody make a list of all the icons that are missing?
  22. 2 points
  23. 2 points
    KOFMIRA's window class uses double-byte characters, so problems will occur in OSes other than Japanese. First of all, please try this Game Loader. If you encounter problems using this Game Loader please try game.exe. The window class has been patched to one-byte characters. Game Loader All RH.rar game.rar
  24. 2 points
    espérons que ce jeu soit a ajouter dans TP prochainement avec prise en charge du volant en Dinput et rêvons même un peu, si au passage les Dev de TP nous pondent un truc pour la sauvegarde ce sera encore mieux. pour finir notre vénérable @Boomslangnz , nous ajoutera son petit plugin ffb bien cuisiné et tout sera aux petits ognons... on peut rêver!! , ça fait pas de mal!!!
  25. 2 points
    I wish teknoparrot emulate triforce virtua striker 3 and 4 will be awsome can someone tell him that ?
  26. 1 point
    Nota: Il s'agit d'un loader de Sega Europa-R, RingWide, RingEdge, RingEdge 2, Namco ES3X, Sega Lingbergh (et accessoirement de Taito Type X/X2, même s'il existe déjà des loader pour ça à commencer par celui de romhack et celui de ArcadePC dit "All Rh"). Il ne s'agit PAS d'un émulateur (tout au plus, il y a une émulation de certaines commandes d'entrées/sorties). Il ne s'agit pas d'un support officiel de ce chargeur, ni d'un thread à la gloire de Reaver, il s'agit juste d'un topic qui informe de ce qui est disponible et d'une entre aide sur comment lancer les jeux. Le crédit revient aux auteurs respectifs (1cc / Teknogod Dev / All RH / etc.). En aucun cas emuline ne prendra parti pour les uns ou les autres, seul l’amusement avec les jeux sur PC nous intéresse, toute tentative de conflit sera systématiquement supprimée pour le bien être du forum et non par simple censure. Merci de votre compréhension. This is not an official support of this loader, nor a thread to the glory of Reaver, it is just a topic that informs of what is available and a between help on how start the games. The credit belongs to the respective authors (1cc staff / Teknogod Dev / All RH / etc.). In no case emuline will take part for one or the other, only the fun with the games on PC interests us, any attempt of conflict will be systematically suppressed for the well being of the forum and not by mere censorship. Thank you for your understanding. -- Post original -- site officiel: [Hidden Content] forum officiel: [Hidden Content] Wiki, tuto, fix: [Hidden Content] En premier lieu pensez à mettre à jour vos fichiers systèmes: [Hidden Content] in One Runtimes (pack propre, sans install de saloperie, se supprime tout seul et vous pouvez décoché les features qui ne vous intéresses pas comme Java par exemple. Notez que pour certains jeux comme MarioKartDX vous aurez aussi besoin de l'installation du SDK de direct X. Le end user runtimes étant déjà intégré dans le pack mais si vous ne voulez pas mettre ce pack alors mettez le runtimes vous même: - DirectX End-User Runtimes (June 2010): [Hidden Content] (normalement présent dans le pack de sereby) - DirectX SDK (June 2010): [Hidden Content] ) je viens de voir qu'il y avait un nouvel loader sur le marcher (depuis au moins 6 jours) Il "chargerait" le système Sega RingEdge 1 (en même temps, ce Systems¨me est un pc) Pour le moment pas d'info si ce n'est qu'il est sous le régime Patreon, il y a juste une rapide vidéo de présentation sur youtube -> TeknoParrot Emulator par TeknoGods A voir donc.... ++ Ma config xpadder avec activation du rumble (que pour les jeux de courses) config xpadder only racing game: Fonctionne sur n'importe quelle version du loader: Teknoparrot rumble racing.zip xpadder v 15/01/2018: (Merci a 7zxkv) v2018: lien. v2017: lien. Mon fichier xinputmapping 1.04 a 1.06: [Hidden Content] Mes sauvegarde de jeux : Sinon voila mon pack de sauvegarde pour tous les jeux(comprend la carte et j'ai changer le niveaux de difficulté© en easy pour id6 et SDR paramétre aim trak + sous titre français) TeknoParrot save all game and card id6.zip LOADER public and Patreon: Avant toute chose, sachez qu'un miroir de toutes les versions est disponible sur ce lien. First of all, be aware that a mirror of all versions is available on this link. Change log: Changes in TeknoParrot 1.69 Release: - [NESiCA] D:\ file redirection should be complete now, no more crashes on init or non-saving test menu. - [NESiCA] RFID emulator hooks rewritten. - [NESiCA] Crimzon Clover is now playable. - [NESiCA] Ikaruga is now playable. - [NESiCA] Magical Beat in no longer stuck on Initializing. - [NESiCA] Arcana Heart 2 is now playable. - [NESiCA] Arcana Heart 3 - LOVE MAX SIX STARS!!!!!! is now playable. - [NESiCA] Raiden III is now playable. - [NESiCA] Raiden IV is now playable. - [NESiCA] Senko no Ronde DUO is now playable. - [NESiCA] Trouble Witches AC - Amalgam no Joutachi is now playable. - [NESiCA] Groove Coaster 2 now boots but to a Fast I/O error due to wrong kind of emulation. - [NAMCO ES3A] Fixed a bug in Mario Kart DX where amauthd would not run on launch and you could not connect to online server. - [TEKNOPARROT UI] Update checker is now included and will prompt on launch in case of new updates. --------------------------------------------- Changes in TeknoParrot 1.68 Release: - [NAMCO ES3X] WMMT5 including 0-21 support and all save code for current dumped version moved to OpenParrot. - [NESiCA] Fixed 2x Fast I/O hook missing that caused IO errors NESiCA games. - [NESiCA] Nitroplus Blasterz (1.07 and 1.09) is now playable. - [NESiCA] Goketsuji Ichzinoku - Matsuri Senzo Kuyo is now playable. - [NESiCA] Also fixed a bug that caused hooks to be missing if game loaded iDmacDrv32.dll later than from Import Table. - [NESiCA] Groove Coaster 2 now boots but gets stuck to a black screen. - [NESiCA] Ultra Street Fighter (Dev exe) is now playable. - [NESiCA] Space Invaders is now playable. - [NESiCA] Strania - The Stella Machina is now playable. - [NESiCA] Aquapazza Aquaplus Dream Match is now playable. - [NESiCA] Do Not Fall - Run for Your Drink is now playable. - [NESiCA] Elevator Action is now playable. - [NESiCA] En-Eins Perfektewelt is now playable. - [NESiCA] Rastan Saga is now playable. - [NESiCA] Puzzle Bobble is now playable. - [NESiCA] Homura is now playable. - [NESiCA] Vampire Savior - The Lord Of Vampire is now playble. - [NESiCA] Hyper Street Fighter II is now playable. - [NESiCA] Street Fighter Zero 3 is now playable. - [NESiCA] Sugoi! Arcana Heart 2 is now playable. - [NESiCA] Street Fighter 3rd Strike is now playable. - [TYPEX/NESiCA] Registry emulated for TYPE X and NESiCA titles, values settable via INI. - [TEKNOPARROT UI] Other emulator blacklist now works properly, it no longer has false positives. - [TYPEX] Battle Fantasia now playable. - [EXBOARD] eX-Board is now emulated. - [EXBOARD] Daemon Bride is now playable. - [EXBOARD] Arcana Heart 3 boots but gets stuck. - [EUROPA-R] Ford Racing now has windowed mode. --------------------------------------------- Changes in TeknoParrot 1.67 Release: - Pokken Tournament moved to OpenParrotLoader. - Removed DEVMODE from OpenParrot so NESiCA titles work again. --------------------------------------------- Changes in TeknoParrot 1.66 Release: - OpenParrot is now included with TeknoParrot, freeing up code for public domain. - OpenParrot is now released and source code available at: [Hidden Content] and [Hidden Content] If you wish to contribute in development or learn how things are done you are welcome to our discord. [Hidden Content] Expect lot of new content available in near future as we are working on some cool stuff! :) --------------------------------------------- Changes in TeknoParrot 1.65 Release: - Mario Kart DX card should now work properly again. - [KONAMI] GTI Club 3 is now playable, includes test menu saving and network play. More Konami support coming soon! Use the japanese exe. PATREON ONLY: - [LINDBERGH] Initial D4 Japanese is now playable on TeknoParrot Online. - [LINDBERGH] Initial D4 Export is now playable TeknoParrot Online. - [LINDBERGH] Initial D5 is now playable on LAN and TeknoParrot Online. --------------------------------------------- Changes in TeknoParrot 1.64 Release: - [TEKNOPARROT UI] Added Icons for ID4, ID5, ID8, School of Ragnarok, Mach Storm, USF4, LGI3D and GGXX by POOTERMAN. ( [Hidden Content] ) - [LINDBERGH] AMDFix removed from ID4/ID5 since they are obsolete thanks to Nezarn. [Hidden Content] PATREON ONLY: - [LINDBERGH] Outrun 2 Special Tours Deluxe Network play now works with 2-4 players. - [LINDBERGH] Partial Initial D5 network emulation, does not link yet. Coming soon! - [LINDBERGH] Free play is now toggleable on and off properly. --------------------------------------------- Changes in TeknoParrot 1.63 Release: - [TEKNOPARROT CORE] Fixed JVS Wheel emulation for all games (borked in 1.62 without stooz) - [TEKNOPARROT CORE] Initial D5/D6/D7/D8 wheel should now be as in the real cabinet, earlier values were wrong, sorry! --------------------------------------------- Changes in TeknoParrot 1.62 Release: - [TEKNOPARROT CORE] JVS Wheel is now properly emulated for Initial D4/D5/D6/D7/D8 and Sega Sonic All-Stars Racing (Only in non-sto0z mode!!!) PATREON ONLY: - [LINDBERGH] Initial D5 card crash fixed. - [LINDBERGH] Initial D5 TeknoParrot Online enabled but does not function properly yet. Will be fixed soon. --------------------------------------------- Changes in TeknoParrot 1.61 Hotfix Release: - School of Ragnarok and Pokken Tournament now work without Patreon, sorry about that. --------------------------------------------- Changes in TeknoParrot 1.61 Release: - [TEKNOPARROT CORE] Separate Patreon releases are no more, now both are available same time but some modules are blocked to only patreon users. Simply if you have Patreon serial, use register_patreon.bat to register your serial. - [TEKNOPARROT CORE] JVS Emulation improvements. PATREON ONLY: - [LINDBERGH] Initial D5 is playable with cards. NOTE: SOUNDS ARE BUGGED, NETWORK DOES NOT WORK YET! PUBLIC: - [LINDBERGH] Initial D4 Japanese is finally playable. Also supports cards but no network yet. - [TYPE X3] School of Ragnarok is now playable. - [ES3A] Mario Kart DX 1.10 now playable with saves (online only) and local multiplayer (or Hamachi). - All previous Patreon changes included. Please read previous 1.54a-1.60b patreon changes for more information! --------------------------------------------- Changes in TeknoParrot 1.60b Patreon Release: - Mario Kart DX 1.10 crash bug when changing items and various other crashes fixed. - Mario Kart DX 1.10 no longer goes offline when playing mirror cup. - Added missing Persona 4: The Ultimate in Mayonaka Arena profile. - Added missing Persona 4: The Ultimax Ultra Suplex Hold profile. - Reason for USF4 not working is that we only tested the very special developer exe and not the vanilla USF4 exe. This will be resolved soon. --------------------------------------------- Changes in TeknoParrot 1.60a Patreon Release: - More Nesica titles now playable: * Blaz Blue Central Friction Supported. * Blaz Blue Chrono Phantasma * Magical Beat Supported. * Persona 4: The Ultimate in Mayonaka Arena Supported. * Persona 4: The Ultimax Ultra Suplex Hold Supported. * Ultra Street Fighter IV Supported. - Pokken Tournament Banapass Emulated, no functionality yet. - Wangan Midnight 5 Banapass Emulated, no functionality yet. - Mario Kart DX 1.00-1.10 Support. * Network Play. TP Online coming soon. * Banapass emulated, press F2 to insert card. * ALL.NET and Online cloud emulated. * Resolution selection (this breaks entire game, suggested not to use until better patch comes) * Full save support including multiplayer stats: 1. Register+Login to [Hidden Content] 2. Generate your own MKDX PlayerId via [Hidden Content]mkdx 3. Add PlayerId to Game Settings in TeknoParrotUI. 4. Play with full saves! NOTE: * Mario Kart DX Must be run as admin since emulation of Namco amAuth COM interface does not work otherwise. (You cannot get online) * As gateway put your local area networks own gateway. (For example 192.168.1.1) * Get PlayerId from [Hidden Content]mkdx (after registration) * Leave ServerAddress and ServerPort as is unless other servers come around. * AmAuthPort leave it unchanged unless you have to use only certain port on your local machine for amAuth emulation. * Full player statistics pages coming soon! Thanks Peter Katt for the card dump. 100% more innovation than other es3 emulators. Support the innovators, not the imitators! --------------------------------------------- Changes in TeknoParrot 1.54a Patreon Release: - Support Pokken Tournament all versions. NOTE: Cards not working yet. NOTE: Network versus works (Also VPN). NOTE: If your ping with other player is higher than LAN (over 30ms), the game will be unplayable due to horrible lan code. NOTE: Please enable free play from TEST MENU as coins are currently broken. - Support School of Ragnarok NOTE: This game has weirdest button configuration on planet, Button 8 start. NOTE: Remember to set local area network ip settings from Game Settings. NOTE: NESYS / Cards are emulated however online saves are not yet emulated. NOTE: Game has known issues with PS4 controllers, we are investigating the issue. - Added missing 6th button to Guilty Gear XX Accent Core Plus R. - Added Pokken Tournament icon by POOTERMAN. --------------------------------------------- Changes in TeknoParrot 1.53 Hotfix Release: - Fixed problems with GGXX, LGI3D and SFCR105. --------------------------------------------- Changes in TeknoParrot 1.53 Release: - All 1.52x Patreon changes. - AMDFix flag for Initial D4. --------------------------------------------- Changes in TeknoParrot 1.52e Patreon Release: - Melty Blood Actress Again Current Code and 1.07 now function properly. - Let's Go Island 3D now saves test menu settings properly. - Sega Sonic All-Stars Racing Arcade now saves test menu settings properly. - Unresponsive Sega Racing Classic XInput controls fixed. --------------------------------------------- Changes in TeknoParrot 1.52d Patreon Release: - Outrun 2 and After Burner Climax are now working again, sorry about that! - Ford Racing Brake now functions properly. --------------------------------------------- Changes in TeknoParrot 1.52c Patreon Release: - Virtua Tennis 4 is now playable with 4 players. --------------------------------------------- Changes in TeknoParrot 1.52b Patreon Release: - Support Let's Go Island 3D. - Support Guilty Gear XX Accent Core Plus R - Support Shining Force Cross Raid 1.05 - Test Mode can no longer be enabled from UI for games that have no separate test mode (Use test switch in game!) --------------------------------------------- Changes in TeknoParrot 1.52a Patreon Release: - Lindbergh: * Initial D4 Export is now playable including card emulation, there are some sound emulation issues and also no link play yet. - Mario Kart DX should now work again. --------------------------------------------- Changes in TeknoParrot 1.51 Hotfix 2 Release: - Lindbergh stuff fixed more, sorry about that. --------------------------------------------- Changes in TeknoParrot 1.51 Hotfix Release: - Lindbergh games now function properly. - Initial D8 Infinity TeknoParrot Online now works. --------------------------------------------- Changes in TeknoParrot 1.51 Release: - All patron changes --------------------------------------------- Changes in TeknoParrot 1.50f Patreon Release: - Picodaemon now automatically run with ID6, ID7 and ID8 when using old card code. - After Burner Climax should finally work on all pcs. - Initial D8 Support, including FFB, Online and card saving (only old type). - WMMT5: No longer crashes when playing a LAN game with saves. - WMMT5: "SkipMovies" option added for PCs that have strange crash just before intro. (This is due to some MFPlat codecs?) - WMMT5: Added NameChanger, this does not however go over network yet. - WMMT5: Cars now save properly by car model, so now you can have save for each car. --------------------------------------------- Changes in TeknoParrot 1.50e Patreon Release: - After Burner Climax now works. - Fixed a crash with TP online. --------------------------------------------- Changes in TeknoParrot 1.50d Patreon Release: - Fixed a bug where Lindbergh games would have no picture. --------------------------------------------- Changes in TeknoParrot 1.50c Patreon Release: - Fixed glut32.dll which caused Lindbergh games not to run for everyone. --------------------------------------------- Changes in TeknoParrot 1.50b Patreon Release: - Added missing SteamChild.exe. --------------------------------------------- Changes in TeknoParrot 1.50a Patreon Release: - Added Samurai Spirits Sen, Taisen Hot Gimmick 5, Outrun 2 SP DLX and After Burner Climax icons by POOTERMAN. - Removed .exe only filtering since Lindbergh executables have no extension. - SEGA Lindbergh emulation support with new family member BudgieLoader. NOTE: Test menu saving works, highscore saving works. NOTE: Minor graphic issues, will be solved soon! * After Burner Climax Supported NOTE: Copy abc from disk0 to disk1 and run from there! * Outrun 2 Special Tours Super Deluxe Supported including Force Feedback. --------------------------------------------- Changes in TeknoParrot 1.43: - Fixed a crash with TP Online. --------------------------------------------- Changes in TeknoParrot 1.42: - All 1.41x Patreon changes and some bug fixes. --------------------------------------------- Changes in TeknoParrot 1.41e Patreon Release: - Wangan Midnight Maximum Tune 5 Experimental Force Feedback. NOTE: Adjust the Spring value if you wheel does not autocenter. - Fixed WMMT5 Gas and Break pedals to be properly sensitive, please recalibrate your game. - Fixed some force feedback effects. - Added WhiteScreenFix for people who are getting the whitescreen freeze on beginning. - Fixed a bug in the method of getting haptic ids, this caused some people to not have force feedback at all. --------------------------------------------- Changes in TeknoParrot 1.41d Patreon Release: - Force Feedback stability fixes. - Chase HQ2 and Wacky Races force feedback now working. - Initial D6 and Initial D7 force feedback now working for more wheels. No need for old TeknoFfb. NOTE: Set Force Feedback level to 10 from test menu. NOTE: Friction and Sine are not finished yet, will be done for 1.42. - WMMT5 crashes fixed. - WMMT5 car HP is now saved, each car has own save in TeknoParrot_Cars folder. NOTE: Color is also saved for the car, so changing color does not work. NOTE: To make your custom car, copy and rename any car file example: 000000000000000D.car to custom.car NOTE: If custom.car exists, this is always loaded instead of the selected car save. NOTE: Feel free to edit the file and experiment making custom cars like Namco Taxi :-) NOTE: HAVE FUN AND MAKE COOL CARS ;)))) --------------------------------------------- Changes in TeknoParrot 1.41c Patreon Release: - Fixed a bug where Initial D7 would crash for some people constantly. - Added custom gear shift with 6 speeds to Initial D7. (Experimental!) - Force Feedback for the following games, select your haptic device from Emulator settings. * Sega Racing Classic * Sega Rally 3 * Ford Racing NOTE: If it behaves strangely for you or you have Thrustmaster T-GT, enable Thrustmaster fix! NOTE: If you get error such as "Unable to create xxxx effect, disabling Force Feedback!". Get a modern wheel. NOTE: If your wheel is not in the menu, it is not supported or does not have Force Feedback. NOTE: But I have a controller! Ok well get a wheel instead. NOTE: If your wheel has too much power or too less power, try to edit the Sine/Spring/Friction/Constant values! NOTE: SRC uses all of these, Sega Rally 3 / Ford Racing only uses Constant. --------------------------------------------- Changes in TeknoParrot 1.41b Patreon Release: - MachStorm supported. - Fixed an issue with WMMT5 where it would be stuck if certain webcam brands were connected. - Fixed many issues involving DirectInput such as joysticks not functioning or multiple devices not being listened. --------------------------------------------- Changes in TeknoParrot 1.41a Patreon Release: - Partial saving for WMMT5. NOTE: Saves campaign, points and some other things. NOTE: DOES NOT SAVE CARS YET! NOTE: Save is done when you select NO in the continue screen. NOTE: Save is saved to progress.sav file in game directory. --------------------------------------------- Changes in TeknoParrot 1.41 Release: - All patron changes - Added WMMT5 icon by POOTERMAN - Added missing Cab3IP and Cab4IP from SRC. - Fixed SRC networking. --------------------------------------------- Changes in TeknoParrot 1.40b Patreon Release: - Fixed a crash when using DirectInput in any game. - Fixed a crash on splash screen when playing WMMT5. --------------------------------------------- Changes in TeknoParrot 1.40a Patreon Release: - DualAxis now works properly with DirectInput. - Other DirectInput code improvements. - Mario Button added to Mario Kart DX. - Sega Racing Classic 1-4 gears now work properly. - Custom incremental - + gearshift for Sega Racing Classic. - Sega Racing Classic no longer shows "File" menu in fullscreen or windowed mode. - Support even wider range of JVS buttons in JVS Emulator. - 64bit TeknoParrot! - Support for Wangan Midnight Maximum Tune 5. NOTE: - Full JVS support including 6 position gearshift, perspective switch button and interuption switch button. - Custom + - Gearshift option added for users without 6 gears. - Saving is not yet supported. - Local play with 1-4 systems works fine. LAN NOTE: - Only one terminal emulator instance can exist on your network! Untick TerminalEmulator from TeknoParrot GameSettings on other PCs! - TeknoParrotOnline coming soon! --------------------------------------------- Changes in TeknoParrot 1.35 Hotfix Release: - Fixed Shining Force Cross Raid error. --------------------------------------------- Changes in TeknoParrot 1.35 Release: - All patron changes - ID6, ID7 attract mode should no longer crash. All game specific ghost etc. data now redirected to UserData folder in game directory! --------------------------------------------- Changes in TeknoParrot 1.34b Patreon Release: - Added many icons by POOTERMAN - Updated SharpDX libs (DirectInput, XInput etc.) to help with the idiotic input issues. - Added option to ID6 and ID7 to use old card code. Just disable "EnableNewCardCode" from options in the TeknoParrotUi. NOTE: This does require you to manually run picodaemon once again. Will be made automatic for public release! - Experimental FFB code for ID6 and ID7. Have fun tinkering with it! How to use: follow instructions on the README.md: [Hidden Content] --------------------------------------------- Changes in TeknoParrot 1.34a Patreon Release: - Added ID7.png by POOTERMAN - Added ShiningForceCrossRaid.png by POOTERMAN - Shining Force Cross Raid 1.00 Supported! NOTE: - Windowed mode does not work currently. - Works only on NVIDIA (due to shaders) - Cards work, place our generated card files iccard.bin / iccard.txt to drive root for example C:\ or on USB stick! NOT GAME DIR! - To enter card press F2 - Touch screen works, just use mouse or if you have touch screen, use that. - Multiplayer links but no modes are unlocked, feel free to hax! - If you have black textures, download shader pack from wiki. Thanks to ShaderGOD for fixing them. Didn't want to be credited. Cards and shader fixes can be found at: [Hidden Content]books/compatibility-list/page/shining-force-cross-raid --------------------------------------------- Changes in TeknoParrot 1.34 Release: - Added new code by sto0z that make his super popular control adjustment even more adjustable! - TeknoParrot Online now available for everyone, look at earlier changelogs to understand how it works! - New card system now available for public too! Do not use modified game files or the cards will corrupt! --------------------------------------------- Changes in TeknoParrot 1.33a Patreon Release: - Steam Online works as usual also for Initial D6AA 1.2. - New card code extensively tested, also now cards are not encrypted for maximum modding support! --------------------------------------------- Changes in TeknoParrot 1.33 Release: - Mario Kart DX STRPCB error resolved permanently. - Fixed a critical developer bug in Mario Kart DX that caused the game never to run on some systems. (Causing STRPCB as a side effect) - Initial D6 / D7 no longer let's you create more cards than 1, which seem to be the issue when cards corrupt. NOTE: - If you now get corrupted card, please send it to the dev team. --------------------------------------------- Changes in TeknoParrot 1.32 Release: - Sega Sonic All-Stars Racing Arcade works again! (no network) - Initial D6AA 1.2 supported. - DirectInput issues should be fixed and DirectInputOverride.txt should no longer be necessery. - If you have issues with XBOX controllers, please use XInput. NOTE: Also Oculus Rift can conflict with XBOX controllers when using Direct Input! - Mario Kart DX 1.0 public support - Mario Kart DX TEST button now works by pressing it once instead of holding. - Parrot UI now detects if it is already running and terminates the stuck processes for you if you wish. - Steam Online only for Patreon builds for now until is stable. --------------------------------------------- Changes in TeknoParrot 1.31 Patreon Release: - Fixed issue of crash when double clicking a lobby in TeknoParrot Online - Fixed DirectInputOverride.txt to not read the empty fields. - Added warning if GUID was not parsed correctly from DirectInputOverride.txt - Fixed an issue where loading a save would cause random crashes on Mario Kart DX. - Fixed a bug where TeknoParrot Online would stay open in background even after closing. - Fixed a bug where TeknoParrot Ui would crash after exiting a game. --------------------------------------------- Changes in TeknoParrot 1.30 Patreon Release: - Mario Kart DX 1.00 supported including: offline saving, 2-4 player local multiplayer and 2-4 player online steam multiplayer! NOTE: Calibrate your wheel and pedals to get rid off control issues! NOTE: If you get STRPCB error, this is not actual STRPCB issue but game bug related. Will be resolved soon! NOTE: If you get blue graphics issue, try to change resolution and hz settings. Also reboot. Do not run ParrotUi as admin! NOTE: If you get Direct3D error, install Directx SDK from here: [Hidden Content] --------------------------------------------- - Initial D7 multiplayer (Steam Online and DirectIP) --------------------------------------------- - Tetris The Grand Master 3 Terror Instinct saves no longer saved in D:\ but in game dir. - Sega Sonic All-Stars Racing works again (no multiplayer) - King of Fighters Maximum Impact Regulation A getting stuck fixed. - Initial D6 and D7 card corruption fixes. --------------------------------------------- - DirectInput override, if your DI device does not work for some reason. You can add GUID(s) to file called DirectInputOverride.txt and it will only use those! - Use included exe called: ListDirectInputGuids.exe to see GUIDs and Descriptions! Just put GUID per line on the txt file and nothing else. --------------------------------------------- - Steam online for: Initial D6, Initial D7 and Mario Kart Deluxe 1.00. Features: * NAT punchtrough, no need to open any ports or use Hamachi / Evolve etc. * Fully seamless, no need to set any IP, cabinet id or anything! * Join our Steam group to find players: [Hidden Content] How to use: * Install Steam from [Hidden Content] and register account. * Run ParrotUi * Set your buttons, game dir and other settings for the game you wish to play. * Save your settings * Close ParrotUi * Run TeknoParrot Online * Either simply create or join a game * Enjoy!!!! --------------------------------------------- Changes in TeknoParrot 1.21 Release: - Fixed a bug where cards would corrupt. - Added missing AMD Fixes for ID6 and ID7. --------------------------------------------- Changes in TeknoParrot 1.20 Release: - All TEST changes. - Ford Racing Brake is now fixed - Battle Gear 4 Full screen mode fixed. Please pick 2 pedals in game or controls won't work! - Initial D6 and Initial D7 now auto read card if it exists. Cards are now saved in the game directory. - DirectX8 games now run windowed. - Melty Blood and Sega Sonic All-Stars Racing temporary disabled, will be enabled soon! - Sega Golden Gun now works again. - Gun sensitivity works again. - Various JVS emulation improvements. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 12 Release: - Improved code that checks for other emulators to prevent crashes. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 11 Release: - Fixed crash on start. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 10 Release: - Initial D6 and D7 card loading fixed, cards now save in the game folder. - Samurai Spirits Sen launch issue fixed, windowed mode does not work yet! - ParrotUi now checks for the game folder for other emulators to prevent errors with users. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 6 Release: - ID6 / ID7 crash fixed. - Unbinding buttons now possible with right click. - DirectInput no longer crashes stuff. - Various DirectInput improvements. --------------------------------------------- Changes in TeknoParrot 1.20 TEST Release: - Many many internal things we forgot to add here. Sorry! - New games supported from Taito Type X series: * Battle Gear 4 Tuned * Blaz Blue Calaminity Trigger * Blaz Blue Continuum Shift * Blaz Blue Continuum Shift II * Chaos Breaker * Chase HQ2 * Giga Wing Generations * King of Fighters 98 Unlimited Match * King of Fighters Maximum Impact Regulation A * King of Fighters Sky Stage * King of Fighters XII * King of Fighters XIII * Power Instinct 5 * Raiden III * Raiden IV * Samurai Spirits Sen * Senko No Ronde Duo * Shigami 3 * Spica Adventure * Street Fighter IV * Super Street Fighter IV Arcade Edition * Super Street Fighter IV Arcade Edition Export * Super Street Fighter IV Arcade Edition Ver. 2012 * Taisen Hot Gimmick 5 * Tetris The Grand Master 3 Terror Instinct * Trouble Witches * Virtua R-Limit * Wacky Races - Steam integration, now all your friends can see what game you are playing with TeknoParrot. - I/O emu: New I/Os emulated in the JVS emulator. - I/O emu: JVS Emulator now supports Taito specific commands and other strange Taito only things. - I/O emu: com0com is no longer necessary, all JVS I/O traffic is now emulated without virtual com ports. No addional software needed! - I/O emu: Namco specific commands JVS commands working! Tested working I/O emulation on various ES3 game dumps. No problems! - I/O emu: Brake now work on Ford Racing - I/O emu: Now special E0/D0 issues are handled properly. - I/O emu: Various fixes for JVS errors. - I/O emu: Comm modem state emulated now properly for all Namco/Taito/Sega titles. - I/O emu: Induvidual button settings for each game, xml based. Easy to add new profiles and test emulation. - Ring Core: Sram is now saved per game, fixing issues with non-saving test menus, various highscore savings and more. - Ring Core: Initial D6/D7 cards are now emulated directly in the executable, rendering the need of picodaemon obsolete. This also gets rid of all errors and makes saving instant. NOTE: Old saves are no longer compatible. - Ring Core: Initial D7 is now supported, no multiplayer. - ParrotUI: Refactored UI - ParrotUI: All config.ini settings are induvidual per game and can be set from the loader. Removing confusion what is for which game. - ParrotUI: Windowed mode for all games now built in the emulator. - ParrotUI: DirectInput multiple devices support, you can use as many devices as you want example: 10 keyboards, 20 joypads and 50 wheels! - ParrotUI: Removed tons of old garbage code, fixed insane amount of bugs that caused various problems. - ParrotUI: Separate commandline executable is no more. - ParrotUI: Separate executable for game directory settings is no more. - ParrotUI: You can set game directory from Game Settings in the UI. - ParrotUI: Probably tons of more which I forgot. - ParrotUI: Now you can run games directly from the commandline with game running or just i/o emulation mode. Parameters: To select game profile, use: --profile=. Example: --profile=sr3.xml Parameters: To run in the test mode (if supported), use: --test Parameters: To run game with only I/O emulation (running parrotloader.exe yourself via script for example), use: --emuonly EXAMPLES: Parameters: To run game directly from command line: ParrotUi.exe --profile=sr3.xml Parameters: To run game directly from command line to test menu: ParrotUi.exe --profile=sr3.xml --test Parameters: To run game I/O emulation only (still needs TeknoParrot.dll injected): ParrotUi.exe --profile=sr3.xml --emuonly SIMPLE! --------------------------------------------- Changes in TeknoParrot 1.06c Patreon Release: - ID6 and ID7 card files are now separate. NOTE: Make sure you use ID6 dir picodaemon for ID6 and ID7 dir picodaemon for ID7!!!! Do not use scripts that are currently around as they just use ID6 dir for both. --------------------------------------------- Changes in TeknoParrot 1.06b Patreon Release: - AMD Fixes for ID6 and ID7 are now integrated in the TeknoParrot. To enable AMD fixes you need to add "EnableAmdFix=true" under [General] <-------------------------------------------> Example config.ini for Initial D6/D7 settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 EnableAmdFix=true --------------------------------------------- Changes in TeknoParrot 1.06a Patreon Release: - Experimental ID7 support, cards work but no multiplayer. - Activation process now has more information finally printed out instead of error code number. - Re-Activation of serial is required as there is small change in the code. - Sega Racing Classic multiplayer support up to 4 players! JEEZ! <-------------------------------------------> Example config.ini for Sega Racing Classic LAN settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 [Network] Dhcp=1 Ip=192.168.1.100 Mask=255.255.255.0 Gateway=192.168.1.1 Dns1=192.168.1.1 Dns2=0.0.0.0 BroadcastIP=192.168.1.255 Cab1IP=192.168.1.100 Cab2IP=192.168.1.101 Cab3IP=192.168.1.102 Cab4IP=192.168.1.103 --------------------------------------------- Changes in TeknoParrot 1.06 Public Build: - Card reader emulation works again. --------------------------------------------- Changes in TeknoParrot 1.05 Public Build: - ID6 Pair Play! Read 1.04a notes for instructions. - Easier mode for loaders with Ultimate ASI Loader! ([Hidden Content]- ... r/releases) How to use: * Instead of using ParrotLoader, you can now drag and drop "Extra_For_Loaders" content to game dir. NOTE: Copy winmmbase.dll only with ID6 as it's needed for cards, other games are fine with dinput8.dll alone! * Note that this does not work yet for Mouse games but will be fixed soon! * This way you can just use DumbJvsCmd to init the JVS emulation * After this run the game exe directly, even the card reader picodaemon.exe will work! --------------------------------------------- Changes in TeknoParrot 1.04a Patreon Release: - Pair Play now works in Initial D6AA. NOTE: You may also use Hamachi, Evolve, Tunngle or other VPN to play with your friends. Just remember to use their IP addresses and gateway etc. not your local! NOTE: DO NOT USE IDLOGGER OR NETWORK DOES NOT WORK!!!! Hopefully this will be fixed soon in idlogger. <---------------How-to----------------------> 1. Go to TEST MENU, set cabinets ID to A1 and other A2. 2. If you want to use cards you can do that, remember to enable card readers and start picodaemon! 3. Once your settings are saved and each player has separate id you need to edit config.ini <-------------------------------------------> Cab1IP is A1 cabinets IP. Cab2IP is A2 cabinets IP. BroadcastIP is the connections broadcast ip. Windowed mode also now enable for NVIDIA users, so the minimap doesn't break. <-------------------------------------------> Example config.ini with LAN settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 Windowed=true [Network] Dhcp=1 Ip=192.168.1.100 Mask=255.255.255.0 Gateway=192.168.1.1 Dns1=192.168.1.1 Dns2=0.0.0.0 BroadcastIP=192.168.1.255 Cab1IP=192.168.1.100 Cab2IP=192.168.1.101 --------------------------------------------- - Liens du type mega://enc2 & mega://fenc2 sont téléchargeables uniquement avec mega downloader 1.7, jDownloader etc. - Liens IPFS téléchargeables avec IDM, Jdownloader, Free Download Manager (non ouvert H24) | IPFS is not round the clock Voici les jeux exclusifs que TP gèrent (donc hors Nesica, TTX, exBoard, etc, émulé également ailleurs): Dumps: """""""""""" Virtua_Tennis_4 (RingEdge): """""""""""" Melty_Blood_AA_CC (RingWide): """""""""""" Sega_Racing_Classi (RingWide): """""""""""" let's go island (RingWide): """""""""""" Sega Sonic All Star Racing (RingWide): """""""""""" Initial D arcade stage 6 AA (Ringedge): """""""""""" SDR:Sega Dream Raiders (Ringwide): """""""""""" Sega Golden Gun (Ringwide): """""""""""" Ford Racing:(merci a Fabio14789 pour le lien) """""""""""" Sega Rally 3 (Europa-R): """""""""""" Chaos Code (Ringwide): """""""""""" Operation G.H.O.S.T (Ringwide) : """"""""""""""" Initial D arcade Stage 7 AAX (RINGEDGE) : """"""""""""""" Mario Kart GP DX (Namco System ES3 A) : """"""""""""""" Shining Force Cross Raid (RingEdge) : """"""""""""""" Initial D Arcade Stage 8 Infinity (RingEdge) : """"""""""""""" Wangan Midnight Maximum Tune 5 (Namco System ES3) : """"""""""""""" Sonic Storm aka Mach Storm (Namco System ES3) : """"""""""""""" Outrun 2 SP SDX (Sega Lingbergh Yellow) : """"""""""""""" Afterburner Climax (Sega Lingbergh Yellow) : """"""""""""""" Transformers (RingEdge 2) : """"""""""""""" Initial D 4 Export (Sega Lingbergh Yellow) : """"""""""""""" Let's go island 3D (Sega RingEdge) """"""""""""""" Guilty Gear XX Accent Core Plus R (Sega RingEdge 2) """"""""""""""" Pokken Tournement (Namco ES3B) """"""""""""""" School of Ragnarok (Taito Type X3) """"""""""""""" Initial D 5 Arcade Stage (Sega Lingbergh Yellow) : """"""""""""""" GTI Club 3 (Konami) : ------------------------------------------------------------------------------------------------------------------------ Dernière chose: - TP Blacklist Patcher : TPBlacklistPatcher.7z. Removes the "other emulator" blacklist from TP allowing it to be used without disturbing any Jconfig files Jconfig versions that come with a replacement game exe should have the adjacent dll renamed if there are any issues Works on TTX, NxL and all other games (it's recommended to use Jconfig for those anyway). - Coin enabler patch by Spindizzi : some-coin-enabler-patch.v3.rar - Des patchs supplémentaires (HD etc) peuvent être disponibles sur la page de GL AllRH. - Des patchs et loaders sont aussi disponibles ici ( IdMacX + Jconfig + JVSemu + Nesica Unlocker + SpiceTools). - Un miroir des jeux est disponible ici (non ouvert H24): [Hidden Content] Les liens ipfs sont à télécharger avec IDM, Jdownloader, Free Download Manager, etc. Autres miroirs: [Hidden Content] - Arcade dumps cloud (1TB) [Hidden Content] - Arcade dumps cloud 2 (1TB) [Hidden Content] - Game cloud (1TB) [Hidden Content] - Hyperspin cloud (media etc.) (1TB) - D'autres jeux sont également téléchargeables là: [Hidden Content] (et d'autres fichiers sont également disponibles ici) - Dumps Lingbergh décryptés (le jour ou Teknoparot permet de lancer les jeux): PS: Merci à tous ceux qui ont contribué pour ces merveilleux liens. Et merci a POOTERMAN pour ces merveilleuses images - Game genre folder icons: here - Another version I made is available here - As for the sytem icons they are a customised version here
  27. 1 point
    Hey POOTERMAN, yep bruces files are just his main settings etc so that you can paste them into your main game (obviously backup first) and they should work
  28. 1 point
  29. 1 point
    I have only had to re-do game path on 1.66 or 1.67 for some reason it took them all away usually you just have to leave the user folder files.
  30. 1 point
    is that the 80's version.? This is the newest: Elevator Action - 401600
  31. 1 point
    ici: [Hidden Content] Type X2 (2007-2015)/Elevator Action for NESiCAxLive (2014)/
  32. 1 point
    C'est un gunshooting qui tourne sur typeX2
  33. 1 point
    Mini masterpieces indeed, top work Gary!
  34. 1 point
    MAJ ici : ---> SVN v742 : [Hidden Content] log : r742avoid double matrix load
  35. 1 point
    Nota: Le NESiCAxLive est une plate-forme de téléchargement direct de jeu d'arcade créé par Taito le 9 décembre 2010, via la borne d'arcade dédiée appelée Taito Vewlix NESiCA créée pour accueillir ce service de téléchargement. On y retrouve donc les jeux Taito Type X/X2 et quelques exclusivités. Les jeux se lance via iDMacX+Jconfig trouvable sur cette page ou sur Leggendaria mais également via All RH qui utilise les avancés d'iDmacX tout en y ajoutant d'autres possibilités. -- Post original -- Ca y est le systeme NESiCAxLive a été décrypté de nouveaux dumps sont disponible en téléchargement et certainement jouable. pas eu l'occasion de tester, étant pas chez moi. dans une même borne arcade il y aura plusieurs jeux disponible un peu comme dans les MAMECAB ces bornes sont jouable uniquement au Japon et USA.. quelques infos source wikipedia Le NESiCAxLive est une plate-forme de téléchargement direct de jeu d'arcade créé par Taito le 9 décembre 2010, via la borne d'arcade dédiée appelée Taito Vewlix NESiCA1 créée pour accueillir ce service de téléchargement Présenté en septembre 2010, le service de téléchargement de jeux d'arcade est lancé le 9 décembre 2010. Le système de téléchargement utilise comme base le système d'arcade Taito Type X². NESiCAxLive utilise une carte à puce appelée IC Card NESiCA et le réseau virtuel NESYS, qui permet de sauvegarder des données en scannant la carte directement sur la borne5. Le NESiCAxLive 2 est lancé par Taito à l'été 2017 au Japon avec comme titre de lancement The King of Fighters XIV6 video video preview borne d'arcade - NesicaXLive Cabinet @ Round 1 le boitier Arcade NESiCAxLive Borne arcade / screenshots la liste des jeux exclusif au systeme NESiCAxLive (taito) 3D Cosplay Mahjong Akai Katana Shin [x] Aquapazza Aquaplus Dream Match [x] Arcana Heart 2 v2.1 Arcana Heart 3 - LOVE MAX SIX STARS!!!!!! Battle Fantasia BlazBlue Chronophantasma Chaos Breaker Chaos Code - New Sign of Catastrophe [x] Crimzon Clover [x] Daemon Bride - Additional Gain Dark Awake - The King Has No Name [x] Do Not Fall - Run for Your Drink Dragon Dance Elevator Action En-Eins Perfektewelt [x] Exception Goketsuji Ichizoku - Matsuri Senzo Kuyo Homura Hyper Street Fighter II - The Anniversary Edition Ikaruga [x] King of Fighters '98 Ultimate Match Final Edition [x] King of Fighters 2002 Unlimited Match [x] King of Fighters XIII Climax [x] Persona 4 Ultimix [x] Psychic Force 2012 Puzzle Bobble Raiden III Raiden IV Rastan Saga Rumble Fish 2 Samurai Spirits Sen Senko no Ronde DUO v2.35 Space Invaders Spica Adventure Strania - The Stella Machina[v1.1] [x] Street Fighter III 3rd Strike - Fight for the Future [x] Street Fighter Zero 3 Suggoi! Arcana Heart 2 v2.6 Tottemo E Mahjong Trouble Witches AC - Amalgam no Joutachi[v1.12] [x] Ultra Street Fighter IV [x] Thêmes Hyperspin pour mamecab ou autres... merci à albertoonezio, lokofer, Meezermox,7zxkv TUTORIAL / TUTO Alors pour ceux qui ne peuvent pas lancer netsys Il suffit d'installer le netsys du post #70 posté par pmc2, celui-ci sera lancer en tant que service windows et donc plus besoin de s'en occuper derrière et il sera lancer automatiquement au démarrage (sauf si vous coupez le service bien sur). La base de registre sera aussi installée directement pour la version adéquate de votre système x32 ou x64 et pensez a modifier votre fichier host avec l'adresse en .jp dans le fichier texte Pour aquapazza, arcana heart 3, nitro blaster (et peut etre d'autre) supprimer le fichier d3d9.dll (c'est une version spécialement compilée pour la carte graphique du système original Pour Exception, supprimer glu32.dll et opengl32.dll (il faut bien sur avoir opengl installé sur votre system : ces 2 mêmes fichiers dans windows) Notre ami allrh a posté 2 fichiers permettant le choix entre plusieurs résolutions d'écrans (et la sauvegarde dans le même répertoire) pour blazblue et persona 4 justement, vu que ca pose soucis chez certains. [Hidden Content] [Hidden Content] Jouable "sans" RFIDGod_inject: Arcana Heart 2 v2.1 Chaos Code - New Sign of Catastrophe Daemon Bride - Additional Gain En-Eins Perfektewelt Raiden III Raiden IV Rumble Fish 2 Suggoi! Arcana Heart 2 v2.6 Trouble Witches AC - Amalgam no Joutachi[v1.12] Jouable "avec" RFIDGod_inject: Akai Katana Shin Do Not Fall - Run for Your Drink Strania - The Stella Machina[v1.1] Street Fighter III 3rd Strike - Fight for the Future Street Fighter Zero 3 Jouable en remplaçant "iDmacDrv32.dll" et "avec" RFIDGod_inject: ---------------------------------------------------------------- Aquapazza Homura Psychic Force 2012 Les touches sont (Moi j'utilise Joytokey): 1P: a: LP s: MP d: HP z: LK x: MK c: HK é: COIN &: START Recapitulatif Je suppose bien sur que votre système est à jour, directx, visual studio runtime toutes versions en x32 ET x64 etc... installer nexysservice: ouvrez une ligne de commande en admin install.bat, repondre Y, vérifier dans les services windows qu'il soit bien lancé modifier fichier host (cf .txt nexyservice) 127.0.0.1 data.nesys.jp modifier la résolution dans la base de registre il est conseillé de commencer par la basse et après de passer à la haute histoire de tester x64: HKLM\Software\Wow6432Node\taito\NESiCAxLive HKLM\Software\Wow6432Node\taito\typex x32: HKLM\Software\taito\NESiCAxLive HKLM\Software\taito\typex Resolution=0 : basse resolution Resolution=1 : haute resolution Si vous avez dejà lancer un fichier reg qui trainait sur le net, nettoyez une des versions x32 ou x64 pour ne garder que celle qui correspond à votre système copier les fichiers qui vont bien: répertoire rfid à la racine de c:\ idmacdrv32.dll (la 1ere version 32ko, pas la v2 qui bug) + ucrtbased.dll + vcruntime140d.dll + rfidgod_inject.exe dans tout le repertoire des dumps Pour aquapazza, arcana heart 3, nitro blaster (et peut etre d'autre) supprimer le fichier d3d9.dll (c'est une version spécialement compilée pour la carte graphique du système original Pour Exception, supprimer glu32.dll et opengl32.dll (il faut bien sur avoir opengl installé sur votre system : ces 2 mêmes fichiers dans windows) N'oubliez pas qu'il faut bien souvent un disque d:\ pour les sauvegardes (ou alors un patch pour chaque jeu) Lancer le jeu soit par game.exe soit par rfidgod_inject.exe Il est possible que dans certain dumps, vous deviez inscrire des dlls supplémentaires dans votre système (regardez si vous avez un before_run.bat et lancer le en admin) pour les jeux qui necessitent une clé: copier cryptserver.exe dans le repetoire du jeu ainsi que sa clé propre ouvrir une ligne de commande et aller dans le repertoire du jeu cryptserver.exe cle_du_jeu.key (300200.key pour ssf13,302510.key pour blazblue chrono phatasma,303108.key pour persona 4 et laisser ouvert puis lancer le jeu (soit par un loader, soit directement : a voir suivant le jeu) ctrl-c pour couper le serveur dans la fenetre cmd ou faites un batch By spindizzi, 7zxkv Nesicaxlive dumps game Arcade to PC download (Full set roms Telecharger mega.nz) Dumps cracked and playable! Les dumps en téléchargement (download free) DDL par xyr: All dumps torrent: magnet:?xt=urn:btih:7714F38FE02DF962445B294F3A7A3A8BF267B9D7 ou magnet:?xt=urn:btih:7714f38fe02df962445b294f3a7a3a8bf267b9d7&dn=NESICA+GAMES à copier coller avec utorrent/qbittorrent, il s'agit d'un torrent englobant tous les dump NESICA. PATCH, LAUNCH, DLL Ancien patchs: Nesica HD Mode RegPatch.rar NesysService.rar cryptserver.zip nesica_keys.zip Reg_NesysService.zip KOF98_2002UM.7z Anciennes infos: Bon téléchargement à tous et bon jeux enfin si vous arriver à jouer Et pour terminer voici les outils indispensables : IdMacX + Jconfig + JVSemu + Nesica Unlocker + SpiceTools, dernières versions: ICI (source) (source) [Hidden Content] Mirror: [Hidden Content] Autres miroirs: [Hidden Content] - Arcade dumps cloud (1TB) [Hidden Content] - Arcade dumps cloud 2 (1TB) [Hidden Content] - Game cloud (1TB) [Hidden Content] - Hyperspin cloud (media etc.) (1TB) source : [Hidden Content]
  36. 1 point
    Just wanted to say thanks Pooterman, I really love your icons. I appreciate the time it takes to create these little masterpieces.
  37. 1 point
  38. 1 point
    [ARCADE PC] CLIFF HANGER AC - BLU-RAY DISC REMASTERED (Laserdisc) Hello folks, I’m back with a story that is quite nuts… after the upload of Timegal last time, I promised to resume from the dead also a restored edition of Cliff Hanger made by a cool guy in 2009… Well… While digging into my archives it turns out I have found something even better… A true remaster (not restoration) that I did personally in 2010 after I have bought in Tokyo the Japanese blu-ray of Cagliostro and Mamo… I guess being very busy for all these years has erased from my memories such event cause I have to admit the surprise has been definitely jaw dropping since I had no recollection of it whatsoever until I found the lost folder (probably the weed was very good, LOL)… Anyway… now that this little crappy masterpiece has been brought back to light and being so pleased by the fact that I got back so many good memories of that specific time I’m ready to share it with all of you… I did it with such meticulous love and a killer frame by frame precision that I’m sure you’ll be able to notice the incomparable difference with the original blurry Laserdisc capture, so here it is truly hoping that all the purists around here are gonna have a blast with it, Enjoy and Peace!! I added also an HD CD layout ready to be printed if you wish to archive it on a physical support. The remaster it comes in three different versions: - 640x480_30i - The exact replica of the laserdisc 30 frames (60 fields) per second interlaced. Use this one if you want to play Cliff Hanger on an arcade monitor or a (CRT) TV. - 640x480_24p - 24 frames per second progressive scan. This is the way the animation was drawn in the first place, and perfect for Desktop PC. - 640x480_24p_letterbox - 24 FPS progressive letterboxed. (Don’t ask me why I did this cause I have no clue, LOL) Frame files, cliff24P.txt, Cliff24P_Letterbox.txt and Cliff30i.txt, are included “BUT” You will need to edit it according on which mpeg you wanna use and where you have Daphne installed. This release comes with an updated version of Daphne, the whole CH archive is stored in the Roms folder as well as the framefiles. IF YOU ARE NOT FAMILIAR WITH DAPHNE EMU I HIGHLY SUGGEST TO READ THE “BRD REMASTERED_INFO.txt” file included in the main folder or taking a look at the official Daphne forum! Link: [Hidden Content] Key: !RxySDyPJx8DOftkbS2tpdgZC7ClDVea1QQ9t6LOUtx0 Here's a comparison between the LD, the restored and the remastered version. PS. The picture quality it's so good that there's no need of scanlines, if you want to enable it anyway i suggest an 800x600 res setting on Daphne video options to display it properly! That’s it!
  39. 1 point
    It's hard to ask someone else to make you a game icon but at the same time not having one ruins your wheel when the rest are all the same. It's abit ruff but it's my first one so be nice When you use these game icons in your hyperspin, there is a slight drag does anyone know the proper wheel hyperspin settings for icon wheels like these?
  40. 1 point
    I can't get Outrun 2 to work in 1.68. I'm running it with "jennifer patched" and all that happens is it loads for a while then quits back to desktop. Anyone knows what to do?
  41. 1 point
    "I wish teknoparrot emulate triforce virtua striker 3 and 4 will be awsome can someone tell him that ?" I hope so too
  42. 1 point
    Does anyone have the following Daphne Laserdisc games they could upload? Freedom FighterGoal to GoLaser Grand Prix thanks
  43. 1 point
    For those interested I have made minor changes to the original and excellent xliveless from Stanislav "listener" Golovin to support Virtua Tennis 4 PC Version (This is not for the RingEdge version) Simply copy xlive.dll from the attached zip into the same folder where you have VT4.exe, and run VT4.exe as usual. That is it! :D === WARNING === You will lose your current progress played under Games For Windows Live and will have to start the game from the beginning xliveless - VT4 source code.zip
  44. 1 point
    Extract your game into a folder Copy over Game Loader All Rh and Game Loader Config into that folder Run the Config first, (IF YOU HAVE Game Loader Installer RUN THIS FIRST!) Then save it will make an ini file for you. Locate C:\Users\YOUR PC NAME\AppData\Roaming\Game Loader All RH TTX.ini edit this in a txt editor ADDTHIS LINE: [ignore] Warning = Agree Run Game Loader All Rh.exe In the Game Folder to boot the Game. \m/
  45. 1 point
    Salut tous le monde voila sur quoi je suis tomber deathsmiles 2 sur pc,mais pour l'instant le jeux n'est pas jouable pour le moment,car les boutons ne fonctionne pas. le forum d'ou j'ai trouver le lien: [Hidden Content] EDIT: tous marche nickel (par contre je sais pas qui exactement a fait le loader mais je dit merci a Romhack et yksoft ) EDIT2:un lien mega pour le loader et le source code par yksoft: [Hidden Content] nouveau lien: [Hidden Content] donc une foi extrait le fichier aller sur: 1-ds2_config.exe,puis paramétrer vos bouton a votre guise.ou pour jouer en mode fenêtre ou non par contre avec la manette xbox360 j'ai un problème pour valider les boutons,sa marche avec le clavier. 2-alors normalement on clique sur ds2_loader.exe et le jeux se lance mais pour ma part je dois faire glisser cvgame.exe sur ds2_loader.exe car si je fais pas cette manip j'ai un message d'erreur comme (cvgame.exe a cesser de fonctionner) ha oui pour rentrer dans le TEST MENU il faut rester appuyer sur testmode + service jusqu’à rentrer dans le TEST MENU.....puis modifier le niveaux de difficulté etc...puis ressortir et SAVE AND EXIT... et relancer le loader. donc j'ai refait tous les boutons pour manette xbox 360: P1 start = 3 P1 coin = 1 P1 service=F1 P1 up,down,left,right= flèche directionnel P1 but1 = 4 P1 but2 = 5 P1 but3 = 6 test mode = F2 EXIT = Echap a copier coller : ;---------------------- ; Xpadder Profile File ;---------------------- Version=5.3 [Profile Settings] [set Settings] [Assignments] Set1Button1Slots=NumPad 5 Set1Button2Slots=NumPad 4 Set1Button3Slots=NumPad 6 Set1Button5Slots=NumPad 5 Set1Button6Slots=NumPad 4 Set1Button7Slots=NumPad 1 Set1Button8Slots=NumPad 3 Set1Button10Slots=Escape Set1DPadUpSlots=Arrow Up Set1DPadRightSlots=Arrow Right Set1DPadDownSlots=Arrow Down Set1DPadLeftSlots=Arrow Left Set1Stick1UpSlots=Arrow Up Set1Stick1RightSlots=Arrow Right Set1Stick1DownSlots=Arrow Down Set1Stick1LeftSlots=Arrow Left Set1TriggerLeftSlots=F1 Set1TriggerRightSlots=F2 voila un nouveau lien pour la rom merci a catseye69:(amélioration du lancement du jeux EX:5 secondes au lieu de 20 secondes et des bug d'affichage en moins,pour ceux qui ont une NVIDIA) par contre marche toujours pas les manette xbox360 vaut mieux garder ces réglage pour xpadder.(Certaine manette peuvent marcher) [Hidden Content]
  46. 1 point
    Ou un ensemble loader + config qui va bien [Hidden Content] Mets dinput8.dll dans ton dossier Windows\System32 comme ça ce sera réglé une bonne fois pour toute
  47. 1 point
    si je dis pas de conneries ya une version de Deathsmiles II ou tu peux jouer directement avec ton pad 360 edit : test ca : 1) telecharge version Deathsmiles ici : mega:///#!plZF1AKK!ngybjpQgH0_p0wpZHGJ_cxhzGwF6c0k4oyhGYn7rGzs 2) décompresser, puis supprimer "monitor_input.bin" et "monitor_opt.bin" 3) dans idmacX.7z met "dinput8.dll" et "JConfig.exe", configure Jconfig 4) ouvre "ds2_config.exe" met en fullscreen 5)joue
  48. 1 point
    Salut. Un petit WIP pour le prochain demul sa sera sur initial D arcade stage ver 3. [Hidden Content] progress in NAOMI communication board emulation EDIT1: Une nouvelle rom ATOMISWAVE emuler pour le prochain DEMUL: Sushi Bar (Sammy Atomiswave)
  49. 1 point
    SAlut: Essaye peut être ce nouveaux lien:(si ta toujours ce problème) Deathsmiles 2: [Hidden Content]
  50. 1 point
    Salut,tu prend le dernier lien: [Hidden Content]
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