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TOP Ranking depuis le 13/01/2019 ....

  1. 4 points
    Update contents of 321 · Fixed a problem that Bishi - Bashi Champ Online crashes when Loader Mode = 4. · Supported Virtua Fighter 5. * The executable file name is "vf5". * 2D has a fatal problem, but please refer to "exe list.txt" when changing game resolution. * Although it will be repeated many times, OpenGL can not change the window size. * When using the original resolution of the game, please set the "window size" tab "monitor resolution" to "1280 x 768". * For PCs that do not have '1280 x 768' in the resolution list, please create with custom resolution. * Disable the window mode on the TP side (Current screen can not be launched in full screen). · Route selection window added to House of the dead 4. * When using route.exe with resolution change, please push the following hot key when route selection shifts. * Mouse forward button, mouse back button, mouse wheel up, mouse wheel down. * When the route selection window is displayed, move the mouse cursor and select the route. * Automatically hide in 5 seconds after displaying the route selection window. Each time you press the * button, the display / hide of the route selection window is switched. * This function is effective only when "HOTD4_MouseFix.exe" is used. · Other bug fixes fixed. · Please make Language.ini the default. · Run Game Loader Installer.exe. · If you do not operate properly, discard this Loader in the trash box and finish. + hotd4
  2. 3 points
    Capcom vs SNK Evolution Rev 2 UPDATE 2019 Título: Capcom vs SNK Evolution Rev 2 UPDATE 2019 Género: Lucha Fecha de lanzamiento: Actualizado 16 de Enero de 2019 Tamaño Aproximado: 3.2 GB Idioma Voces y Textos: Ingles Recomendados: Sistema Operativo: Windows 7 64-bit Procesador: Intel i5-2400 o AMD FX 6300 Memoria: 8 Gigas de RAM Gráficos: GTX 1050 TI 2GB DirectX: Versión 11 Almacenamiento: 3.2 GB Download [Hidden Content]
  3. 3 points
    Nota: Il s'agit d'un loader de Sega Europa-R, RingWide, RingEdge, RingEdge 2, Namco ES3X, Sega Lingbergh, eX-Board (et accessoirement de Taito Type X/X2/X3/Nesica, même s'il existe déjà des loader pour ça à commencer par celui de romhack et celui de ArcadePC dit "All Rh"). Il ne s'agit PAS d'un émulateur (tout au plus, il y a une émulation de certaines commandes d'entrées/sorties). Il ne s'agit pas d'un support officiel de ce chargeur, ni d'un thread à la gloire de Reaver, il s'agit juste d'un topic qui informe de ce qui est disponible et d'une entre aide sur comment lancer les jeux. Le crédit revient aux auteurs respectifs (1cc / Teknogod Dev / All RH / etc.). En aucun cas emuline ne prendra parti pour les uns ou les autres, seul l’amusement avec les jeux sur PC nous intéresse, toute tentative de conflit sera systématiquement supprimée pour le bien être du forum et non par simple censure. Merci de votre compréhension. This is not an official support of this loader, nor a thread to the glory of Reaver, it is just a topic that informs of what is available and a between help on how start the games. The credit belongs to the respective authors (1cc staff / Teknogod Dev / All RH / etc.). In no case emuline will take part for one or the other, only the fun with the games on PC interests us, any attempt of conflict will be systematically suppressed for the well being of the forum and not by mere censorship. Thank you for your understanding. -- Post original -- site officiel: [Hidden Content] forum officiel: [Hidden Content] Wiki, tuto, fix: [Hidden Content] En premier lieu pensez à mettre à jour vos fichiers systèmes: [Hidden Content] in One Runtimes (pack propre, sans install de saloperie, se supprime tout seul et vous pouvez décoché les features qui ne vous intéresses pas comme Java par exemple. Notez que pour certains jeux comme MarioKartDX vous aurez aussi besoin de l'installation du SDK de direct X. Le end user runtimes étant déjà intégré dans le pack mais si vous ne voulez pas mettre ce pack alors mettez le runtimes vous même: - DirectX End-User Runtimes (June 2010): [Hidden Content] (normalement présent dans le pack de sereby) - DirectX SDK (June 2010): [Hidden Content] ) Configuration des pads via Xpadder: Config xpadder avec activation du rumble (que pour les jeux de courses) config xpadder only racing game: Fonctionne sur n'importe quelle version du loader: Teknoparrot rumble xpadder (Merci a 7zxkv): v2018: lien. v2017: lien. Fichier perso xinputmapping 1.04 a 1.06: [Hidden Content] Sauvegarde perso des jeux: Pack de sauvegarde pour tous les jeux (comprend la carte et j'ai changer le niveaux de difficulté en easy pour id6 et SDR paramétré aim trak + sous titre français): TeknoParrot save all game and card LOADER public and Patreon: Fichiers obsolètes: Avant toute chose, sachez qu'un miroir de toutes les versions est disponible sur ce lien. First of all, be aware that a mirror of all versions is available on this link. La dernière version est soit disponible sur le miroir soit sur le site officiel. Change log: --------------------------------------------- Changes in TeknoParrot 1.82 Release: - [nzgamer41][NAMCO ES3X] fixed crashing bug with wmmt5 - [Reaver][TEKNOPARROTUI] Fixed mistake by community developers where xml files would not be updated after recent big changes if extracted over old version. --------------------------------------------- Changes in TeknoParrot 1.81 Release: NOTE: Due to nature of multiple contributors, first field always describes the person who worked on the feature. - [Reaver][NAMCO ES3A] Mario Kart DX no longer overwrites H:\ USB sticks. NOTE: This was due to Namco AMCUS default config, this has now been changed to save in chuck.img instead. - [Reaver][RingWide] Sega Racing Classic LAN works again. - [Reaver][LINDBERGH] Initial D5 no longer crashes on card entry. - [Reaver][LINDBERGH] Virtua Tennis 3 no longer requires Patreon. - [Reaver][LINDBERGH] Virtua Fighter 5 Ver. B no longer requires Patreon. - [Reaver][LINDBERGH] House of the Dead 4 no longer requires Patreon. - [Reaver][TEKNOPARROTUI] Nice christmas red color for title bar. - [Poliwrath][TEKNOPARROTUI] Major code improvements. - [Poliwrath][TEKNOPARROTUI] Discord RPC, you can now show others what you are playing with TeknoParrot, toggle on from Emulation Settings. - [Boomslangnz][SEGA PC BASED] Daytona Usa 3 fixed XInput controller required to play. - [Boomslangnz][SEGA PC BASED] Daytona Usa 3 Force Feedback is now working with FFB Arcade Plugin. Download: [Hidden Content] - [Boomslangnz][SEGA PC BASED] Daytona Usa 3 MSAA 4x setting disable for people with slower GPUs. - [Boomslangnz][SEGA PC BASED] Daytona Usa 3 no longer has reverse controls in championship mode. PATREON ONLY: - [Reaver][RINGEDGE] Puyo Puyo Quest 1.00.04 is now playable. (game exe is: bin\Pj24App.exe) NOTE: Edit following fields from hod5.ini: isNetwork = 1 -> 0 Auth = 1 -> 0 isUseAime = 1 -> 0 UseDownload = 1 -> 0 s_input = touch_panel -> mouse Have fun testing other changes, maybe you can activate addional content! - [Reaver][RINGEDGE] Shining Force Cross Elysion 2.06 is now playable including card saving. NOTE: Like Raid, iccard.txt/iccard.bin need to be in C:\ root. NOTE: You can also upgrade your Raid card save, note that you can no longer then use the card on raid. (Take backup before upgrade!) - [Reaver][RINGEDGE] MaiMai GreeN is now playable. NOTE: Touch is unemulated, this will need 3rd party plugin. You can find the touch struct at: 0x8DF9C0. By editing it you can get touch input (Use Test Menu). - [Reaver][RINGEDGE 2] Under Defeat HD+ is now playable. - [Reaver][RINGWIDE] Arcade Love with Pengo is now playable. NOTE: 4 player mode is disabled due to insufficient JVS emulation (it crashes with VT4 profile). Feel free to fix, source is in github. --------------------------------------------- Changes in TeknoParrot 1.80 Release: - [LINDBERGH] Improved Linux emulation, many more supported APIs. - [LINDBERGH] Initial D5 is now playable without Patreon. - [LINDBERGH] Outrun 2 Special Tours Super Deluxe is now playable again. - [LINDBERGH] Windowed/Fullscreen mode should now work for: House of the Dead 4, Virtua Tennis 3, After Burner Climax, Initial D4 JAP/EXP and Initial D5. - [LINDBERGH] Improved gameid accuracy for all titles. (Overwriting patched elf gameids) - [RINGEDGE] Guilty Gear XX Accent Core Plus R has now proper button set. - [SEGA PC BASED] Daytona Usa 3 is now playable. (Thanks Boomslangnz) - [TEKNOPARROTUI] Many many fixes by Poliwrath, thanks! - [ES3A] Mario Kart DX online timeouts should now be fixed! - [TEKNOPARROTUI] Daytona3, HOTD4, VF5 and VT3 icons added, made by POOTERMAN. PATREON ONLY: - [LINDBERGH] Virtua Tennis 3 is now playable with some minor graphical issues. NOTE: If you want to play in VGA, use VgaMode. Game boots 1360x768 by default. NOTE: FullHD hack obviously ignores VgaMode. - [LINDBERGH] House of the Dead 4 is now playable with some sound and graphical issues. NOTE: Fixed shaders are required! (Look at wiki) Special Special thanks to sqrt(-1) for the fixed shaders. "Shaders forever!" NOTE: Please use offscreen reload mode for now, accelerometer will be added soon! NOTE: If you want to play in VGA, use VgaMode. Game boots 1280x768 by default. - [LINDBERGH] Virtua Fighter 5 Ver. B Export is now playable. NOTE: Copy rom from disk1 to disk0. NOTE: Copy file: gameid from /tmp/segaboot/ to disk0. NOTE: Test menu is not tested and don't know if it saves or not. NOTE: Game only works properly with AMD graphics card, NVIDIA fix will be coming soon! NOTE: If you want to play in VGA, use VgaMode. Game boots 1280x768 by default. NOTE: Game runs only windowed for now. --------------------------------------------- Changes in TeknoParrot 1.69 Release: - [NESiCA] D:\ file redirection should be complete now, no more crashes on init or non-saving test menu. - [NESiCA] RFID emulator hooks rewritten. - [NESiCA] Crimzon Clover is now playable. - [NESiCA] Ikaruga is now playable. - [NESiCA] Magical Beat in no longer stuck on Initializing. - [NESiCA] Arcana Heart 2 is now playable. - [NESiCA] Arcana Heart 3 - LOVE MAX SIX STARS!!!!!! is now playable. - [NESiCA] Raiden III is now playable. - [NESiCA] Raiden IV is now playable. - [NESiCA] Senko no Ronde DUO is now playable. - [NESiCA] Trouble Witches AC - Amalgam no Joutachi is now playable. - [NESiCA] Groove Coaster 2 now boots but to a Fast I/O error due to wrong kind of emulation. - [NAMCO ES3A] Fixed a bug in Mario Kart DX where amauthd would not run on launch and you could not connect to online server. - [TEKNOPARROT UI] Update checker is now included and will prompt on launch in case of new updates. --------------------------------------------- Changes in TeknoParrot 1.68 Release: - [NAMCO ES3X] WMMT5 including 0-21 support and all save code for current dumped version moved to OpenParrot. - [NESiCA] Fixed 2x Fast I/O hook missing that caused IO errors NESiCA games. - [NESiCA] Nitroplus Blasterz (1.07 and 1.09) is now playable. - [NESiCA] Goketsuji Ichzinoku - Matsuri Senzo Kuyo is now playable. - [NESiCA] Also fixed a bug that caused hooks to be missing if game loaded iDmacDrv32.dll later than from Import Table. - [NESiCA] Groove Coaster 2 now boots but gets stuck to a black screen. - [NESiCA] Ultra Street Fighter (Dev exe) is now playable. - [NESiCA] Space Invaders is now playable. - [NESiCA] Strania - The Stella Machina is now playable. - [NESiCA] Aquapazza Aquaplus Dream Match is now playable. - [NESiCA] Do Not Fall - Run for Your Drink is now playable. - [NESiCA] Elevator Action is now playable. - [NESiCA] En-Eins Perfektewelt is now playable. - [NESiCA] Rastan Saga is now playable. - [NESiCA] Puzzle Bobble is now playable. - [NESiCA] Homura is now playable. - [NESiCA] Vampire Savior - The Lord Of Vampire is now playble. - [NESiCA] Hyper Street Fighter II is now playable. - [NESiCA] Street Fighter Zero 3 is now playable. - [NESiCA] Sugoi! Arcana Heart 2 is now playable. - [NESiCA] Street Fighter 3rd Strike is now playable. - [TYPEX/NESiCA] Registry emulated for TYPE X and NESiCA titles, values settable via INI. - [TEKNOPARROT UI] Other emulator blacklist now works properly, it no longer has false positives. - [TYPEX] Battle Fantasia now playable. - [EXBOARD] eX-Board is now emulated. - [EXBOARD] Daemon Bride is now playable. - [EXBOARD] Arcana Heart 3 boots but gets stuck. - [EUROPA-R] Ford Racing now has windowed mode. --------------------------------------------- Changes in TeknoParrot 1.67 Release: - Pokken Tournament moved to OpenParrotLoader. - Removed DEVMODE from OpenParrot so NESiCA titles work again. --------------------------------------------- Changes in TeknoParrot 1.66 Release: - OpenParrot is now included with TeknoParrot, freeing up code for public domain. - OpenParrot is now released and source code available at: [Hidden Content] and [Hidden Content] If you wish to contribute in development or learn how things are done you are welcome to our discord. [Hidden Content] Expect lot of new content available in near future as we are working on some cool stuff! :) --------------------------------------------- Changes in TeknoParrot 1.65 Release: - Mario Kart DX card should now work properly again. - [KONAMI] GTI Club 3 is now playable, includes test menu saving and network play. More Konami support coming soon! Use the japanese exe. PATREON ONLY: - [LINDBERGH] Initial D4 Japanese is now playable on TeknoParrot Online. - [LINDBERGH] Initial D4 Export is now playable TeknoParrot Online. - [LINDBERGH] Initial D5 is now playable on LAN and TeknoParrot Online. --------------------------------------------- Changes in TeknoParrot 1.64 Release: - [TEKNOPARROT UI] Added Icons for ID4, ID5, ID8, School of Ragnarok, Mach Storm, USF4, LGI3D and GGXX by POOTERMAN. ( [Hidden Content] ) - [LINDBERGH] AMDFix removed from ID4/ID5 since they are obsolete thanks to Nezarn. [Hidden Content] PATREON ONLY: - [LINDBERGH] Outrun 2 Special Tours Deluxe Network play now works with 2-4 players. - [LINDBERGH] Partial Initial D5 network emulation, does not link yet. Coming soon! - [LINDBERGH] Free play is now toggleable on and off properly. --------------------------------------------- Changes in TeknoParrot 1.63 Release: - [TEKNOPARROT CORE] Fixed JVS Wheel emulation for all games (borked in 1.62 without stooz) - [TEKNOPARROT CORE] Initial D5/D6/D7/D8 wheel should now be as in the real cabinet, earlier values were wrong, sorry! --------------------------------------------- Changes in TeknoParrot 1.62 Release: - [TEKNOPARROT CORE] JVS Wheel is now properly emulated for Initial D4/D5/D6/D7/D8 and Sega Sonic All-Stars Racing (Only in non-sto0z mode!!!) PATREON ONLY: - [LINDBERGH] Initial D5 card crash fixed. - [LINDBERGH] Initial D5 TeknoParrot Online enabled but does not function properly yet. Will be fixed soon. --------------------------------------------- Changes in TeknoParrot 1.61 Hotfix Release: - School of Ragnarok and Pokken Tournament now work without Patreon, sorry about that. --------------------------------------------- Changes in TeknoParrot 1.61 Release: - [TEKNOPARROT CORE] Separate Patreon releases are no more, now both are available same time but some modules are blocked to only patreon users. Simply if you have Patreon serial, use register_patreon.bat to register your serial. - [TEKNOPARROT CORE] JVS Emulation improvements. PATREON ONLY: - [LINDBERGH] Initial D5 is playable with cards. NOTE: SOUNDS ARE BUGGED, NETWORK DOES NOT WORK YET! PUBLIC: - [LINDBERGH] Initial D4 Japanese is finally playable. Also supports cards but no network yet. - [TYPE X3] School of Ragnarok is now playable. - [ES3A] Mario Kart DX 1.10 now playable with saves (online only) and local multiplayer (or Hamachi). - All previous Patreon changes included. Please read previous 1.54a-1.60b patreon changes for more information! --------------------------------------------- Changes in TeknoParrot 1.60b Patreon Release: - Mario Kart DX 1.10 crash bug when changing items and various other crashes fixed. - Mario Kart DX 1.10 no longer goes offline when playing mirror cup. - Added missing Persona 4: The Ultimate in Mayonaka Arena profile. - Added missing Persona 4: The Ultimax Ultra Suplex Hold profile. - Reason for USF4 not working is that we only tested the very special developer exe and not the vanilla USF4 exe. This will be resolved soon. --------------------------------------------- Changes in TeknoParrot 1.60a Patreon Release: - More Nesica titles now playable: * Blaz Blue Central Friction Supported. * Blaz Blue Chrono Phantasma * Magical Beat Supported. * Persona 4: The Ultimate in Mayonaka Arena Supported. * Persona 4: The Ultimax Ultra Suplex Hold Supported. * Ultra Street Fighter IV Supported. - Pokken Tournament Banapass Emulated, no functionality yet. - Wangan Midnight 5 Banapass Emulated, no functionality yet. - Mario Kart DX 1.00-1.10 Support. * Network Play. TP Online coming soon. * Banapass emulated, press F2 to insert card. * ALL.NET and Online cloud emulated. * Resolution selection (this breaks entire game, suggested not to use until better patch comes) * Full save support including multiplayer stats: 1. Register+Login to [Hidden Content] 2. Generate your own MKDX PlayerId via [Hidden Content]mkdx 3. Add PlayerId to Game Settings in TeknoParrotUI. 4. Play with full saves! NOTE: * Mario Kart DX Must be run as admin since emulation of Namco amAuth COM interface does not work otherwise. (You cannot get online) * As gateway put your local area networks own gateway. (For example * Get PlayerId from [Hidden Content]mkdx (after registration) * Leave ServerAddress and ServerPort as is unless other servers come around. * AmAuthPort leave it unchanged unless you have to use only certain port on your local machine for amAuth emulation. * Full player statistics pages coming soon! Thanks Peter Katt for the card dump. 100% more innovation than other es3 emulators. Support the innovators, not the imitators! --------------------------------------------- Changes in TeknoParrot 1.54a Patreon Release: - Support Pokken Tournament all versions. NOTE: Cards not working yet. NOTE: Network versus works (Also VPN). NOTE: If your ping with other player is higher than LAN (over 30ms), the game will be unplayable due to horrible lan code. NOTE: Please enable free play from TEST MENU as coins are currently broken. - Support School of Ragnarok NOTE: This game has weirdest button configuration on planet, Button 8 start. NOTE: Remember to set local area network ip settings from Game Settings. NOTE: NESYS / Cards are emulated however online saves are not yet emulated. NOTE: Game has known issues with PS4 controllers, we are investigating the issue. - Added missing 6th button to Guilty Gear XX Accent Core Plus R. - Added Pokken Tournament icon by POOTERMAN. --------------------------------------------- Changes in TeknoParrot 1.53 Hotfix Release: - Fixed problems with GGXX, LGI3D and SFCR105. --------------------------------------------- Changes in TeknoParrot 1.53 Release: - All 1.52x Patreon changes. - AMDFix flag for Initial D4. --------------------------------------------- Changes in TeknoParrot 1.52e Patreon Release: - Melty Blood Actress Again Current Code and 1.07 now function properly. - Let's Go Island 3D now saves test menu settings properly. - Sega Sonic All-Stars Racing Arcade now saves test menu settings properly. - Unresponsive Sega Racing Classic XInput controls fixed. --------------------------------------------- Changes in TeknoParrot 1.52d Patreon Release: - Outrun 2 and After Burner Climax are now working again, sorry about that! - Ford Racing Brake now functions properly. --------------------------------------------- Changes in TeknoParrot 1.52c Patreon Release: - Virtua Tennis 4 is now playable with 4 players. --------------------------------------------- Changes in TeknoParrot 1.52b Patreon Release: - Support Let's Go Island 3D. - Support Guilty Gear XX Accent Core Plus R - Support Shining Force Cross Raid 1.05 - Test Mode can no longer be enabled from UI for games that have no separate test mode (Use test switch in game!) --------------------------------------------- Changes in TeknoParrot 1.52a Patreon Release: - Lindbergh: * Initial D4 Export is now playable including card emulation, there are some sound emulation issues and also no link play yet. - Mario Kart DX should now work again. --------------------------------------------- Changes in TeknoParrot 1.51 Hotfix 2 Release: - Lindbergh stuff fixed more, sorry about that. --------------------------------------------- Changes in TeknoParrot 1.51 Hotfix Release: - Lindbergh games now function properly. - Initial D8 Infinity TeknoParrot Online now works. --------------------------------------------- Changes in TeknoParrot 1.51 Release: - All patron changes --------------------------------------------- Changes in TeknoParrot 1.50f Patreon Release: - Picodaemon now automatically run with ID6, ID7 and ID8 when using old card code. - After Burner Climax should finally work on all pcs. - Initial D8 Support, including FFB, Online and card saving (only old type). - WMMT5: No longer crashes when playing a LAN game with saves. - WMMT5: "SkipMovies" option added for PCs that have strange crash just before intro. (This is due to some MFPlat codecs?) - WMMT5: Added NameChanger, this does not however go over network yet. - WMMT5: Cars now save properly by car model, so now you can have save for each car. --------------------------------------------- Changes in TeknoParrot 1.50e Patreon Release: - After Burner Climax now works. - Fixed a crash with TP online. --------------------------------------------- Changes in TeknoParrot 1.50d Patreon Release: - Fixed a bug where Lindbergh games would have no picture. --------------------------------------------- Changes in TeknoParrot 1.50c Patreon Release: - Fixed glut32.dll which caused Lindbergh games not to run for everyone. --------------------------------------------- Changes in TeknoParrot 1.50b Patreon Release: - Added missing SteamChild.exe. --------------------------------------------- Changes in TeknoParrot 1.50a Patreon Release: - Added Samurai Spirits Sen, Taisen Hot Gimmick 5, Outrun 2 SP DLX and After Burner Climax icons by POOTERMAN. - Removed .exe only filtering since Lindbergh executables have no extension. - SEGA Lindbergh emulation support with new family member BudgieLoader. NOTE: Test menu saving works, highscore saving works. NOTE: Minor graphic issues, will be solved soon! * After Burner Climax Supported NOTE: Copy abc from disk0 to disk1 and run from there! * Outrun 2 Special Tours Super Deluxe Supported including Force Feedback. --------------------------------------------- Changes in TeknoParrot 1.43: - Fixed a crash with TP Online. --------------------------------------------- Changes in TeknoParrot 1.42: - All 1.41x Patreon changes and some bug fixes. --------------------------------------------- Changes in TeknoParrot 1.41e Patreon Release: - Wangan Midnight Maximum Tune 5 Experimental Force Feedback. NOTE: Adjust the Spring value if you wheel does not autocenter. - Fixed WMMT5 Gas and Break pedals to be properly sensitive, please recalibrate your game. - Fixed some force feedback effects. - Added WhiteScreenFix for people who are getting the whitescreen freeze on beginning. - Fixed a bug in the method of getting haptic ids, this caused some people to not have force feedback at all. --------------------------------------------- Changes in TeknoParrot 1.41d Patreon Release: - Force Feedback stability fixes. - Chase HQ2 and Wacky Races force feedback now working. - Initial D6 and Initial D7 force feedback now working for more wheels. No need for old TeknoFfb. NOTE: Set Force Feedback level to 10 from test menu. NOTE: Friction and Sine are not finished yet, will be done for 1.42. - WMMT5 crashes fixed. - WMMT5 car HP is now saved, each car has own save in TeknoParrot_Cars folder. NOTE: Color is also saved for the car, so changing color does not work. NOTE: To make your custom car, copy and rename any car file example: to NOTE: If exists, this is always loaded instead of the selected car save. NOTE: Feel free to edit the file and experiment making custom cars like Namco Taxi :-) NOTE: HAVE FUN AND MAKE COOL CARS ;)))) --------------------------------------------- Changes in TeknoParrot 1.41c Patreon Release: - Fixed a bug where Initial D7 would crash for some people constantly. - Added custom gear shift with 6 speeds to Initial D7. (Experimental!) - Force Feedback for the following games, select your haptic device from Emulator settings. * Sega Racing Classic * Sega Rally 3 * Ford Racing NOTE: If it behaves strangely for you or you have Thrustmaster T-GT, enable Thrustmaster fix! NOTE: If you get error such as "Unable to create xxxx effect, disabling Force Feedback!". Get a modern wheel. NOTE: If your wheel is not in the menu, it is not supported or does not have Force Feedback. NOTE: But I have a controller! Ok well get a wheel instead. NOTE: If your wheel has too much power or too less power, try to edit the Sine/Spring/Friction/Constant values! NOTE: SRC uses all of these, Sega Rally 3 / Ford Racing only uses Constant. --------------------------------------------- Changes in TeknoParrot 1.41b Patreon Release: - MachStorm supported. - Fixed an issue with WMMT5 where it would be stuck if certain webcam brands were connected. - Fixed many issues involving DirectInput such as joysticks not functioning or multiple devices not being listened. --------------------------------------------- Changes in TeknoParrot 1.41a Patreon Release: - Partial saving for WMMT5. NOTE: Saves campaign, points and some other things. NOTE: DOES NOT SAVE CARS YET! NOTE: Save is done when you select NO in the continue screen. NOTE: Save is saved to progress.sav file in game directory. --------------------------------------------- Changes in TeknoParrot 1.41 Release: - All patron changes - Added WMMT5 icon by POOTERMAN - Added missing Cab3IP and Cab4IP from SRC. - Fixed SRC networking. --------------------------------------------- Changes in TeknoParrot 1.40b Patreon Release: - Fixed a crash when using DirectInput in any game. - Fixed a crash on splash screen when playing WMMT5. --------------------------------------------- Changes in TeknoParrot 1.40a Patreon Release: - DualAxis now works properly with DirectInput. - Other DirectInput code improvements. - Mario Button added to Mario Kart DX. - Sega Racing Classic 1-4 gears now work properly. - Custom incremental - + gearshift for Sega Racing Classic. - Sega Racing Classic no longer shows "File" menu in fullscreen or windowed mode. - Support even wider range of JVS buttons in JVS Emulator. - 64bit TeknoParrot! - Support for Wangan Midnight Maximum Tune 5. NOTE: - Full JVS support including 6 position gearshift, perspective switch button and interuption switch button. - Custom + - Gearshift option added for users without 6 gears. - Saving is not yet supported. - Local play with 1-4 systems works fine. LAN NOTE: - Only one terminal emulator instance can exist on your network! Untick TerminalEmulator from TeknoParrot GameSettings on other PCs! - TeknoParrotOnline coming soon! --------------------------------------------- Changes in TeknoParrot 1.35 Hotfix Release: - Fixed Shining Force Cross Raid error. --------------------------------------------- Changes in TeknoParrot 1.35 Release: - All patron changes - ID6, ID7 attract mode should no longer crash. All game specific ghost etc. data now redirected to UserData folder in game directory! --------------------------------------------- Changes in TeknoParrot 1.34b Patreon Release: - Added many icons by POOTERMAN - Updated SharpDX libs (DirectInput, XInput etc.) to help with the idiotic input issues. - Added option to ID6 and ID7 to use old card code. Just disable "EnableNewCardCode" from options in the TeknoParrotUi. NOTE: This does require you to manually run picodaemon once again. Will be made automatic for public release! - Experimental FFB code for ID6 and ID7. Have fun tinkering with it! How to use: follow instructions on the [Hidden Content] --------------------------------------------- Changes in TeknoParrot 1.34a Patreon Release: - Added ID7.png by POOTERMAN - Added ShiningForceCrossRaid.png by POOTERMAN - Shining Force Cross Raid 1.00 Supported! NOTE: - Windowed mode does not work currently. - Works only on NVIDIA (due to shaders) - Cards work, place our generated card files iccard.bin / iccard.txt to drive root for example C:\ or on USB stick! NOT GAME DIR! - To enter card press F2 - Touch screen works, just use mouse or if you have touch screen, use that. - Multiplayer links but no modes are unlocked, feel free to hax! - If you have black textures, download shader pack from wiki. Thanks to ShaderGOD for fixing them. Didn't want to be credited. Cards and shader fixes can be found at: [Hidden Content]books/compatibility-list/page/shining-force-cross-raid --------------------------------------------- Changes in TeknoParrot 1.34 Release: - Added new code by sto0z that make his super popular control adjustment even more adjustable! - TeknoParrot Online now available for everyone, look at earlier changelogs to understand how it works! - New card system now available for public too! Do not use modified game files or the cards will corrupt! --------------------------------------------- Changes in TeknoParrot 1.33a Patreon Release: - Steam Online works as usual also for Initial D6AA 1.2. - New card code extensively tested, also now cards are not encrypted for maximum modding support! --------------------------------------------- Changes in TeknoParrot 1.33 Release: - Mario Kart DX STRPCB error resolved permanently. - Fixed a critical developer bug in Mario Kart DX that caused the game never to run on some systems. (Causing STRPCB as a side effect) - Initial D6 / D7 no longer let's you create more cards than 1, which seem to be the issue when cards corrupt. NOTE: - If you now get corrupted card, please send it to the dev team. --------------------------------------------- Changes in TeknoParrot 1.32 Release: - Sega Sonic All-Stars Racing Arcade works again! (no network) - Initial D6AA 1.2 supported. - DirectInput issues should be fixed and DirectInputOverride.txt should no longer be necessery. - If you have issues with XBOX controllers, please use XInput. NOTE: Also Oculus Rift can conflict with XBOX controllers when using Direct Input! - Mario Kart DX 1.0 public support - Mario Kart DX TEST button now works by pressing it once instead of holding. - Parrot UI now detects if it is already running and terminates the stuck processes for you if you wish. - Steam Online only for Patreon builds for now until is stable. --------------------------------------------- Changes in TeknoParrot 1.31 Patreon Release: - Fixed issue of crash when double clicking a lobby in TeknoParrot Online - Fixed DirectInputOverride.txt to not read the empty fields. - Added warning if GUID was not parsed correctly from DirectInputOverride.txt - Fixed an issue where loading a save would cause random crashes on Mario Kart DX. - Fixed a bug where TeknoParrot Online would stay open in background even after closing. - Fixed a bug where TeknoParrot Ui would crash after exiting a game. --------------------------------------------- Changes in TeknoParrot 1.30 Patreon Release: - Mario Kart DX 1.00 supported including: offline saving, 2-4 player local multiplayer and 2-4 player online steam multiplayer! NOTE: Calibrate your wheel and pedals to get rid off control issues! NOTE: If you get STRPCB error, this is not actual STRPCB issue but game bug related. Will be resolved soon! NOTE: If you get blue graphics issue, try to change resolution and hz settings. Also reboot. Do not run ParrotUi as admin! NOTE: If you get Direct3D error, install Directx SDK from here: [Hidden Content] --------------------------------------------- - Initial D7 multiplayer (Steam Online and DirectIP) --------------------------------------------- - Tetris The Grand Master 3 Terror Instinct saves no longer saved in D:\ but in game dir. - Sega Sonic All-Stars Racing works again (no multiplayer) - King of Fighters Maximum Impact Regulation A getting stuck fixed. - Initial D6 and D7 card corruption fixes. --------------------------------------------- - DirectInput override, if your DI device does not work for some reason. You can add GUID(s) to file called DirectInputOverride.txt and it will only use those! - Use included exe called: ListDirectInputGuids.exe to see GUIDs and Descriptions! Just put GUID per line on the txt file and nothing else. --------------------------------------------- - Steam online for: Initial D6, Initial D7 and Mario Kart Deluxe 1.00. Features: * NAT punchtrough, no need to open any ports or use Hamachi / Evolve etc. * Fully seamless, no need to set any IP, cabinet id or anything! * Join our Steam group to find players: [Hidden Content] How to use: * Install Steam from [Hidden Content] and register account. * Run ParrotUi * Set your buttons, game dir and other settings for the game you wish to play. * Save your settings * Close ParrotUi * Run TeknoParrot Online * Either simply create or join a game * Enjoy!!!! --------------------------------------------- Changes in TeknoParrot 1.21 Release: - Fixed a bug where cards would corrupt. - Added missing AMD Fixes for ID6 and ID7. --------------------------------------------- Changes in TeknoParrot 1.20 Release: - All TEST changes. - Ford Racing Brake is now fixed - Battle Gear 4 Full screen mode fixed. Please pick 2 pedals in game or controls won't work! - Initial D6 and Initial D7 now auto read card if it exists. Cards are now saved in the game directory. - DirectX8 games now run windowed. - Melty Blood and Sega Sonic All-Stars Racing temporary disabled, will be enabled soon! - Sega Golden Gun now works again. - Gun sensitivity works again. - Various JVS emulation improvements. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 12 Release: - Improved code that checks for other emulators to prevent crashes. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 11 Release: - Fixed crash on start. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 10 Release: - Initial D6 and D7 card loading fixed, cards now save in the game folder. - Samurai Spirits Sen launch issue fixed, windowed mode does not work yet! - ParrotUi now checks for the game folder for other emulators to prevent errors with users. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 6 Release: - ID6 / ID7 crash fixed. - Unbinding buttons now possible with right click. - DirectInput no longer crashes stuff. - Various DirectInput improvements. --------------------------------------------- Changes in TeknoParrot 1.20 TEST Release: - Many many internal things we forgot to add here. Sorry! - New games supported from Taito Type X series: * Battle Gear 4 Tuned * Blaz Blue Calaminity Trigger * Blaz Blue Continuum Shift * Blaz Blue Continuum Shift II * Chaos Breaker * Chase HQ2 * Giga Wing Generations * King of Fighters 98 Unlimited Match * King of Fighters Maximum Impact Regulation A * King of Fighters Sky Stage * King of Fighters XII * King of Fighters XIII * Power Instinct 5 * Raiden III * Raiden IV * Samurai Spirits Sen * Senko No Ronde Duo * Shigami 3 * Spica Adventure * Street Fighter IV * Super Street Fighter IV Arcade Edition * Super Street Fighter IV Arcade Edition Export * Super Street Fighter IV Arcade Edition Ver. 2012 * Taisen Hot Gimmick 5 * Tetris The Grand Master 3 Terror Instinct * Trouble Witches * Virtua R-Limit * Wacky Races - Steam integration, now all your friends can see what game you are playing with TeknoParrot. - I/O emu: New I/Os emulated in the JVS emulator. - I/O emu: JVS Emulator now supports Taito specific commands and other strange Taito only things. - I/O emu: com0com is no longer necessary, all JVS I/O traffic is now emulated without virtual com ports. No addional software needed! - I/O emu: Namco specific commands JVS commands working! Tested working I/O emulation on various ES3 game dumps. No problems! - I/O emu: Brake now work on Ford Racing - I/O emu: Now special E0/D0 issues are handled properly. - I/O emu: Various fixes for JVS errors. - I/O emu: Comm modem state emulated now properly for all Namco/Taito/Sega titles. - I/O emu: Induvidual button settings for each game, xml based. Easy to add new profiles and test emulation. - Ring Core: Sram is now saved per game, fixing issues with non-saving test menus, various highscore savings and more. - Ring Core: Initial D6/D7 cards are now emulated directly in the executable, rendering the need of picodaemon obsolete. This also gets rid of all errors and makes saving instant. NOTE: Old saves are no longer compatible. - Ring Core: Initial D7 is now supported, no multiplayer. - ParrotUI: Refactored UI - ParrotUI: All config.ini settings are induvidual per game and can be set from the loader. Removing confusion what is for which game. - ParrotUI: Windowed mode for all games now built in the emulator. - ParrotUI: DirectInput multiple devices support, you can use as many devices as you want example: 10 keyboards, 20 joypads and 50 wheels! - ParrotUI: Removed tons of old garbage code, fixed insane amount of bugs that caused various problems. - ParrotUI: Separate commandline executable is no more. - ParrotUI: Separate executable for game directory settings is no more. - ParrotUI: You can set game directory from Game Settings in the UI. - ParrotUI: Probably tons of more which I forgot. - ParrotUI: Now you can run games directly from the commandline with game running or just i/o emulation mode. Parameters: To select game profile, use: --profile=. Example: --profile=sr3.xml Parameters: To run in the test mode (if supported), use: --test Parameters: To run game with only I/O emulation (running parrotloader.exe yourself via script for example), use: --emuonly EXAMPLES: Parameters: To run game directly from command line: ParrotUi.exe --profile=sr3.xml Parameters: To run game directly from command line to test menu: ParrotUi.exe --profile=sr3.xml --test Parameters: To run game I/O emulation only (still needs TeknoParrot.dll injected): ParrotUi.exe --profile=sr3.xml --emuonly SIMPLE! --------------------------------------------- Changes in TeknoParrot 1.06c Patreon Release: - ID6 and ID7 card files are now separate. NOTE: Make sure you use ID6 dir picodaemon for ID6 and ID7 dir picodaemon for ID7!!!! Do not use scripts that are currently around as they just use ID6 dir for both. --------------------------------------------- Changes in TeknoParrot 1.06b Patreon Release: - AMD Fixes for ID6 and ID7 are now integrated in the TeknoParrot. To enable AMD fixes you need to add "EnableAmdFix=true" under [General] <-------------------------------------------> Example config.ini for Initial D6/D7 settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 EnableAmdFix=true --------------------------------------------- Changes in TeknoParrot 1.06a Patreon Release: - Experimental ID7 support, cards work but no multiplayer. - Activation process now has more information finally printed out instead of error code number. - Re-Activation of serial is required as there is small change in the code. - Sega Racing Classic multiplayer support up to 4 players! JEEZ! <-------------------------------------------> Example config.ini for Sega Racing Classic LAN settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 [Network] Dhcp=1 Ip= Mask= Gateway= Dns1= Dns2= BroadcastIP= Cab1IP= Cab2IP= Cab3IP= Cab4IP= --------------------------------------------- Changes in TeknoParrot 1.06 Public Build: - Card reader emulation works again. --------------------------------------------- Changes in TeknoParrot 1.05 Public Build: - ID6 Pair Play! Read 1.04a notes for instructions. - Easier mode for loaders with Ultimate ASI Loader! ([Hidden Content]- ... r/releases) How to use: * Instead of using ParrotLoader, you can now drag and drop "Extra_For_Loaders" content to game dir. NOTE: Copy winmmbase.dll only with ID6 as it's needed for cards, other games are fine with dinput8.dll alone! * Note that this does not work yet for Mouse games but will be fixed soon! * This way you can just use DumbJvsCmd to init the JVS emulation * After this run the game exe directly, even the card reader picodaemon.exe will work! --------------------------------------------- Changes in TeknoParrot 1.04a Patreon Release: - Pair Play now works in Initial D6AA. NOTE: You may also use Hamachi, Evolve, Tunngle or other VPN to play with your friends. Just remember to use their IP addresses and gateway etc. not your local! NOTE: DO NOT USE IDLOGGER OR NETWORK DOES NOT WORK!!!! Hopefully this will be fixed soon in idlogger. <---------------How-to----------------------> 1. Go to TEST MENU, set cabinets ID to A1 and other A2. 2. If you want to use cards you can do that, remember to enable card readers and start picodaemon! 3. Once your settings are saved and each player has separate id you need to edit config.ini <-------------------------------------------> Cab1IP is A1 cabinets IP. Cab2IP is A2 cabinets IP. BroadcastIP is the connections broadcast ip. Windowed mode also now enable for NVIDIA users, so the minimap doesn't break. <-------------------------------------------> Example config.ini with LAN settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 Windowed=true [Network] Dhcp=1 Ip= Mask= Gateway= Dns1= Dns2= BroadcastIP= Cab1IP= Cab2IP= --------------------------------------------- - Liens du type mega://enc2 & mega://fenc2 sont téléchargeables uniquement avec mega downloader 1.7, jDownloader etc. - Liens IPFS téléchargeables avec IDM, Jdownloader, Free Download Manager (non ouvert H24) | IPFS is not round the clock Penser également à regarder si les jeux utilisent les fichiers présents ici (parfois indispensables). Voici les jeux exclusifs que TP gèrent (donc hors Nesica, TTX, exBoard, etc, émulés/hackés également ailleurs): Dumps: """""""""""" Virtua_Tennis_4 (RingEdge): """""""""""" Melty_Blood_AA_CC (RingWide): """""""""""" Sega_Racing_Classi (RingWide): """""""""""" let's go island (RingWide): """""""""""" Sega Sonic All Star Racing (RingWide): """""""""""" Initial D arcade stage 6 AA (RingEdge): """""""""""" SDR:Sega Dream Raiders (RingWide): """""""""""" Sega Golden Gun (RingWide): """""""""""" Ford Racing (Sega Pc Based like Sega Ring) """""""""""" Sega Rally 3 (Europa-R): """""""""""" Chaos Code (RingWide): """""""""""" Operation G.H.O.S.T (RingWide) : """"""""""""""" Initial D arcade Stage 7 AAX (RingEdge) : """"""""""""""" Mario Kart GP DX (Namco System ES3 A) : """"""""""""""" Shining Force Cross Raid (RingEdge) : """"""""""""""" Initial D Arcade Stage 8 Infinity (RingEdge) : """"""""""""""" Wangan Midnight Maximum Tune 5 (Namco System ES3) : """"""""""""""" Sonic Storm aka Mach Storm (Namco System ES3) : """"""""""""""" Outrun 2 SP SDX (Sega Lingbergh Yellow) : """"""""""""""" Afterburner Climax (Sega Lingbergh Yellow) : """"""""""""""" Transformers (RingEdge 2) : """"""""""""""" Initial D 4 Export (Sega Lingbergh Yellow) : """"""""""""""" Let's go island 3D (RingEdge) """"""""""""""" Guilty Gear XX Accent Core Plus R (RingEdge 2) """"""""""""""" Pokken Tournement (Namco ES3B) """"""""""""""" School of Ragnarok (Taito Type X3) """"""""""""""" Initial D 5 Arcade Stage (Sega Lingbergh Yellow) : """"""""""""""" GTI Club 3 (Konami Pc Based) : """"""""""""""" Daytona 3 (Sega PC Based) : """"""""""""""" Virtua fighter 5 ver. B export (Sega Lindbergh) """"""""""""""" House of the Dead 4 (Sega Lindbergh) """"""""""""""" Virtua Tennis 3 (Sega Lindbergh) """"""""""""""" Super Monkey Ball Ticket Blitz (RingWide) """"""""""""""" Puyo Puyo Quest (RingEdge) """"""""""""""" Shining Force Cross Elysion (RingEdge) """"""""""""""" MaiMai GreeN (RingEdge) """"""""""""""" Under Defeat HD+ (RingEdge 2) """"""""""""""" Arcade Love with Pengo (RingWide) ------------------------------------------------------------------------------------------------------------------------ Dernière chose: - TP Blacklist Patcher : TPBlacklistPatcher.7z. Removes the "other emulator" blacklist from TP allowing it to be used without disturbing any Jconfig files Jconfig versions that come with a replacement game exe should have the adjacent dll renamed if there are any issues Works on TTX, NxL and all other games (it's recommended to use Jconfig for those anyway). - Coin enabler patch by Spindizzi : some-coin-enabler-patch.v3.rar - Des patchs supplémentaires (HD etc) peuvent être disponibles sur la page de GL AllRH. - Des patchs et loaders sont aussi disponibles ici (IdMacX + Jconfig + JVSemu + Nesica Unlocker + SpiceTools + BemaniTools). - Un miroir des jeux est disponible ici (non ouvert H24): [Hidden Content] Les liens ipfs sont à télécharger avec IDM, Jdownloader, Free Download Manager, etc. Autres miroirs: [Hidden Content] - Arcade dumps cloud (1TB) [Hidden Content] - Arcade dumps cloud 2 (1TB) [Hidden Content] - Game cloud (1TB) [Hidden Content] - Hyperspin cloud (media etc.) (1TB) - D'autres jeux sont également téléchargeables là: [Hidden Content] (et d'autres fichiers sont également disponibles ici) - Dumps Lingbergh décryptés (le jour ou Teknoparot permet de lancer les jeux): PS: Merci à tous ceux qui ont contribué pour ces merveilleux liens. Et merci a POOTERMAN (miroir) pour ces merveilleuses images - Game genre folder icons: here - Another version I made is available here - As for the sytem icons they are a customised version here
  4. 3 points
    Je n'ai jamais eu de crash sur ce jeu mais en même temps je n'ai jamais réussi à faire plus de 2 combats... Avec la dernière version de TP le jeu ne se lance pas. Retour bureau direct alors qu'avec la précédente ça fonctionne. Pour le voile noir je l'ai également et assez souvent donc ça devient vite injouable car tu ne vois pas tous les mouvements de l'adversaire. Sur Youtube j'ai vu certains joueurs qui l'avaient au début puis plus rien mais ce n'est pas mon cas. J'ai une GTX 1070 alors peut-être faut-il une 1080 Ti à 900€ pour voir quelques améliorations? Mieux vaut opter pour la version PS4 qui fonctionne parfaitement. Même chose pour HOTD4.
  5. 3 points
    All current IPNS links to 1fichier here. TekPar emuline ipns Melty Blood Actress AA_CC_RingWide Sega Racing Classic RingWide Virtua_Tennis_4 (RingEdge) enjoy
  6. 3 points
    I find a way how play Virtua Fighter 5. Take TeknoParrot.dll from version 1.82 and copy to 1.80. Use v1.80 for play. Game full playable but have black flickering screen bug. also move the folder "disc1/rom" to folder "disc0"
  7. 2 points
    @Tomek.., your notice is posted on the official forum...Could you also post a savestate for Ian ? @sonic323, remove MOUSE_YAXIS_POS from here and you could also try to edit games.xml in lostwga section <input type="analog_gun1" /> <input type="analog_gun2" /> to <input type="gun1" /> <input type="gun2" /> you should also do that for lostwsgo else,there is a mix between mouse player1 and player2
  8. 2 points
    I do not know if I understood correctly.. Mouse adjustment - Test Menu / Gun settings / Gun Adjustment
  9. 2 points
    I have such settings for Virtual On Oratorio Tangram (Xbox 360 Controller) InputTwinJoyTurnLeft = NONE InputTwinJoyTurnRight = NONE InputTwinJoyForward = NONE InputTwinJoyReverse = NONE InputTwinJoyStrafeLeft = NONE InputTwinJoyStrafeRight = NONE InputTwinJoyJump = JOY1_BUTTON4 InputTwinJoyCrouch = JOY1_BUTTON1 InputTwinJoyLeft1 = JOY1_XAXIS_NEG InputTwinJoyLeft2 = JOY1_RXAXIS_NEG InputTwinJoyRight1 = JOY1_XAXIS_POS InputTwinJoyRight2 = JOY1_RXAXIS_POS InputTwinJoyUp1 = JOY1_YAXIS_NEG InputTwinJoyUp2 = JOY1_RYAXIS_NEG InputTwinJoyDown1 = JOY1_YAXIS_POS InputTwinJoyDown2 = JOY1_RYAXIS_POS InputTwinJoyShot1 = JOY1_BUTTON5 InputTwinJoyShot2 = JOY1_BUTTON6 InputTwinJoyTurbo1 = JOY1_ZAXIS_POS InputTwinJoyTurbo2 = JOY1_RZAXIS_POS LA.Machineguns - [Hidden Content] copy to the nvram folder and check if the mouse works
  10. 2 points
  11. 2 points
    Try this. [Hidden Content] Please disable "Enable pause function". Supported games are Fright Fear Land, Gaia Attack 4, Haunted Museum, Haunted Museum 2. We also fixed the problem of TC closing.
  12. 2 points
    Needed an Icon for this game but can't find any official artwork anywhere :( I made this from scratch just so I had an Icon I could use with the game so thought I'd share it here. Not up to my usual standard but it will do for now!
  13. 2 points
    Xenia D3D12 -> Nouvelle MAJ (Full Fr): [Hidden Content] -------------------------- Xenia D3D12 -> New Update (ENG): [Hidden Content]
  14. 2 points
    Xenia D3D12 -> Nouvelle MAJ (Full Fr): [Hidden Content] -------------------------- Xenia D3D12 -> New Update (ENG): [Hidden Content]
  15. 1 point
    Voici une traduction française de mario kart GPDX (la version anglaise est dispo en fin de post). mise a jour de la traduction fr en version 0.4 [Hidden Content] Pour installer la traduction Dézipper le contenu du fichier fourni clic MKDX-Patcher.exe Choisir le MK_AGP3_FINAL.exe et la le patcher se met en route etinstalle les dossiers la ou il faut Remplacer le fichier exe si une erreur pour le patch [Hidden Content] ATTENTION si vous voulez revenir en arrière sauvegarder vos fichiers de Mario kart Le fichier complet a sauvegarder est data_jp qui se trouve \mariokartdx\Data\flash\data_jp Toutes idées, conseils, remarques pour faire évoluer la traduction, sont les bienvenues!!!! Une traduction en anglais est aussi disponible ici: [Hidden Content]
  16. 1 point
    I have such setting .. InputGunLeft = NONE InputGunRight = NONE InputGunUp = NONE InputGunDown = NONE InputGunX = MOUSE_XAXIS InputGunY = MOUSE_YAXIS InputTrigger = MOUSE_LEFT_BUTTON InputOffscreen = MOUSE_RIGHT_BUTTON InputAutoTrigger = 0 InputGunLeft2 = NONE InputGunRight2 = NONE InputGunUp2 = NONE InputGunDown2 = NONE InputGunX2 = JOY1_XAXIS InputGunY2 = JOY1_YAXIS InputTrigger2 = JOY1_BUTTON1 InputOffscreen2 = JOY1_BUTTON2 InputAutoTrigger2 = 0
  17. 1 point
    Should "we", could "we" put up a wiki ? Categorized per platform / Emulator / Loader / Game ? A page per game, with documented and verified "solutions" ? Files used, at which location installed, md5 of file used , et cetera. The official Teknoparrot wiki has not been updated in 5 months ! [Hidden Content] The forum is getting flooded, with the same questions over and over again. Probably no one uses, the search function, and it is becoming multilingual. A few "guest / users", "could, should" translate those wiki pages to their native language. Just a suggestion. BTW, "trouby", the "middle finger" means for me, "you are my number one" ! No offense !
  18. 1 point
    You also did not give us any hints how you got the Initial D games running with the "wrecking" Window$ update. Very help full for us all. Reaver and the TeknoParrot Team, and other brilliant programmers on other projects, work their fingers to the bone, to entertain us ! And we as end users, complain about a few temporary bugs. Just like Window$, it ain't a bug it is a feature !! But anyhow, very constructive solutions to minor "problems".
  19. 1 point
  20. 1 point
    La v12 est en ligne. Elle permet enfin de faire marcher des jeux qui ont besoin de winmm.dll comme Blade Arcus ou Death Rally. Elle permet aussi de forcer la compatibilite de dinput8 pour des jeux comme Dead or Alive 5 grace a l'option SetPropertySuccess=1 Finalement toute ma collection de jeux marche avec x360kb, plus besoin ni de x360ce ni de vjoy :D
  21. 1 point
    The download links for Beatstream and BeatStream Anim Trave have been removed by moderators. Write me in PM and I'll give you a link. I have almost all dumps.
  22. 1 point
    Hello, here comes a new dump in a playable state... Old game from UNIANA (remember Frenzy Express?), released in 2003. CONTROLS: 1=COIN 5=TEST 6=SERVICE ENTER=START UP=ACCEL DOWN=BRAKE SHIFT=GEARUP CTRL=GEARDOWN SPACE=VIEW LEFT-RIGHT=STEERING Just unzip the archive and run launcher or exe in bin directory. This game uses d3d8 so i used dgvoodoo to make it look better, feel free to tune the settings by running dgvoodoo exe in bin dir. "CLICK HERE TO DOWNLOAD FROM MEGA" Merry christmas et joyeux noel!!!! Enjoy!
  23. 1 point
    Is your games.xml file up to date ? little check : for example, look at von2 section Inside your games.xml and if you have "<real3d_pci_id>0x16C311DB</real3d_pci_id>" right after stepping part, your games.xml is OK otherwise, copy games.xml from your archive source many changes have been made on this file, without it, games can't even boot, or not working very well games.xml file size=150623, crc32=B2B7DA98
  24. 1 point
    For example .. C:\Supermodel\Supermodel.exe C:\Supermodel\roms\ -res=1920,1080 -wide-screen -fullscreen -ppc-frequency=100 -quad-rendering -input-system=xinput If the game and the batch file are in the same directory as supermodel.exe, just type eg: Supermodel.exe -res=1920,1080 -wide-screen -fullscreen -ppc-frequency=100 -quad-rendering -input-system=xinput and save the file as xxx.bat
  25. 1 point
    Lol... told in that way sounds so terrific that makes me wonder if becoming patreon was a good idea... just kidding... not knowing the guy i can only assume that he must be talented if he's running the ball now... crossed fingers for the next update to see some new games (doa5 for example)... if someone else would join the patreon circle throwing 5 bucks to the cause that for sure would help to accelerate the whole process...
  26. 1 point
  27. 1 point
    yeah I tried it out finally and you were right, didn't work so I apologize Just updated plugin with version 0.5 and added option now in ini to reverserumble and works here on xbox controller so should help you now
  28. 1 point
    New Update to FFB Arcade Plugin. Now version 0.5 ***0.5 Changes*** - Removed spring effect from Mario Kart 1.10 as it had issues with pulling wheel to side and replaced with constant effect for steering. Added options to enable and disable and modify strength (Do not lower below 128 in ini!!) - Added Dpad support for Road Fighters 3D input (read below for details) - Added ForceShowDeviceGUIDMessageBox option in ini to force Device Name and Device GUID to show in messagebox popup for each device connected - Added option to reverse rumble motors if motors rumbling in reverse to how you like it link also posted on 1st page [Hidden Content]
  29. 1 point
  30. 1 point
    A jour, svn 763 Inputs can now be configured on a per-game basis svn 762 PCI bridge can be specified in Games.xml for games that use a different version than expected based on stepping. No more hard-coded exceptions. Real3D PCI ID can be specified in Games.xml for exceptions that require it. Real3D status bit timing specified in Games.xml for exceptions that require it. n'oubliez pas la mise à jour du games.xml Juste du changement interne, déplacement de quelques variables directement dans le games.xml plutôt que d'avoir à recompiler à chaque modifications pour les bidouilleurs et possibilité de faire la config des joys par jeux et/ou global
  31. 1 point
    L'idée c'est de mettre ici les jeux type "arcade" qui sont PARFAITEMENT jouables avec RPCS3 et un PC correct actuel (bon processeur). Idéalement, des jeux qui n'ont pas été portés sur PC ou alors qui offrent quelque chose de plus Si chacun poste ceux qu'il a testés et auxquels il peut jouer parfaitement ainsi que les réglages nécessaires ça fera une bonne petite base Dernière version de RPCS3: [Hidden Content] Sauf mention contraire le setting de base est celui-ci : (ResolutionScale300% et AFx16 sont optionnels mais le rendu est plus beau avec et ça ne change rien aux perfs) Liste de compatibilité officielle: [Hidden Content] Liste perso de compatibilité des jeux de types Arcade: Perfectly working games (without any special setting) : After Burner Climax (NPEB00175) Aquapazza (NPUB31336) Bionic Commando Rearmed 2 (NPUB30131) Dragon's Crown (NPEB01836) Hard Corps Uprising (NPUB30096) Moon Driver (NPUB30345) Rush'n Attack : Ex-Patriot (NPEB00299) Resogun (NPEA00433) Soldner-X 2: Final Prototype (NPUB30105) Sonic the Fighters (NPUB30927) SoulCalibur II HD Online (NPUB31366) Space Invaders Infiny Gene (PUB30305) Super Street Fighter 2 Turbo HD ( NPEB00036) The King of Fighters XII (BLES00610) (Pbm: videos) TMNT: Turtles in Time Re-Shelled (NPEB00149) (ASMJIT Recompiler) Virtua Fighter 5 Final Showdown (NPEB00913) (missing effects) Perfectly working games with a quite powerfull processor (better than my i7-3770K) : 1942 : Joint Strike (NPUB30024) => OpenGL fixe l'intro sans dégrader les perfs Bomberman Ultra (NPEB00076) SoulCalibur IV (BLES00296) (faster with SPU Decoder : LLVM Recompiler) Tekken 5 Dark Resurrection Online (NPUB30009) /!\ Version "Online" /!\ (missing effects) Tekken 6 (BLES00635) (few graphic glitches) Wolf of the Battlefield : Commando 3 (NPUB30021) Perfectly working games needing special settings : Dengeki Bunko : Fighting Climax (BLJM61322) => GPU Texture Scaling OFF / Anisotropic Filter AUTO Ketsui: Kizuna Jigoku Tachi Extra (BLJM61060) => GPU Texture Scaling OFF / Anisotropic Filter AUTO / Resolution Scale 100% (Pbm: intro crash) Nurarihyon no Mago : Hyakki Ryouran Taisen (BLJM60255) => GPU Texture Scaling OFF / Anisotropic Filter AUTO / "NuroEbootFixer" Persona 4 Arena Ultimax (BLUS31469) => Anisotropic Filter AUTO (SPU Decoder : Interpreter) Phantom Breaker : Extra (BLJM61098) => GPU Texture Scaling OFF Raystorm HD (NPJB00034) => Resolution 1920x1080 / GPU Texture Scaling OFF / Strict Rendering Mode Scott Pilgrim vs. The World : The Game (NPEB00258) => Resolution 1920x1080 / Disable Vertex Cache Short Peace : Ranko Tsukigime's Longest Day (BLES02007) => PPU Decoder : Interpreter (fast) Under Night In-Birth EXE:Late[st] (NPUB31868) => GPU Texture Scaling OFF / Anisotropic Filter AUTO Voilà à vous de jouer !!
  32. 1 point
    Do not use sandbox. I use Windows 10 x64 with latest patch so it can work. Uninstall the game, clear all folders, reinstall, and put xlive.dll in the same folder where the game exe is
  33. 1 point
  34. 1 point
    Effectivement sur une version crack ça fonctionne nickel, merci pour ce mod!
  35. 1 point
  36. 1 point
    @sagaopc Please change as follows. X:\Users\Usename\AppData\Roaming\Game Loader All RH\Settings.ini [FileVersion] Show = 0 @Safur Please try the following method multiple times with full screen / window. TeknoParrotUi.exe --profile=HOTD4.xml If there is no problem with this method, it is a bug on the Game Loader side, but if there is a problem it is a problem on the TP side.
  37. 1 point
    All 40 of my created Hyperspin themes in one pack: [Hidden Content]
  38. 1 point
    J'utilise game loader rh comme launcher. Je fais un raccourci pour chaque jeu que je mets à la racine d'attract mode de souvenir et je les renomme en utilisant les noms que tu trouves dans le fichier .romlist
  39. 1 point
    Oyé oyé big news le shmup / shooting game Do Donpachi Daifukkatsu Black Label est émulé, je relaye l'infos de Bicycle85 qui a upload la rom et l'émulateur UME gameplay Dodonpachi Daifukkatsu Black Label C-Power 1,255,936,355,465 (WR)