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Showing most liked content on 05/21/2019 in all areas

  1. 2 points
    Nico Giansanti‏ (Reaver) told me He release 2Spicy & Rambo on this Christmas So.. just wait and watch
  2. 2 points
    [Hidden Content] here it is shared by @soso92
  3. 2 points
    SEGA NU StsPlus SEGA NU SYSTEM : [Hidden Content] [Hidden Content] Luigi's Mansion Arcade fonctionne normalement sur SEGA Nu, utilise des E / S Capcom personnalisées, mais cela ne m'a pas empêché de corriger les commandes et de tester les sauvegardes du menu. Avec un nombre de fps limité à 30, la désactivation de vsync accélère le jeu (900 images par seconde est amusant) et utilise le même moteur de jeu que Mario Kart DX. Wtf?
  4. 1 point
    --FFB Arcade Plugin-- Created by Boomslangnz, Ducon2016 & Spazzy. This is a plugin to provide Force Feedback and Rumble to various arcade games. Initially this was a small project to add FFB to Daytona Championship USA and it grew from there to support several more games and rumble was added. While best efforts were made to try to resemble the real arcade force feedback, It will never be 100% accurate & in some cases eg Mario Kart GP DX, Pokken Tournament and Battle Gear 4. Effects were created entirely from scratch so are not using any real force feedback values --Credits-- - Reaver from Teknoparrot . Huge thanks to Reaver for supplying code necessary for some games & general force feedback, extremely generous. - Jackchen for his Daytona Championship USA FFB work at beginning of year. - Howard Castro for help on game FFB code. Always helpful and a big reason this plugin was ever made - Mame team - SailorSat for finding the offsets etc required for Daytona USA Multiplayer AI hack - Nuexzz for finding offset required for Daytona Panoramic Force Hack - POOTERMAN for making logo on GUI - Everyone who helps and gives back to this awesome scene. Thanks for everything! --Supported Games-- - Many arcade games - Demul - M2Emulator - MAME (old and news) - SuperModel - Etc. --How to use-- Place the main dll file, SDL2.dll & FFBPlugin.ini into game folder for most games. For Teknoparrot Lindbergh games place opengl32.dll, SDL22.dll into Teknoparrot folder inside Main Teknoparrot folder & FFBPlugin.ini into same folder as elf file for each game. Elf file is like the lindbergh version of an exe eg the file you choose to load via teknoparrot If using GUI, put FFBPluginGUI.exe & Metroframework.dll into same folder as FFBPlugin.ini If you are using FFB Plugin on Teknoparrot instead of using Teknoparrot built in FFB, Please turn off Force Feedback in TeknoparrotUI. (Not necessary on latest TP Versions) ini file contains settings to adjust for each game GameId= **GameId for code to identify game, also has a test FFB mode,-1 for Constant test ,-2 for Sine test, -3 for Friction test, -4 for Spring test, -5 for Heavy test or -6 for loose test** MinForce= **Minimum FFB force with 0 being lowest value available** MaxForce= **Maximum FFB force with 100 being highest value available** DeviceGUID= **Set Device GUID to connect to specific wheel or controller** EnableRumble= **Turn Off (0) if your wheel supports rumble effect. For controllers, turn on (1)** Logging= **Turn On (1) to allow log.txt to be made to log plugin. Device GUID is given in here** ResetFeedback= **When a command is set that contradicts a prior command, clear the prior command. Should stay as 1** FeedbackLength= **Length of a feedback command** DefaultCentering= **If a game does not specify its own Centering force then a default centering can be applied here. If a game has any of its own such forces,these values will be overwritten immediately in-game. Use -1 to disable** DefaultFriction= **If a game does not specify its own Friction force then a default friction can be applied here. If a game has any of its own such forces,these values will be overwritten immediately in-game. Use -1 to disable** BeepWhenHook= **Beep should occur if dll is hooked by executable when turned on (1)** FFBMode= **This will raise strength of lower forces, potentially could cause oscillation to occur on certain games. Set 1 to turn on** AlternativeFFB= **This is for certain wheels where roll effect does not work correctly normally (such as PWM2M2 or Thrustmaster 300rs etc). Set 1 to turn on ** Device2GUID= **Set Device 2 GUID to connect to secondary specific wheel or controller (buttons only)** --Downloads-- 0.1: [Hidden Content] 0.1a: [Hidden Content] (from discord) 0.1a+fix: [Hidden Content] (from discord) 0.2: [Hidden Content] 0.3: [Hidden Content] 0.4: [Hidden Content] 0.5: [Hidden Content] 0.6 (includes GUI): [Hidden Content] 0.6a (includes GUI): [Hidden Content] 0.7 (includes GUI): *removed link as 0.7 is broken* 0.8 (includes GUI): [Hidden Content] 0.9 (includes GUI): [Hidden Content] 0.9a (includes GUI): [Hidden Content] 0.9b (includes GUI): [Hidden Content] 0.9c (includes GUI): [Hidden Content] v1.x and + : [Hidden Content]
  5. 1 point
    Any news regarding Sega Rally 3 patch for the latest build of Wndows 10? (out of memory tex....)
  6. 1 point
    What? 1900$? You must be joking. All goes to developers / hardware. Why do you keep repeating this debunked meme?
  7. 1 point
    you are absolutely right. Nico Giansanti‏ (Reaver) He is own BOSS and that's depend on his own wish
  8. 1 point
    Je demandais car pour le rendu en vulkan sous Nvidia il ya de gros probleme lors du passage en plein ecran...freeze avec impossibilité d'arreté l'execution de rpcs3.exe via le gestionnaire de tache....Seule solution le reboot complet du pc...ou rester en mode fenetre :/
  9. 1 point
    FnF SuperBikes gas/brake fixed! Need files from this PR and the sdaemon.exe that enables TP input (floating around in this thread). [Hidden Content] Now we just need it compat. with the HD exes or new ones generated that are compat. with TP. Then we're all set!
  10. 1 point
    I need Mario Kart Arcade GP DX US version 1.06!
  11. 1 point
    Can you make a tutorial of how to get all of these 4 games running using teknoparrot? i would like to try this franchise of games.
  12. 1 point
    Here is a Castelvania remake by dejawolfe looks really good [Hidden Content]
  13. 1 point
    voilà le lien du patch hd de super bikes [Hidden Content]
  14. 1 point
    A ver si entre todos encontramos mas informacion, me respondio explicando que monto el tema un amigo que ahora esta de viaje, a ver si cuando vuelva nos enteramos de mas. Podemos actualizar el post si nos vamos enterando de mas. He replied to explain that the guy who helped him to set it up is on holidays at the moment, hopefull when he's back we'll get more info... we can keep this post updated.
  15. 1 point
    SEGA NU SUPPORT ? Supported games Date is the start date of operation (the first work of a series work or the start date of the first work using this board) Hatsune Miku Project DIVA Arcade Future Tone Series (SEGA, November 21, 2013) (earlier version uses the RINGEDGE board) Wonderland Wars Series (SEGA, February 19, 2015) Nu 1.1 Luigi Mansion Arcade ( Capcom , June 18, 2015) Chuunism Series (SEGA Interactive, July 16, 2015) crossbeats REV. ( Capcom , July 23, 2015) Mario & Sonic AT Rio Olympics Arcade Game ( Nintendo / Sega Interactive, February 24, 2016) Kankore Arcade (Sega Interactive, April 26, 2016) Nu 2 Sangokushi great war (the second term) (Sega Interactive, December 21, 2016) Initial D ARCADE STAGE Zero (SEGA Interactive, March 7, 2017) Nu SX Hero bank Arcade (SEGA, July 2, 2014) Adopts SAYAKA CABINET, a dedicated video game console for kids games E-Dell Susana series (Sega, November 27, 2014) Fortune-telling collection Torotte (SEGA, December 18, 2014) New beetle king Musi King (Sega Interactive, July 16, 2015) Hero bank case, diverting SAYAKA CABINET Nailply (SEGA Interactive, November 19, 2015) Kemono Friends 3 Planet Tours (Sega Interactive) The actual machine was unveiled at the JAEPO 2019 venue, but the case was the design of SAYAKA CABINET itself. Nu SX1.1 Graffiti card battle shooting king (Sega ・ Interactive / Cocono ・, July 13, 2016) Board specification CPU Intel Core i3-3220 3.30 GHz Main memory DDR3 SDRAM PC3-12800 4GB GPU Nu: NVIDIA made GeForce GTX650 Ti GDDR5 VRAM 1GB installed Nu1.1: NVIDIA made GeForce GTX750 Ti GDDR5 VRAM 2GB installed Direct X 11.1 · OpenGL 4.3 compatible Full HD 2 screen output compatible Sound High Definition Audio . Supports 192 KHz / 32bit 5.1ch output Input and output Analog / digital output DVI-I terminal x 1, digital output DVI-D terminal x 1 Onboard LAN 10BASE-T, 100BASE-TX, 1000BASE-T Commercial game input / output JVS I / O connector Serial 4ch USB 3.0 x 4 port CAN × 2 port storage APACER SATA SSD 64GB + HGST HDD 500GB: TDK SATA SSD GBDISK GS1 128GB + HGST HDD 500GB [Hidden Content]_(アーケードゲーム基板)
  16. 1 point
    Reaver montre des images de Luigi Mansion Arcade [Hidden Content]
  17. 1 point
  18. 0 points