Jump to content

Leaderboard


Popular Content

Showing most liked content on 03/06/2019 in all areas

  1. 3 points
    Mise a jour en vers 0.8 bon jeu
  2. 2 points
    Merci ! Ps j'ai pas encore tout testé je suppose qu'il reste encore pas mal de chose (multi + solo) voir scènes débloquées à traduire ? En tout cas merci de partager tout cela
  3. 2 points
  4. 2 points
    la sortie de la mise a jour demain soir en version 0.8
  5. 1 point
    Nota: Il s'agit d'un loader de Sega Europa-R, RingWide, RingEdge, RingEdge 2, Namco ES3X, Namco N2, Sega Lingbergh, eX-Board (et accessoirement de Taito Type X/X2/X3/Nesica, même s'il existe déjà des loader pour ça à commencer par celui de romhack et celui de ArcadePC dit "All Rh"). Il ne s'agit PAS d'un émulateur (tout au plus, il y a une émulation de certaines commandes d'entrées/sorties). Il ne s'agit pas d'un support officiel de ce chargeur, ni d'un thread à la gloire de Reaver, il s'agit juste d'un topic qui informe de ce qui est disponible et d'une entre aide sur comment lancer les jeux. Le crédit revient aux auteurs respectifs (1cc / Teknogod Dev / All RH / etc.). En aucun cas emuline ne prendra parti pour les uns ou les autres, seul l’amusement avec les jeux sur PC nous intéresse, toute tentative de conflit sera systématiquement supprimée pour le bien être du forum et non par simple censure. Merci de votre compréhension. This is not an official support of this loader, nor a thread to the glory of Reaver, it is just a topic that informs of what is available and a between help on how start the games. The credit belongs to the respective authors (1cc staff / Teknogod Dev / All RH / etc.). In no case emuline will take part for one or the other, only the fun with the games on PC interests us, any attempt of conflict will be systematically suppressed for the well being of the forum and not by mere censorship. Thank you for your understanding. -- Post original -- site officiel: [Hidden Content] forum officiel: [Hidden Content] Wiki, tuto, fix: [Hidden Content] En premier lieu pensez à mettre à jour vos fichiers systèmes: [Hidden Content] in One Runtimes (pack propre, sans install de saloperie, se supprime tout seul et vous pouvez décoché les features qui ne vous intéresses pas comme Java par exemple. Notez que pour certains jeux comme MarioKartDX vous aurez aussi besoin de l'installation du SDK de direct X. Le end user runtimes étant déjà intégré dans le pack mais si vous ne voulez pas mettre ce pack alors mettez le runtimes vous même: - DirectX End-User Runtimes (June 2010): [Hidden Content] (normalement présent dans le pack de sereby) - DirectX SDK (June 2010): [Hidden Content] ) Configuration des pads via Xpadder: Config xpadder avec activation du rumble (que pour les jeux de courses) config xpadder only racing game: Fonctionne sur n'importe quelle version du loader: Teknoparrot rumble racing.zip xpadder (Merci a 7zxkv): v2018: lien. v2017: lien. Fichier perso xinputmapping 1.04 a 1.06: [Hidden Content] Sauvegarde perso des jeux: Pack de sauvegarde pour tous les jeux (comprend la carte et j'ai changer le niveaux de difficulté en easy pour id6 et SDR paramétré aim trak + sous titre français): TeknoParrot save all game and card id6.zip LOADER public and Patreon: Fichiers obsolètes: Avant toute chose, sachez qu'un miroir de toutes les versions est disponible sur ce lien. First of all, be aware that a mirror of all versions is available on this link. La dernière version est soit disponible sur le miroir soit sur le site officiel. Change log: --------------------------------------------- Changes in TeknoParrot 1.0.0.165 Auto Update Release: - Fixed stuff so it can be resized for smaller monitors - Fix crash with Initial D4 Export - Counter-Strike Neo Map 06 crash fix - Printing added back since it is informative - Removed some prints as they are completely useless - Merge pull request #36 from 00C0FFEE/FNFSB_added --------------------------------------------- Changes in TeknoParrot 1.0.0.140 Release: - [Reaver][TeknoParrot] Improved amAuth emulation accuracy, many RE2 games show online. - [Reaver][TeknoParrot] Fixed coin issue with Golden Gun. - [Reaver][TeknoParrot] GUILTY GEAR XX ACCENT CORE PLUS R test menu now saves properly. - [Reaver][TeknoParrot] amAime is now emulated very simply to not crash but no card functionality. - [Reaver][TeknoParrot] Fix amAuth in Under Defeat HD+. - [Reaver][TeknoParrot] Fix amAuth in Arcade Love with Pengo. - [Reaver][TeknoParrot] Accurate PCB emulation for RingEdge, RingEdge2 and RingWide respectively. - [Reaver][TeknoParrot] Better game detection for non default imagebase games. - [Reaver][TeknoParrot] EEPROM emulation accuracy is increased. - [Reaver][TeknoParrot] House of the Dead 4 now has cursor hidden. - [Reaver][TeknoParrot] House of the Dead 4 now throws grenades with mouse 3. - [Reaver][BudgieLoader] Fixed Windows 10 compatibility issue where Budgie would not work at all. - [Reaver][BudgieLoader] Added more output while booting so it is easier to figure out problems. - [Reaver][TeknoParrotUi] Fixed UI crash with old userprofiles. - [Reaver][TeknoParrotUi] Fixed issue where mouse hooks would still be present after game has been quit. - [Boomslangnz][TeknoParrot] Mario Kart DX auto acceleration can now be disabled. - [nzgamer41][TeknoParrotUi] Started fixing UI resize issues - [nzgamer41][TeknoParrotUi] Made changes to updater to make it more reliable - [nzgamer41][TeknoParrotUi] Temporary window fix setting minimum height to 740px PATREON ONLY: - [Reaver][TeknoParrot] 2Spicy no longer has 0.00001fps. - [Reaver][TeknoParrot] 2Spicy now has cursor hidden. - [Reaver][TeknoParrot] 2spicy now works properly with controller. - [Reaver][TeknoParrot] 2spicy now works properly with mouse. Use left/right arrows movement. - [Reaver/Nezarn][Lindbergh] Rambo (Debug elf RamboD.elf) is now playable. NOTE: Videos only play properly in fullscreen mode! NOTE: There is level select enabler in settings, use it for skipping levels/other fun. NOTE: Audio issues still linger in Rambo. --------------------------------------------- Changes in TeknoParrot 1.0.0.122 Release: *STATEMENT BY REAVER* Full open source is closing in on us. The more contributions and support we get from community developers, the more we will open source. Do you understand the magnitude of what we can do with the ElfLoader? Basically run ANY/ALL linux games on Windows like Wine does for Linux. Especially now that our elfloader can emulate even libs(.so)! The following months will tell us what will happen, if support is great and community is friendly. All source code will go public. Special thanks to Nezarn, Boomslangnz, sTo0z, nibs and nzgamer41 for working on stuff tirelessly with me and keeping me motivated despite all the hate. And remember, none of the Patreon funds come to me for personal use. All of the money goes to developers and hardware to get more work done. - [Reaver/Nezarn][OpenParrot] Darius Burst Another Chronicle is now supported, open source ftw. NOTE: You can play up to 4 players! NOTE: 2nd screen is not inverted, truly epic achievement by Nezarn. Best things come first in TeknoParrot as always! NOTE: Test Switch does not work right now, will log on real cabinet at some point to fix this issue. NOTE: Copy folder b74e8ba0fff8b4f7b32099c84f9d1c23_000 to gamedir and rename to Db74e8ba0fff8b4f7b32099c84f9d1c23_000 NOTE: Copy folder EDData to gamedir and rename to DEDData NOTE: NESYS is emulated, enjoy lots and lots of missions/modes! NOTE: Here is proper config for init.ini: 2720 768 60 0 0 1 0 0 1 1 0 0 NOTE: 4th parameter is fullscreen. Feel free to change resolution, best played on ultra wide monitor. - [Reaver][OpenParrot] Fast I/O emulator now supports 3 and 4 player controls. - [Reaver][OpenParrot] Fast I/O emulator improvements. - [nzgamer41][TeknoParrotUi] fixed the patreon page - [nzgamer41][TeknoParrotUi] fixed focus on the listbox - [nzgamer41][TeknoParrotUi] fixed it so it'll remember what you clicked on when you go to settings --------------------------------------------- Changes in TeknoParrot 1.0.0.118 Release: - [Reaver][OpenParrot] Open source GRID and GTI Club 3. - [Reaver][OpenParrot] Add missing emulated package to Fast I/O emulator. Groove Coaster 2 now boots and is playable. - [Reaver][OpenParrot] Add missing reg query, used by USF4. - [Reaver][TeknoParrotUi] Fixed issue where TeknoParrotUI would stay in background after closing. - [Reaver][TeknoParrotUi] Groove Coaster 2 profile. - [Poliwrath][TeknoParrotUi] Show EmulatorType in game info. - [Poliwrath][TeknoParrotUi] Add (Patreon Only) to game names if they have the patreon bool. - [Poliwrath][TeknoParrotUi] Add Patreon bool to 2Spicy. - [Poliwrath][TeknoParrotUi] Check iDmacDrv64.dll legitimacy - [Poliwrath][TeknoParrotUi] Add RequiresAdmin bool to GameProfile, add warning before launch if UI isn't running as admin - [Poliwrath][TeknoParrotUi] Fix formatting/clean up GithubUpdates slightly - [Poliwrath][TeknoParrotUi] Change GRID and GTI Club 3 emulator to OpenParrot - [nzgamer41][TeknoParrotUi] Fix autoupdate issues. --------------------------------------------- Changes in TeknoParrot 1.0.0.112 Release: - New naming convention because we have now automatic builds coming from AppVeyor. - This release needs to be completely separate from old version due to lot of changes, you may however copy UserProfiles to this new version. - [nzgamer41][TeknoParrotUi] Automatic update of TeknoParrotUI, OpenSegaAPI, OpenParrot and OpenParrot64 from Github Releases. NOTE: This way any approved open source community change is instant to the end users. Such as: Fixes, improvements and more! No more waiting for a month to get community fixes! - [Reaver][Lindbergh] Games now work again, sorry about that. - [Reaver][TeknoParrot] TeknoParrot.dll, SteamChild.exe and BudgieLoader.exe are now signed with official COMODO certificate to get rid of false positives on virus scanners. - [Poliwrath][TeknoParrotUI] Fix controls not working in GRID/Sega Rally/Europa-R games. - [Poliwrath][TeknoParrotUI] Check if HookedWindows.txt exists before reading it. - [Nezarn][OpenParrot] Fix OpenParrotLoader argument count - [Nezarn][Lindbergh] Initial D4 Export SRAM fix. - [Nezarn][Lindbergh] Virtua Fighter 5 Ver. C home/ram folder fix. --------------------------------------------- Changes in TeknoParrot 1.94 Release: - [Poliwrath][TeknoParrotUi] Fix Initial D8 / Mario Kart DX card errors (picodaemon/AMAuthd not running) - [Poliwrath][TeknoParrotUi] Fix test menu for games that don't use seperate test executable - [Poliwrath][TeknoParrotUi] Fix the icon for the first game in the game list never loading (After Burner Climax) - [Poliwrath][TeknoParrotUi] Added Back button to Emulator Settings, no need to restart UI to load new changes - [Poliwrath][TeknoParrotUi] Reload game list when Add/Delete game is pressed, no need to restart UI for new games to appear --------------------------------------------- Changes in TeknoParrot 1.93 Release: - [Reaver][TeknoParrot] OpenParrotLoader now handles injecting of all OpenParrot/TeknoParrot files. - [Reaver][TeknoParrot] TeknoParrot64 removed as all code is already in OpenParrot64 - [Reaver][TeknoParrot] Removed TeknoParrotLoader and TeknoParrotLoader64. - [Reaver][TeknoParrot] Activation is now handled by BudgieLoader. - [Reaver][OpenParrot/TeknoParrotUI] Added coins to Fast I/O emulator. - [nzgamer41][TeknoParrotUi] Created new user interface and set it up. - [nzgamer41][TeknoParrotOnline] Moved TeknoParrotOnline code to inside new UI - [nzgamer41][TeknoParrotUi] Added ability to register and deregister Patreon key from inside UI - [nzgamer41][TeknoParrotUi] Added a simple MD5 verification system so you can compare your game to a clean dump if it's completely not working NOTE: If you've used patches like AMD Fix or English mods, or your game is more up to date, it will show invalid but in reality it may be fine. - [nzgamer41][TeknoParrotUi] Icons have been moved to a download option, where the Icon will only be downloaded if you play that game. - [nzgamer41][TeknoParrotUi] XInput/DirectInput can now be specified by game - [Poliwrath][TeknoParrotUi] Using the mouse as a gun in gun games can now be specified by game - [nzgamer41][TeknoParrotUi] Games now copy over your preferences when new profiles come out, so no more remapping controllers! - [nzgamer41][TeknoParrotUi] There is now a description field where game information like AMD fixes required and such can be displayed - [nzgamer41][TeknoParrotUi] Removed old force feedback stuff, replaced with button to download Boomslangnz's far superior FFB Plugin - [BirdReport][TeknoParrotUi] Added invert buttons option for MaiMai GreeN - [Nezarn][TeknoParrotUi] Fix console in new UI. - [Nezarn][Lindbergh] Games now work on Windows 7, 8, 8.1 and 10, thanks to the cross-platform Faudio project [Hidden Content] - [Nezarn][Lindbergh] House of the Dead 4 sound effects are now working. - [Nezarn][RingEdge] Shining Force Cross Raid and Elysion now work windowed. - [Nezarn][Lindbergh] VF5B home/ram folder fix. - [Nezarn][TeknoParrot] Added missing game names in TeknoParrot Steam Integration. - [Nezarn][Lindbergh] Initial D5 Crash issue fixed. - [Nezarn][Lindbergh] Initial D4 Jap/EXP, Initial D5 resolution patch. PATREON ONLY: - [Reaver/Nezarn][Lindbergh] 2spicy is now playable. --------------------------------------------- Changes in TeknoParrot 1.92 Release: - Fixed non-patreon issues with Let's Go Jungle, Project Diva and Virtua Fighter 5 Ver. C. --------------------------------------------- Changes in TeknoParrot 1.91 Release: - [Nezarn][Lindbergh] Let's Go Jungle has now AMD Fix, requires fixed shaders from our discord. NOTE: Characters and frog boss is broken but the game is playable. - [Reaver][Lindbergh] Virtua Fighter 5 Ver. C no longer requires Patreon. - [Reaver][Lindbergh] Let's Go Jungle no longer requires Patreon. - [Reaver][RingEdge] Project Diva no longer requires Patreon. PATREON ONLY: - [NTAuthority][NAMCO N2] Counter-Strike NEO is now playable, first N2 emulated game! NOTE: Dump file is called contents2.bin and file to load inside that is csneo2\linux\hlds_amd NOTE: sha256 hash of engine_amd.so: fac2dc3e7966555e4848549655a5749251f55f420bf1fb2f147014c57bcf62c0 (from contents2) NOTE: If you have AMD GPU copy N2\AMDFixByNezarn to N2\ NOTE: Requires some missing linux libs in \csneo2\linux\, you can download them from our discord: [Hidden Content] NOTE: console = ALT+F7 or ALTGR+F7 depending of keyboard layout. NOTE: To play the game do the following: - Wait for menu to load, move mouse so it asks for card. - Write login [2 random digits that are card id] in console (Example login 12) - Exit console and set some name. - After setting name it takes some time to timeout, so be patient. - Host via console: First write sv_lan 0 . Then map [mapname] to start server - Join via console: connect <ip> to connect to listen server. NOTE: ESC is disabled, open console and write quit to exit. NOTE: Forward ports: 18243-18260 for online play. NOTE: To have FreePlay Run game once and after that edit TeknoParrot\setting.ini Add line FREEPLAY=1 under [COINSETTING] --------------------------------------------- Changes in TeknoParrot 1.90 Release: - [Reaver][Lindbergh] ID4 Export, ID4 Jap, ID5, Virtua Tennis 3 and Let's Go Jungle now have proper window titles. - [Reaver][TEKNOPARROTUI] Let's Go Jungle mouse gameplay now works. - [Reaver][RingEdge] Project Diva now has FullHD option. --------------------------------------------- Changes in TeknoParrot 1.89 Release: - Added missing icons, thanks to POOTERMAN. URL: [Hidden Content] --------------------------------------------- Changes in TeknoParrot 1.88 Release: - Outrun 2 Special Tours Super Deluxe BlackscreenHack is now removed as NVIDIA shader fix can be found in our discord. PATREON ONLY: - Let's Go Jungle is now playable, some shader and sound issues remain. --------------------------------------------- Changes in TeknoParrot 1.87 Release: - [Reaver/Boomslangnz][EUROPA-R] GRID is now playable, including link play. NOTE: Edit following file to point in the current game directory in case you don't want to run it from C:\Sega\: debug\config.xml -> <sega_shell shell_path="c:\sega\Shell" shell_data_path="c:\sega\ShellData\" shell_data_ini_path="c:\sega\ShellData\ShellData.ini" shell_game_ini_filename="Game.ini" shell_game_settings_ini_path="c:\sega\ShellData\GameSettings.ini" shell_shutdown_time_limit="60" /> PATREON ONLY: - [Reaver][Lindbergh] Virtua Fighter 5 Ver. C Japanese is now playable. NOTE: Copy rom from disk1 to disk0. NOTE: Copy file: gameid from /tmp/segaboot/ to disk0. NOTE: Game only works properly with AMD graphics card, NVIDIA fix can be found in our discord. NOTE: If you want to play in VGA, use VgaMode. Game boots 1280x768 by default. NOTE: Game runs only windowed for now. - [Reaver][Lindbergh] Sega Race TV now boots until stage select where it gets stuck. (help pls?) NOTE: Remember to set your IP settings from TeknoParrot as this game uses network even in standalone play. - [Reaver][Lindbergh] Let's Go Jungle boots but crashes after window creation. - [Reaver][RINGEDGE] Project Diva is now playable. NOTE: Only works with NVIDIA GPU and has some graphical issues. NOTE: Touch emulation is not working but the game is playable regardless. Just use Square to change difficulty. NOTE: No card emulation. NOTE: Wait in the init screen for a while, takes some time for the game to boot. --------------------------------------------- Changes in TeknoParrot 1.86 Release: - SEGAAPI Audio emulation of Lindbergh is now separated from BudgieLoader to OpenParrot repository in project called Opensegaapi. NOTE: Copy your compiled Opensegaapi.dll to teknoparrot directory for development, BudgieLoader will automatically load it and route the APIs. --------------------------------------------- Changes in TeknoParrot 1.85 Release: - [Reaver][RINGEDGE] Shining Force Cross Elysion 2.06 no longer requires Patreon for real. Oops - [Reaver][LINDBERGH] Forgot one test code included in elf loader which caused instability in Lindbergh games. --------------------------------------------- Changes in TeknoParrot 1.84 Release: - [Reaver][RINGEDGE] Puyo Puyo Quest 1.00.04 no longer requires Patreon for real. - [Reaver][RINGEDGE] Shining Force Cross Elysion 2.06 no longer requires Patreon for real. - [Reaver][RINGEDGE] MaiMai GreeN no longer requires Patreon for real. - [Reaver][RINGEDGE 2] Under Defeat HD+ no longer requires Patreon for real. - [Reaver][RINGWIDE] Arcade Love with Pengo no longer requires Patreon for real. - [Reaver][TEKNOPARROTUI] Removed Patreon texts on TeknoParrot Online. --------------------------------------------- Changes in TeknoParrot 1.83 Release: - [Reaver][LINDBERGH] Network code improvements, Outrun 2 SP DLX multiplayer should work again. - [Reaver][LINDBERGH] Outrun 2 BlackTextureHack, this gets rid of black textures when playing from outside the car view. NOTE: This does make the car invisible for brief moment during the level transition! - [Reaver][RINGEDGE] Puyo Puyo Quest 1.00.04 no longer requires Patreon. - [Reaver][RINGEDGE] Shining Force Cross Elysion 2.06 no longer requires Patreon. - [Reaver][RINGEDGE] MaiMai GreeN no longer requires Patreon. - [Reaver][RINGEDGE 2] Under Defeat HD+ no longer requires Patreon. - [Reaver][RINGWIDE] Arcade Love with Pengo no longer requires Patreon. - [Reaver][NAMCO ES3A] Mario Kart DX 1.10 TeknoParrot Online works. - [Boomslangnz][LINDBERGH] Virtua Fighter 5 Ver. B now works again. - [Boomslangnz][LINDBERGH] Added SunHeightValue hack to lower the sun in resolution hacked elfs. NOTE: Use value of 15-50 or so to have nicer gameplay. - [Boomslangnz][Namco ES3B] Fixed issue where Pokken Controls didn't work. - [nzgamer41][NAMCO ES3X] WMMT5 now has event 2P and 4P mode option. - [nzgamer41][TEKNOPARROTUI] Added a built in updater that will download and extract teknoparrot. - [anonymous201712][NAMCO ES3X] Dome Hack for MachStorm, removing the dome curvature. PATREON ONLY: - [Reaver/Boomslangnz][EUROPA-R] GRID is now playable, including link play. NOTE: Edit following file to point in the current game directory in case you don't want to run it from C:\Sega\: debug\config.xml -> <sega_shell shell_path="c:\sega\Shell" shell_data_path="c:\sega\ShellData\" shell_data_ini_path="c:\sega\ShellData\ShellData.ini" shell_game_ini_filename="Game.ini" shell_game_settings_ini_path="c:\sega\ShellData\GameSettings.ini" shell_shutdown_time_limit="60" /> --------------------------------------------- Changes in TeknoParrot 1.82 Release: - [nzgamer41][NAMCO ES3X] fixed crashing bug with wmmt5 - [Reaver][TEKNOPARROTUI] Fixed mistake by community developers where xml files would not be updated after recent big changes if extracted over old version. --------------------------------------------- Changes in TeknoParrot 1.81 Release: NOTE: Due to nature of multiple contributors, first field always describes the person who worked on the feature. - [Reaver][NAMCO ES3A] Mario Kart DX no longer overwrites H:\ USB sticks. NOTE: This was due to Namco AMCUS default config, this has now been changed to save in chuck.img instead. - [Reaver][RingWide] Sega Racing Classic LAN works again. - [Reaver][LINDBERGH] Initial D5 no longer crashes on card entry. - [Reaver][LINDBERGH] Virtua Tennis 3 no longer requires Patreon. - [Reaver][LINDBERGH] Virtua Fighter 5 Ver. B no longer requires Patreon. - [Reaver][LINDBERGH] House of the Dead 4 no longer requires Patreon. - [Reaver][TEKNOPARROTUI] Nice christmas red color for title bar. - [Poliwrath][TEKNOPARROTUI] Major code improvements. - [Poliwrath][TEKNOPARROTUI] Discord RPC, you can now show others what you are playing with TeknoParrot, toggle on from Emulation Settings. - [Boomslangnz][SEGA PC BASED] Daytona Usa 3 fixed XInput controller required to play. - [Boomslangnz][SEGA PC BASED] Daytona Usa 3 Force Feedback is now working with FFB Arcade Plugin. Download: [Hidden Content] - [Boomslangnz][SEGA PC BASED] Daytona Usa 3 MSAA 4x setting disable for people with slower GPUs. - [Boomslangnz][SEGA PC BASED] Daytona Usa 3 no longer has reverse controls in championship mode. PATREON ONLY: - [Reaver][RINGEDGE] Puyo Puyo Quest 1.00.04 is now playable. (game exe is: bin\Pj24App.exe) NOTE: Edit following fields from hod5.ini: isNetwork = 1 -> 0 Auth = 1 -> 0 isUseAime = 1 -> 0 UseDownload = 1 -> 0 s_input = touch_panel -> mouse Have fun testing other changes, maybe you can activate addional content! - [Reaver][RINGEDGE] Shining Force Cross Elysion 2.06 is now playable including card saving. NOTE: Like Raid, iccard.txt/iccard.bin need to be in C:\ root. NOTE: You can also upgrade your Raid card save, note that you can no longer then use the card on raid. (Take backup before upgrade!) - [Reaver][RINGEDGE] MaiMai GreeN is now playable. NOTE: Touch is unemulated, this will need 3rd party plugin. You can find the touch struct at: 0x8DF9C0. By editing it you can get touch input (Use Test Menu). - [Reaver][RINGEDGE 2] Under Defeat HD+ is now playable. - [Reaver][RINGWIDE] Arcade Love with Pengo is now playable. NOTE: 4 player mode is disabled due to insufficient JVS emulation (it crashes with VT4 profile). Feel free to fix, source is in github. --------------------------------------------- Changes in TeknoParrot 1.80 Release: - [LINDBERGH] Improved Linux emulation, many more supported APIs. - [LINDBERGH] Initial D5 is now playable without Patreon. - [LINDBERGH] Outrun 2 Special Tours Super Deluxe is now playable again. - [LINDBERGH] Windowed/Fullscreen mode should now work for: House of the Dead 4, Virtua Tennis 3, After Burner Climax, Initial D4 JAP/EXP and Initial D5. - [LINDBERGH] Improved gameid accuracy for all titles. (Overwriting patched elf gameids) - [RINGEDGE] Guilty Gear XX Accent Core Plus R has now proper button set. - [SEGA PC BASED] Daytona Usa 3 is now playable. (Thanks Boomslangnz) - [TEKNOPARROTUI] Many many fixes by Poliwrath, thanks! - [ES3A] Mario Kart DX online timeouts should now be fixed! - [TEKNOPARROTUI] Daytona3, HOTD4, VF5 and VT3 icons added, made by POOTERMAN. PATREON ONLY: - [LINDBERGH] Virtua Tennis 3 is now playable with some minor graphical issues. NOTE: If you want to play in VGA, use VgaMode. Game boots 1360x768 by default. NOTE: FullHD hack obviously ignores VgaMode. - [LINDBERGH] House of the Dead 4 is now playable with some sound and graphical issues. NOTE: Fixed shaders are required! (Look at wiki) Special Special thanks to sqrt(-1) for the fixed shaders. "Shaders forever!" NOTE: Please use offscreen reload mode for now, accelerometer will be added soon! NOTE: If you want to play in VGA, use VgaMode. Game boots 1280x768 by default. - [LINDBERGH] Virtua Fighter 5 Ver. B Export is now playable. NOTE: Copy rom from disk1 to disk0. NOTE: Copy file: gameid from /tmp/segaboot/ to disk0. NOTE: Test menu is not tested and don't know if it saves or not. NOTE: Game only works properly with AMD graphics card, NVIDIA fix will be coming soon! NOTE: If you want to play in VGA, use VgaMode. Game boots 1280x768 by default. NOTE: Game runs only windowed for now. --------------------------------------------- Changes in TeknoParrot 1.69 Release: - [NESiCA] D:\ file redirection should be complete now, no more crashes on init or non-saving test menu. - [NESiCA] RFID emulator hooks rewritten. - [NESiCA] Crimzon Clover is now playable. - [NESiCA] Ikaruga is now playable. - [NESiCA] Magical Beat in no longer stuck on Initializing. - [NESiCA] Arcana Heart 2 is now playable. - [NESiCA] Arcana Heart 3 - LOVE MAX SIX STARS!!!!!! is now playable. - [NESiCA] Raiden III is now playable. - [NESiCA] Raiden IV is now playable. - [NESiCA] Senko no Ronde DUO is now playable. - [NESiCA] Trouble Witches AC - Amalgam no Joutachi is now playable. - [NESiCA] Groove Coaster 2 now boots but to a Fast I/O error due to wrong kind of emulation. - [NAMCO ES3A] Fixed a bug in Mario Kart DX where amauthd would not run on launch and you could not connect to online server. - [TEKNOPARROT UI] Update checker is now included and will prompt on launch in case of new updates. --------------------------------------------- Changes in TeknoParrot 1.68 Release: - [NAMCO ES3X] WMMT5 including 0-21 support and all save code for current dumped version moved to OpenParrot. - [NESiCA] Fixed 2x Fast I/O hook missing that caused IO errors NESiCA games. - [NESiCA] Nitroplus Blasterz (1.07 and 1.09) is now playable. - [NESiCA] Goketsuji Ichzinoku - Matsuri Senzo Kuyo is now playable. - [NESiCA] Also fixed a bug that caused hooks to be missing if game loaded iDmacDrv32.dll later than from Import Table. - [NESiCA] Groove Coaster 2 now boots but gets stuck to a black screen. - [NESiCA] Ultra Street Fighter (Dev exe) is now playable. - [NESiCA] Space Invaders is now playable. - [NESiCA] Strania - The Stella Machina is now playable. - [NESiCA] Aquapazza Aquaplus Dream Match is now playable. - [NESiCA] Do Not Fall - Run for Your Drink is now playable. - [NESiCA] Elevator Action is now playable. - [NESiCA] En-Eins Perfektewelt is now playable. - [NESiCA] Rastan Saga is now playable. - [NESiCA] Puzzle Bobble is now playable. - [NESiCA] Homura is now playable. - [NESiCA] Vampire Savior - The Lord Of Vampire is now playble. - [NESiCA] Hyper Street Fighter II is now playable. - [NESiCA] Street Fighter Zero 3 is now playable. - [NESiCA] Sugoi! Arcana Heart 2 is now playable. - [NESiCA] Street Fighter 3rd Strike is now playable. - [TYPEX/NESiCA] Registry emulated for TYPE X and NESiCA titles, values settable via INI. - [TEKNOPARROT UI] Other emulator blacklist now works properly, it no longer has false positives. - [TYPEX] Battle Fantasia now playable. - [EXBOARD] eX-Board is now emulated. - [EXBOARD] Daemon Bride is now playable. - [EXBOARD] Arcana Heart 3 boots but gets stuck. - [EUROPA-R] Ford Racing now has windowed mode. --------------------------------------------- Changes in TeknoParrot 1.67 Release: - Pokken Tournament moved to OpenParrotLoader. - Removed DEVMODE from OpenParrot so NESiCA titles work again. --------------------------------------------- Changes in TeknoParrot 1.66 Release: - OpenParrot is now included with TeknoParrot, freeing up code for public domain. - OpenParrot is now released and source code available at: [Hidden Content] and [Hidden Content] If you wish to contribute in development or learn how things are done you are welcome to our discord. [Hidden Content] Expect lot of new content available in near future as we are working on some cool stuff! :) --------------------------------------------- Changes in TeknoParrot 1.65 Release: - Mario Kart DX card should now work properly again. - [KONAMI] GTI Club 3 is now playable, includes test menu saving and network play. More Konami support coming soon! Use the japanese exe. PATREON ONLY: - [LINDBERGH] Initial D4 Japanese is now playable on TeknoParrot Online. - [LINDBERGH] Initial D4 Export is now playable TeknoParrot Online. - [LINDBERGH] Initial D5 is now playable on LAN and TeknoParrot Online. --------------------------------------------- Changes in TeknoParrot 1.64 Release: - [TEKNOPARROT UI] Added Icons for ID4, ID5, ID8, School of Ragnarok, Mach Storm, USF4, LGI3D and GGXX by POOTERMAN. ( [Hidden Content]/gallery/ ) - [LINDBERGH] AMDFix removed from ID4/ID5 since they are obsolete thanks to Nezarn. [Hidden Content] PATREON ONLY: - [LINDBERGH] Outrun 2 Special Tours Deluxe Network play now works with 2-4 players. - [LINDBERGH] Partial Initial D5 network emulation, does not link yet. Coming soon! - [LINDBERGH] Free play is now toggleable on and off properly. --------------------------------------------- Changes in TeknoParrot 1.63 Release: - [TEKNOPARROT CORE] Fixed JVS Wheel emulation for all games (borked in 1.62 without stooz) - [TEKNOPARROT CORE] Initial D5/D6/D7/D8 wheel should now be as in the real cabinet, earlier values were wrong, sorry! --------------------------------------------- Changes in TeknoParrot 1.62 Release: - [TEKNOPARROT CORE] JVS Wheel is now properly emulated for Initial D4/D5/D6/D7/D8 and Sega Sonic All-Stars Racing (Only in non-sto0z mode!!!) PATREON ONLY: - [LINDBERGH] Initial D5 card crash fixed. - [LINDBERGH] Initial D5 TeknoParrot Online enabled but does not function properly yet. Will be fixed soon. --------------------------------------------- Changes in TeknoParrot 1.61 Hotfix Release: - School of Ragnarok and Pokken Tournament now work without Patreon, sorry about that. --------------------------------------------- Changes in TeknoParrot 1.61 Release: - [TEKNOPARROT CORE] Separate Patreon releases are no more, now both are available same time but some modules are blocked to only patreon users. Simply if you have Patreon serial, use register_patreon.bat to register your serial. - [TEKNOPARROT CORE] JVS Emulation improvements. PATREON ONLY: - [LINDBERGH] Initial D5 is playable with cards. NOTE: SOUNDS ARE BUGGED, NETWORK DOES NOT WORK YET! PUBLIC: - [LINDBERGH] Initial D4 Japanese is finally playable. Also supports cards but no network yet. - [TYPE X3] School of Ragnarok is now playable. - [ES3A] Mario Kart DX 1.10 now playable with saves (online only) and local multiplayer (or Hamachi). - All previous Patreon changes included. Please read previous 1.54a-1.60b patreon changes for more information! --------------------------------------------- Changes in TeknoParrot 1.60b Patreon Release: - Mario Kart DX 1.10 crash bug when changing items and various other crashes fixed. - Mario Kart DX 1.10 no longer goes offline when playing mirror cup. - Added missing Persona 4: The Ultimate in Mayonaka Arena profile. - Added missing Persona 4: The Ultimax Ultra Suplex Hold profile. - Reason for USF4 not working is that we only tested the very special developer exe and not the vanilla USF4 exe. This will be resolved soon. --------------------------------------------- Changes in TeknoParrot 1.60a Patreon Release: - More Nesica titles now playable: * Blaz Blue Central Friction Supported. * Blaz Blue Chrono Phantasma * Magical Beat Supported. * Persona 4: The Ultimate in Mayonaka Arena Supported. * Persona 4: The Ultimax Ultra Suplex Hold Supported. * Ultra Street Fighter IV Supported. - Pokken Tournament Banapass Emulated, no functionality yet. - Wangan Midnight 5 Banapass Emulated, no functionality yet. - Mario Kart DX 1.00-1.10 Support. * Network Play. TP Online coming soon. * Banapass emulated, press F2 to insert card. * ALL.NET and Online cloud emulated. * Resolution selection (this breaks entire game, suggested not to use until better patch comes) * Full save support including multiplayer stats: 1. Register+Login to [Hidden Content] 2. Generate your own MKDX PlayerId via [Hidden Content]mkdx 3. Add PlayerId to Game Settings in TeknoParrotUI. 4. Play with full saves! NOTE: * Mario Kart DX Must be run as admin since emulation of Namco amAuth COM interface does not work otherwise. (You cannot get online) * As gateway put your local area networks own gateway. (For example 192.168.1.1) * Get PlayerId from [Hidden Content]mkdx (after registration) * Leave ServerAddress and ServerPort as is unless other servers come around. * AmAuthPort leave it unchanged unless you have to use only certain port on your local machine for amAuth emulation. * Full player statistics pages coming soon! Thanks Peter Katt for the card dump. 100% more innovation than other es3 emulators. Support the innovators, not the imitators! --------------------------------------------- Changes in TeknoParrot 1.54a Patreon Release: - Support Pokken Tournament all versions. NOTE: Cards not working yet. NOTE: Network versus works (Also VPN). NOTE: If your ping with other player is higher than LAN (over 30ms), the game will be unplayable due to horrible lan code. NOTE: Please enable free play from TEST MENU as coins are currently broken. - Support School of Ragnarok NOTE: This game has weirdest button configuration on planet, Button 8 start. NOTE: Remember to set local area network ip settings from Game Settings. NOTE: NESYS / Cards are emulated however online saves are not yet emulated. NOTE: Game has known issues with PS4 controllers, we are investigating the issue. - Added missing 6th button to Guilty Gear XX Accent Core Plus R. - Added Pokken Tournament icon by POOTERMAN. --------------------------------------------- Changes in TeknoParrot 1.53 Hotfix Release: - Fixed problems with GGXX, LGI3D and SFCR105. --------------------------------------------- Changes in TeknoParrot 1.53 Release: - All 1.52x Patreon changes. - AMDFix flag for Initial D4. --------------------------------------------- Changes in TeknoParrot 1.52e Patreon Release: - Melty Blood Actress Again Current Code and 1.07 now function properly. - Let's Go Island 3D now saves test menu settings properly. - Sega Sonic All-Stars Racing Arcade now saves test menu settings properly. - Unresponsive Sega Racing Classic XInput controls fixed. --------------------------------------------- Changes in TeknoParrot 1.52d Patreon Release: - Outrun 2 and After Burner Climax are now working again, sorry about that! - Ford Racing Brake now functions properly. --------------------------------------------- Changes in TeknoParrot 1.52c Patreon Release: - Virtua Tennis 4 is now playable with 4 players. --------------------------------------------- Changes in TeknoParrot 1.52b Patreon Release: - Support Let's Go Island 3D. - Support Guilty Gear XX Accent Core Plus R - Support Shining Force Cross Raid 1.05 - Test Mode can no longer be enabled from UI for games that have no separate test mode (Use test switch in game!) --------------------------------------------- Changes in TeknoParrot 1.52a Patreon Release: - Lindbergh: * Initial D4 Export is now playable including card emulation, there are some sound emulation issues and also no link play yet. - Mario Kart DX should now work again. --------------------------------------------- Changes in TeknoParrot 1.51 Hotfix 2 Release: - Lindbergh stuff fixed more, sorry about that. --------------------------------------------- Changes in TeknoParrot 1.51 Hotfix Release: - Lindbergh games now function properly. - Initial D8 Infinity TeknoParrot Online now works. --------------------------------------------- Changes in TeknoParrot 1.51 Release: - All patron changes --------------------------------------------- Changes in TeknoParrot 1.50f Patreon Release: - Picodaemon now automatically run with ID6, ID7 and ID8 when using old card code. - After Burner Climax should finally work on all pcs. - Initial D8 Support, including FFB, Online and card saving (only old type). - WMMT5: No longer crashes when playing a LAN game with saves. - WMMT5: "SkipMovies" option added for PCs that have strange crash just before intro. (This is due to some MFPlat codecs?) - WMMT5: Added NameChanger, this does not however go over network yet. - WMMT5: Cars now save properly by car model, so now you can have save for each car. --------------------------------------------- Changes in TeknoParrot 1.50e Patreon Release: - After Burner Climax now works. - Fixed a crash with TP online. --------------------------------------------- Changes in TeknoParrot 1.50d Patreon Release: - Fixed a bug where Lindbergh games would have no picture. --------------------------------------------- Changes in TeknoParrot 1.50c Patreon Release: - Fixed glut32.dll which caused Lindbergh games not to run for everyone. --------------------------------------------- Changes in TeknoParrot 1.50b Patreon Release: - Added missing SteamChild.exe. --------------------------------------------- Changes in TeknoParrot 1.50a Patreon Release: - Added Samurai Spirits Sen, Taisen Hot Gimmick 5, Outrun 2 SP DLX and After Burner Climax icons by POOTERMAN. - Removed .exe only filtering since Lindbergh executables have no extension. - SEGA Lindbergh emulation support with new family member BudgieLoader. NOTE: Test menu saving works, highscore saving works. NOTE: Minor graphic issues, will be solved soon! * After Burner Climax Supported NOTE: Copy abc from disk0 to disk1 and run from there! * Outrun 2 Special Tours Super Deluxe Supported including Force Feedback. --------------------------------------------- Changes in TeknoParrot 1.43: - Fixed a crash with TP Online. --------------------------------------------- Changes in TeknoParrot 1.42: - All 1.41x Patreon changes and some bug fixes. --------------------------------------------- Changes in TeknoParrot 1.41e Patreon Release: - Wangan Midnight Maximum Tune 5 Experimental Force Feedback. NOTE: Adjust the Spring value if you wheel does not autocenter. - Fixed WMMT5 Gas and Break pedals to be properly sensitive, please recalibrate your game. - Fixed some force feedback effects. - Added WhiteScreenFix for people who are getting the whitescreen freeze on beginning. - Fixed a bug in the method of getting haptic ids, this caused some people to not have force feedback at all. --------------------------------------------- Changes in TeknoParrot 1.41d Patreon Release: - Force Feedback stability fixes. - Chase HQ2 and Wacky Races force feedback now working. - Initial D6 and Initial D7 force feedback now working for more wheels. No need for old TeknoFfb. NOTE: Set Force Feedback level to 10 from test menu. NOTE: Friction and Sine are not finished yet, will be done for 1.42. - WMMT5 crashes fixed. - WMMT5 car HP is now saved, each car has own save in TeknoParrot_Cars folder. NOTE: Color is also saved for the car, so changing color does not work. NOTE: To make your custom car, copy and rename any car file example: 000000000000000D.car to custom.car NOTE: If custom.car exists, this is always loaded instead of the selected car save. NOTE: Feel free to edit the file and experiment making custom cars like Namco Taxi :-) NOTE: HAVE FUN AND MAKE COOL CARS ;)))) --------------------------------------------- Changes in TeknoParrot 1.41c Patreon Release: - Fixed a bug where Initial D7 would crash for some people constantly. - Added custom gear shift with 6 speeds to Initial D7. (Experimental!) - Force Feedback for the following games, select your haptic device from Emulator settings. * Sega Racing Classic * Sega Rally 3 * Ford Racing NOTE: If it behaves strangely for you or you have Thrustmaster T-GT, enable Thrustmaster fix! NOTE: If you get error such as "Unable to create xxxx effect, disabling Force Feedback!". Get a modern wheel. NOTE: If your wheel is not in the menu, it is not supported or does not have Force Feedback. NOTE: But I have a controller! Ok well get a wheel instead. NOTE: If your wheel has too much power or too less power, try to edit the Sine/Spring/Friction/Constant values! NOTE: SRC uses all of these, Sega Rally 3 / Ford Racing only uses Constant. --------------------------------------------- Changes in TeknoParrot 1.41b Patreon Release: - MachStorm supported. - Fixed an issue with WMMT5 where it would be stuck if certain webcam brands were connected. - Fixed many issues involving DirectInput such as joysticks not functioning or multiple devices not being listened. --------------------------------------------- Changes in TeknoParrot 1.41a Patreon Release: - Partial saving for WMMT5. NOTE: Saves campaign, points and some other things. NOTE: DOES NOT SAVE CARS YET! NOTE: Save is done when you select NO in the continue screen. NOTE: Save is saved to progress.sav file in game directory. --------------------------------------------- Changes in TeknoParrot 1.41 Release: - All patron changes - Added WMMT5 icon by POOTERMAN - Added missing Cab3IP and Cab4IP from SRC. - Fixed SRC networking. --------------------------------------------- Changes in TeknoParrot 1.40b Patreon Release: - Fixed a crash when using DirectInput in any game. - Fixed a crash on splash screen when playing WMMT5. --------------------------------------------- Changes in TeknoParrot 1.40a Patreon Release: - DualAxis now works properly with DirectInput. - Other DirectInput code improvements. - Mario Button added to Mario Kart DX. - Sega Racing Classic 1-4 gears now work properly. - Custom incremental - + gearshift for Sega Racing Classic. - Sega Racing Classic no longer shows "File" menu in fullscreen or windowed mode. - Support even wider range of JVS buttons in JVS Emulator. - 64bit TeknoParrot! - Support for Wangan Midnight Maximum Tune 5. NOTE: - Full JVS support including 6 position gearshift, perspective switch button and interuption switch button. - Custom + - Gearshift option added for users without 6 gears. - Saving is not yet supported. - Local play with 1-4 systems works fine. LAN NOTE: - Only one terminal emulator instance can exist on your network! Untick TerminalEmulator from TeknoParrot GameSettings on other PCs! - TeknoParrotOnline coming soon! --------------------------------------------- Changes in TeknoParrot 1.35 Hotfix Release: - Fixed Shining Force Cross Raid error. --------------------------------------------- Changes in TeknoParrot 1.35 Release: - All patron changes - ID6, ID7 attract mode should no longer crash. All game specific ghost etc. data now redirected to UserData folder in game directory! --------------------------------------------- Changes in TeknoParrot 1.34b Patreon Release: - Added many icons by POOTERMAN - Updated SharpDX libs (DirectInput, XInput etc.) to help with the idiotic input issues. - Added option to ID6 and ID7 to use old card code. Just disable "EnableNewCardCode" from options in the TeknoParrotUi. NOTE: This does require you to manually run picodaemon once again. Will be made automatic for public release! - Experimental FFB code for ID6 and ID7. Have fun tinkering with it! How to use: follow instructions on the README.md: [Hidden Content] --------------------------------------------- Changes in TeknoParrot 1.34a Patreon Release: - Added ID7.png by POOTERMAN - Added ShiningForceCrossRaid.png by POOTERMAN - Shining Force Cross Raid 1.00 Supported! NOTE: - Windowed mode does not work currently. - Works only on NVIDIA (due to shaders) - Cards work, place our generated card files iccard.bin / iccard.txt to drive root for example C:\ or on USB stick! NOT GAME DIR! - To enter card press F2 - Touch screen works, just use mouse or if you have touch screen, use that. - Multiplayer links but no modes are unlocked, feel free to hax! - If you have black textures, download shader pack from wiki. Thanks to ShaderGOD for fixing them. Didn't want to be credited. Cards and shader fixes can be found at: [Hidden Content]books/compatibility-list/page/shining-force-cross-raid --------------------------------------------- Changes in TeknoParrot 1.34 Release: - Added new code by sto0z that make his super popular control adjustment even more adjustable! - TeknoParrot Online now available for everyone, look at earlier changelogs to understand how it works! - New card system now available for public too! Do not use modified game files or the cards will corrupt! --------------------------------------------- Changes in TeknoParrot 1.33a Patreon Release: - Steam Online works as usual also for Initial D6AA 1.2. - New card code extensively tested, also now cards are not encrypted for maximum modding support! --------------------------------------------- Changes in TeknoParrot 1.33 Release: - Mario Kart DX STRPCB error resolved permanently. - Fixed a critical developer bug in Mario Kart DX that caused the game never to run on some systems. (Causing STRPCB as a side effect) - Initial D6 / D7 no longer let's you create more cards than 1, which seem to be the issue when cards corrupt. NOTE: - If you now get corrupted card, please send it to the dev team. --------------------------------------------- Changes in TeknoParrot 1.32 Release: - Sega Sonic All-Stars Racing Arcade works again! (no network) - Initial D6AA 1.2 supported. - DirectInput issues should be fixed and DirectInputOverride.txt should no longer be necessery. - If you have issues with XBOX controllers, please use XInput. NOTE: Also Oculus Rift can conflict with XBOX controllers when using Direct Input! - Mario Kart DX 1.0 public support - Mario Kart DX TEST button now works by pressing it once instead of holding. - Parrot UI now detects if it is already running and terminates the stuck processes for you if you wish. - Steam Online only for Patreon builds for now until is stable. --------------------------------------------- Changes in TeknoParrot 1.31 Patreon Release: - Fixed issue of crash when double clicking a lobby in TeknoParrot Online - Fixed DirectInputOverride.txt to not read the empty fields. - Added warning if GUID was not parsed correctly from DirectInputOverride.txt - Fixed an issue where loading a save would cause random crashes on Mario Kart DX. - Fixed a bug where TeknoParrot Online would stay open in background even after closing. - Fixed a bug where TeknoParrot Ui would crash after exiting a game. --------------------------------------------- Changes in TeknoParrot 1.30 Patreon Release: - Mario Kart DX 1.00 supported including: offline saving, 2-4 player local multiplayer and 2-4 player online steam multiplayer! NOTE: Calibrate your wheel and pedals to get rid off control issues! NOTE: If you get STRPCB error, this is not actual STRPCB issue but game bug related. Will be resolved soon! NOTE: If you get blue graphics issue, try to change resolution and hz settings. Also reboot. Do not run ParrotUi as admin! NOTE: If you get Direct3D error, install Directx SDK from here: [Hidden Content] --------------------------------------------- - Initial D7 multiplayer (Steam Online and DirectIP) --------------------------------------------- - Tetris The Grand Master 3 Terror Instinct saves no longer saved in D:\ but in game dir. - Sega Sonic All-Stars Racing works again (no multiplayer) - King of Fighters Maximum Impact Regulation A getting stuck fixed. - Initial D6 and D7 card corruption fixes. --------------------------------------------- - DirectInput override, if your DI device does not work for some reason. You can add GUID(s) to file called DirectInputOverride.txt and it will only use those! - Use included exe called: ListDirectInputGuids.exe to see GUIDs and Descriptions! Just put GUID per line on the txt file and nothing else. --------------------------------------------- - Steam online for: Initial D6, Initial D7 and Mario Kart Deluxe 1.00. Features: * NAT punchtrough, no need to open any ports or use Hamachi / Evolve etc. * Fully seamless, no need to set any IP, cabinet id or anything! * Join our Steam group to find players: [Hidden Content] How to use: * Install Steam from [Hidden Content] and register account. * Run ParrotUi * Set your buttons, game dir and other settings for the game you wish to play. * Save your settings * Close ParrotUi * Run TeknoParrot Online * Either simply create or join a game * Enjoy!!!! --------------------------------------------- Changes in TeknoParrot 1.21 Release: - Fixed a bug where cards would corrupt. - Added missing AMD Fixes for ID6 and ID7. --------------------------------------------- Changes in TeknoParrot 1.20 Release: - All TEST changes. - Ford Racing Brake is now fixed - Battle Gear 4 Full screen mode fixed. Please pick 2 pedals in game or controls won't work! - Initial D6 and Initial D7 now auto read card if it exists. Cards are now saved in the game directory. - DirectX8 games now run windowed. - Melty Blood and Sega Sonic All-Stars Racing temporary disabled, will be enabled soon! - Sega Golden Gun now works again. - Gun sensitivity works again. - Various JVS emulation improvements. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 12 Release: - Improved code that checks for other emulators to prevent crashes. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 11 Release: - Fixed crash on start. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 10 Release: - Initial D6 and D7 card loading fixed, cards now save in the game folder. - Samurai Spirits Sen launch issue fixed, windowed mode does not work yet! - ParrotUi now checks for the game folder for other emulators to prevent errors with users. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 6 Release: - ID6 / ID7 crash fixed. - Unbinding buttons now possible with right click. - DirectInput no longer crashes stuff. - Various DirectInput improvements. --------------------------------------------- Changes in TeknoParrot 1.20 TEST Release: - Many many internal things we forgot to add here. Sorry! - New games supported from Taito Type X series: * Battle Gear 4 Tuned * Blaz Blue Calaminity Trigger * Blaz Blue Continuum Shift * Blaz Blue Continuum Shift II * Chaos Breaker * Chase HQ2 * Giga Wing Generations * King of Fighters 98 Unlimited Match * King of Fighters Maximum Impact Regulation A * King of Fighters Sky Stage * King of Fighters XII * King of Fighters XIII * Power Instinct 5 * Raiden III * Raiden IV * Samurai Spirits Sen * Senko No Ronde Duo * Shigami 3 * Spica Adventure * Street Fighter IV * Super Street Fighter IV Arcade Edition * Super Street Fighter IV Arcade Edition Export * Super Street Fighter IV Arcade Edition Ver. 2012 * Taisen Hot Gimmick 5 * Tetris The Grand Master 3 Terror Instinct * Trouble Witches * Virtua R-Limit * Wacky Races - Steam integration, now all your friends can see what game you are playing with TeknoParrot. - I/O emu: New I/Os emulated in the JVS emulator. - I/O emu: JVS Emulator now supports Taito specific commands and other strange Taito only things. - I/O emu: com0com is no longer necessary, all JVS I/O traffic is now emulated without virtual com ports. No addional software needed! - I/O emu: Namco specific commands JVS commands working! Tested working I/O emulation on various ES3 game dumps. No problems! - I/O emu: Brake now work on Ford Racing - I/O emu: Now special E0/D0 issues are handled properly. - I/O emu: Various fixes for JVS errors. - I/O emu: Comm modem state emulated now properly for all Namco/Taito/Sega titles. - I/O emu: Induvidual button settings for each game, xml based. Easy to add new profiles and test emulation. - Ring Core: Sram is now saved per game, fixing issues with non-saving test menus, various highscore savings and more. - Ring Core: Initial D6/D7 cards are now emulated directly in the executable, rendering the need of picodaemon obsolete. This also gets rid of all errors and makes saving instant. NOTE: Old saves are no longer compatible. - Ring Core: Initial D7 is now supported, no multiplayer. - ParrotUI: Refactored UI - ParrotUI: All config.ini settings are induvidual per game and can be set from the loader. Removing confusion what is for which game. - ParrotUI: Windowed mode for all games now built in the emulator. - ParrotUI: DirectInput multiple devices support, you can use as many devices as you want example: 10 keyboards, 20 joypads and 50 wheels! - ParrotUI: Removed tons of old garbage code, fixed insane amount of bugs that caused various problems. - ParrotUI: Separate commandline executable is no more. - ParrotUI: Separate executable for game directory settings is no more. - ParrotUI: You can set game directory from Game Settings in the UI. - ParrotUI: Probably tons of more which I forgot. - ParrotUI: Now you can run games directly from the commandline with game running or just i/o emulation mode. Parameters: To select game profile, use: --profile=. Example: --profile=sr3.xml Parameters: To run in the test mode (if supported), use: --test Parameters: To run game with only I/O emulation (running parrotloader.exe yourself via script for example), use: --emuonly EXAMPLES: Parameters: To run game directly from command line: ParrotUi.exe --profile=sr3.xml Parameters: To run game directly from command line to test menu: ParrotUi.exe --profile=sr3.xml --test Parameters: To run game I/O emulation only (still needs TeknoParrot.dll injected): ParrotUi.exe --profile=sr3.xml --emuonly SIMPLE! --------------------------------------------- Changes in TeknoParrot 1.06c Patreon Release: - ID6 and ID7 card files are now separate. NOTE: Make sure you use ID6 dir picodaemon for ID6 and ID7 dir picodaemon for ID7!!!! Do not use scripts that are currently around as they just use ID6 dir for both. --------------------------------------------- Changes in TeknoParrot 1.06b Patreon Release: - AMD Fixes for ID6 and ID7 are now integrated in the TeknoParrot. To enable AMD fixes you need to add "EnableAmdFix=true" under [General] <-------------------------------------------> Example config.ini for Initial D6/D7 settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 EnableAmdFix=true --------------------------------------------- Changes in TeknoParrot 1.06a Patreon Release: - Experimental ID7 support, cards work but no multiplayer. - Activation process now has more information finally printed out instead of error code number. - Re-Activation of serial is required as there is small change in the code. - Sega Racing Classic multiplayer support up to 4 players! JEEZ! <-------------------------------------------> Example config.ini for Sega Racing Classic LAN settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 [Network] Dhcp=1 Ip=192.168.1.100 Mask=255.255.255.0 Gateway=192.168.1.1 Dns1=192.168.1.1 Dns2=0.0.0.0 BroadcastIP=192.168.1.255 Cab1IP=192.168.1.100 Cab2IP=192.168.1.101 Cab3IP=192.168.1.102 Cab4IP=192.168.1.103 --------------------------------------------- Changes in TeknoParrot 1.06 Public Build: - Card reader emulation works again. --------------------------------------------- Changes in TeknoParrot 1.05 Public Build: - ID6 Pair Play! Read 1.04a notes for instructions. - Easier mode for loaders with Ultimate ASI Loader! ([Hidden Content]- ... r/releases) How to use: * Instead of using ParrotLoader, you can now drag and drop "Extra_For_Loaders" content to game dir. NOTE: Copy winmmbase.dll only with ID6 as it's needed for cards, other games are fine with dinput8.dll alone! * Note that this does not work yet for Mouse games but will be fixed soon! * This way you can just use DumbJvsCmd to init the JVS emulation * After this run the game exe directly, even the card reader picodaemon.exe will work! --------------------------------------------- Changes in TeknoParrot 1.04a Patreon Release: - Pair Play now works in Initial D6AA. NOTE: You may also use Hamachi, Evolve, Tunngle or other VPN to play with your friends. Just remember to use their IP addresses and gateway etc. not your local! NOTE: DO NOT USE IDLOGGER OR NETWORK DOES NOT WORK!!!! Hopefully this will be fixed soon in idlogger. <---------------How-to----------------------> 1. Go to TEST MENU, set cabinets ID to A1 and other A2. 2. If you want to use cards you can do that, remember to enable card readers and start picodaemon! 3. Once your settings are saved and each player has separate id you need to edit config.ini <-------------------------------------------> Cab1IP is A1 cabinets IP. Cab2IP is A2 cabinets IP. BroadcastIP is the connections broadcast ip. Windowed mode also now enable for NVIDIA users, so the minimap doesn't break. <-------------------------------------------> Example config.ini with LAN settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 Windowed=true [Network] Dhcp=1 Ip=192.168.1.100 Mask=255.255.255.0 Gateway=192.168.1.1 Dns1=192.168.1.1 Dns2=0.0.0.0 BroadcastIP=192.168.1.255 Cab1IP=192.168.1.100 Cab2IP=192.168.1.101 --------------------------------------------- - Liens du type mega://enc2 & mega://fenc2 sont téléchargeables uniquement avec mega downloader 1.7, jDownloader etc. - Liens IPFS téléchargeables avec IDM, Jdownloader, Free Download Manager (non ouvert H24) | IPFS is not round the clock - Les fichiers bin (Lindbergh notamment) se décompressent avec PowerIso (une demande = post supprimé + avertissement) | Bin files are extractable with PowerIso (all related requests will be deleted + warning): check here Penser également à regarder si les jeux utilisent les fichiers présents ici (parfois indispensables). Voici les jeux exclusifs que TP gèrent (donc hors Nesica, TTX, exBoard, etc, émulés/hackés également ailleurs): Dumps: """""""""""" Virtua_Tennis_4 (RingEdge): """""""""""" Melty_Blood_AA_CC (RingWide): """""""""""" Sega_Racing_Classic (RingWide): """""""""""" let's go island (RingWide): """""""""""" Sega Sonic All Star Racing (RingWide): """""""""""" Initial D arcade stage 6 AA (RingEdge): """""""""""" SDR:Sega Dream Raiders (RingWide): """""""""""" Sega Golden Gun (RingWide): """""""""""" Ford Racing (Sega Pc Based like Sega Ring) """""""""""" Sega Rally 3 (Europa-R): """""""""""" Chaos Code (RingWide): """""""""""" Operation G.H.O.S.T (RingWide) : """"""""""""""" Initial D arcade Stage 7 AAX (RingEdge) : """"""""""""""" Mario Kart GP DX (Namco System ES3 A) : """"""""""""""" Shining Force Cross Raid (RingEdge) : """"""""""""""" Initial D Arcade Stage 8 Infinity (RingEdge) : """"""""""""""" Wangan Midnight Maximum Tune 5 (Namco System ES3) : """"""""""""""" Sonic Storm aka Mach Storm (Namco System ES3) : """"""""""""""" Outrun 2 SP SDX (Sega Lingbergh Yellow) : """"""""""""""" Afterburner Climax (Sega Lingbergh Yellow) : """"""""""""""" Transformers (RingEdge 2) : """"""""""""""" Initial D 4 Export + Jap (Sega Lingbergh Yellow) : """"""""""""""" Let's go island 3D (RingEdge) """"""""""""""" Guilty Gear XX Accent Core Plus R (RingEdge 2) """"""""""""""" Pokken Tournement (Namco ES3B) """"""""""""""" School of Ragnarok (Taito Type X3) """"""""""""""" Initial D 5 Arcade Stage (Sega Lingbergh Yellow) : """"""""""""""" GTI Club 3 (Konami Pc Based) : """"""""""""""" Daytona 3 (Sega PC Based) : """"""""""""""" Virtua fighter 5 ver. B export & C (Sega Lindbergh) """"""""""""""" House of the Dead 4 (Sega Lindbergh) """"""""""""""" Virtua Tennis 3 (Sega Lindbergh) """"""""""""""" Super Monkey Ball Ticket Blitz (RingWide) """"""""""""""" Puyo Puyo Quest (RingEdge) """"""""""""""" Shining Force Cross Elysion (RingEdge) """"""""""""""" MaiMai GreeN (RingEdge) """"""""""""""" Under Defeat HD+ (RingEdge 2) """"""""""""""" Arcade Love with Pengo (RingWide) """"""""""""""" Race Driver: GRID (Europa-R) """"""""""""""" Sega Race TV (Sega Lindbergh) """"""""""""""" Let's Go Jungle (Sega Lindbergh) """"""""""""""" Project Diva Arcade (Sega RingEdge) """"""""""""""" Counter Strike Neo (Namco N2) """"""""""""""" Too Spicy (Sega Lindbergh) """"""""""""""" Groove Coaster 2 (Taito TTX0/Nesica?) """"""""""""""" Rambo (Sega Lindbergh) ------------------------------------------------------------------------------------------------------------------------ Dernière chose: - TP Blacklist Patcher : TPBlacklistPatcher.7z. Removes the "other emulator" blacklist from TP allowing it to be used without disturbing any Jconfig files Jconfig versions that come with a replacement game exe should have the adjacent dll renamed if there are any issues Works on TTX, NxL and all other games (it's recommended to use Jconfig for those anyway). - Coin enabler patch by Spindizzi : topic - Des patchs supplémentaires (HD etc) peuvent être disponibles sur la page de GL AllRH. - Des patchs et loaders sont aussi disponibles ici (IdMacX + Jconfig + JVSemu + Nesica Unlocker + SpiceTools + BemaniTools). - Un miroir des jeux est disponible ici (non ouvert H24): [Hidden Content] Les liens ipfs sont à télécharger avec IDM, Jdownloader, Free Download Manager, etc. Autres miroirs: - D'autres jeux sont également téléchargeables là: [Hidden Content] (et d'autres fichiers sont également disponibles ici) - Dumps Lingbergh décryptés (le jour ou Teknoparot permet de lancer les jeux): PS: Merci à tous ceux qui ont contribué pour ces merveilleux liens. Et merci a POOTERMAN (miroir) pour ces merveilleuses images - Game genre folder icons: here - Another version I made is available here - As for the sytem icons they are a customised version here
  6. 1 point
    Salut à tous!! Depuis quelques jours avec notre amis Ducon2016 (qu'on ne présente plus!) on travaille sur un shader modifiés pour jeux PC et ArcadePC. Enfin c'est surtout lui qui bosse, moi je ne fais que tester et donner des idées Partis pour corriger un léger bug du fabuleux shader CRT-Geom (Retroarch et porté pour ReShade), Ducon2016 a fini par faire des merveilles !! Le shader que l'on vous propose aujourd'hui est en effet capable d'offrir un magnifique rendu CRT (scanline, courbure, dot,...) à nos jeux et surtout aux jeux en résolution 480p en doublant leur résolution! Mise à jour du 17/03/2019 On a bien bossé sur ce shader ces dernières semaines et de nombreuses fonctions ont été ajoutées ou améliorées. On peut désormais forcer la résolution de l'affichage comme on le souhaite, tourner l'effet scanline, ajouter un bezel, activer l'effet que sur une partie de l'écran et même qu'à certains moments! Les fonctions ajoutées : - Amélioration du rendu du shader CRT-Geom (suppression du scintillement) - Option pour changer la résolution doublage, résolution forcée ou desktop résolution (peut être activée/désactivée dans ReShade.ini) - Option de rotation de l'affichage avec recadrage au centre (permet de retourner à l'horizontal les jeux verticaux préconfigurés en TATE, l'option s'active dans le menu du shader) - Option de rotation de l'effet scanline (permet d'obtenir un scanline vertical même si le jeu tourne en horizontal) - Option pour déverrouiller et régler le ratio de l'affichage (permet de régler dans le menu du shader la largeur de l'affichage) - Option pour activer l'effet CRT que sur une zone précise de l'écran (utile lorsqu'il y a une interface ou un cadre autour de l'écran de jeu) - Option pour activer l'effet CRT que dans certaines conditions (utile lorsque certaines scènes sont en HD et que l'on souhaite l'effet CRT seulement ingame) - Possibilité d'ajouter un Bezel autour de la zone de jeu (utile pour les jeux 4/3 sur écran 16/9 ou les jeux verticaux par exemple) - Amélioration de la compatibilité du support des jeux de ReShade (ajout de d3d8, ddraw,..) - Ajout d'une option pour émulation software TnL (s'active dans ReShade.ini et permet de fixer DeathSmiles2 sur cartes Nvidia) .... Nous avons déjà testé avec succès de nombreux jeux dont vous trouverez ci-dessous les premiers packs prêt à l'emploi. Nouveaux packs préréglés en FullHD 1920x1080 (17/03/2019) : [Hidden Content] Ces nouveaux packs corrigent également l'aspect ratio qui était souvent volontairement faux avec les précédents. Il permet de plus de lancer tous ces jeux en 1080p et généralement d'obtenir un rendu encore meilleur qu'avant. De plus de nouvelles options sont apparues depuis les précédentes configs : bezel, détection (l'effet se déclenche automatiquement ingame),...etc... Presque tous les réglages des jeux ont été mis à jour. Assurez vous que votre jeu était bien réglé comme demandé dans le readme présent dans chaque archive. Quelques exemples du résultat avec la nouvelle version : ARCADE : Jeux PC : ------------------------------------------- Nouveau pack Demul préréglé en FullHD 1920x1080 (08/04/2019) : [Hidden Content] Ce nouveau pack permet de lancer tous les jeux supportés par Demul en utilisant cet effet CRT Demul doit être réglé pour utiliser gpuDX11 (new) avec aspect ratio "stretch" Lancés avec Demul directement, le réglage restera toujours le même et ne sera pas idéal pour tous les jeux... De plus les jeux Gaelco nécessitent un réglage différent car ils utilisent encore "gpuDX11old"... (les jeux Hikaru n'iront pas non-plus) Du coup j'ai fait un loader pour Frontend ("demul07.exe") il suffit de faire pointer le frontent sur cet exe à la place de demul.exe (qu'il faut garder) et il change les configs pour chaque système et jeu lancé par le FE. Je vous invite à lire le readme inclus et cité ci-dessous : Setting made for a resolution of 1920x1080 so : - Desktop resolution must be set to 1920x1080 before launching Demul. - Video plugin used must be "gpuDX11" (not the old one) except for Gaelco games. - GD-Rom plugin used must be "gdrImage" (for Dreamcast games with frontend) - Demul Direct3D11 Graphics configuration must be as follow : *Start in fullscreen : Off *Aspect Ratio : Stretch *Rotate : 0 *Disable Auto Rotate : On The "Demul07.exe" included has to be used with frontend. Without frontend you can use demul.exe as usual but the preset and the bezel will remain always the sames. To use demul07.exe you need to send it commands as the examples below : -Naomi : demul07.exe -run=naomi -rom=mvsc2 -Atomiswave : demul07.exe -run=awave -rom=mslug6 -CV1000 : demul07.exe -run=cave3rd -rom=akatana -Gaelco : demul07.exe -run=gaelco -rom=smashdrv -Hikaru : demul07.exe -run=hikaru -rom=swracer -Dreamcast : demul07.exe -run=dc -image="D:\DC Games\King of Fighters Evolution (NTSC-J).cdi" To process just tell your frontend to run "demul07.exe" instead of "demul.exe" (but keep both). demul07.exe will manage the bezels and the presets files for each game launched and will launch the emulator. Your frontend should launch all games "windowed" using new "gpuDX11" (stretched) and gdrImage plugins. (BTW for Gaelco games you have to use "gpuDX11old" windowed and stretched and with internal resolution "x2") Unfortunately, Hikaru games won't get the scanline effect but games will work. Credits : -"Alex DC22" for most of the bezel arts used for Naomi and Atomiswave -"AshuraX for most of the the bezel arts used for CV1000 -"Fire10" for its testing Pour info un peu plus de 90 bezels ont été inclus ! J'ai aussi fait des configs pour quelques jeux DC, pour les utiliser il faudra renommer ces configs et bezels comme votre image et conserver l'extension dans le nom (dans les dossiers "Presets" et "Textures"). Exemple pour une image nommée "Dead or Alive 2 - Ultimate Edition (USA).cdi" : - Preset = "Dead or Alive 2 - Ultimate Edition (USA).cdi.ini" - Texture = "Dead or Alive 2 - Ultimate Edition (USA).cdi.png" ------------------------------------------- Anciens packs de février : [Hidden Content] Cesconfigs étaient généralement faites pour afficher ces jeux résolution doublée (1280x960) et les jeux devaient donc être généralement préconfigurés en mode SD 480p. (Il y a toutefois des exceptions, il est préférable de lire le fichier readme pour configurer le jeu avant de le lancer avec le shader) Ces premiers packs vous permettent d'obtenir cet effet pour les jeux suivants : JEUX ARCADE PC : JEUX PC : ------------------------------------------- Pour utiliser ce shader avec les réglages pré-configurés, il suffit d'extraire le contenu de chaque archive dans le répertoire du jeu correspondant et de lancer le jeu. (Évidemment, rien ne vous empêche de tester le résultat sur d'autres jeux!) Pour les jeux d'arcade vous pouvez utiliser n'importe quel loader mais attention aux options d'affichage incompatibles (résolutions, effets, textures,...) Les dll ont été mises en "lecture seule" ce qui devrait vous permettre de pouvoir quand même utiliser LoaderAllRH si vous le souhaitez. Attention dans ce cas les options graphiques et les modes 3&6 de LoaderAllRH sont déconseillés et risquent fortement d'échouer et de faire planter le jeu ou le loader Voilà bon jeu, on en ajoute très bientôt !! Et encore merci Ducon2016 pour ce super taf !! Crédits : d3d8.dll - Latest 1.9.1 from [Hidden Content] - Thanks to Crosire d3d9.dl, d3d11.dll and reshade.fxh - Custom build of latest reshade from [Hidden Content] - Thanks to Crosire Geom.fx - Custom version of shaders from [Hidden Content] - Thanks to Matsilagi ddraw.dll, d3dim.dll - Latest dgVoodoo 2.55.4 from [Hidden Content] - Thanks to Dege Bezel KoF SkyStage from [Hidden Content]-(taito-type-x)-(kof-skystage)-disfrutarlo!/ - Thanks to itoh Many bezel arts (Demul/M2/SM3) - Thanks to AlexDC22 Many bezel arts (CV1000) - Thanks to AshiraX
  7. 1 point
    Nota: Le NESiCAxLive est une plate-forme de téléchargement direct de jeu d'arcade créé par Taito le 9 décembre 2010, via la borne d'arcade dédiée appelée Taito Vewlix NESiCA créée pour accueillir ce service de téléchargement. On y retrouve donc les jeux Taito Type X/X2 et quelques exclusivités. Les jeux se lance via iDMacX+Jconfig trouvable sur cette page ou sur Leggendaria mais également via All RH qui utilise les avancés d'iDmacX tout en y ajoutant d'autres possibilités. -- Post original -- Ca y est le système NESiCAxLive a été décrypté de nouveaux dumps sont disponible en téléchargement et certainement jouable. pas eu l'occasion de tester, étant pas chez moi. dans une même borne arcade il y aura plusieurs jeux disponible un peu comme dans les MAMECAB ces bornes sont jouable uniquement au Japon et USA.. Infos: Le NESiCAxLive est une plate-forme de téléchargement direct de jeu d'arcade créé par Taito le 9 décembre 2010, via la borne d'arcade dédiée appelée Taito Vewlix NESiCA créée pour accueillir ce service de téléchargement. Présenté en septembre 2010, le service de téléchargement de jeux d'arcade est lancé le 9 décembre 2010. Le système de téléchargement utilise comme base le système d'arcade Taito Type X². NESiCAxLive utilise une carte à puce appelée IC Card NESiCA et le réseau virtuel NESYS, qui permet de sauvegarder des données en scannant la carte directement sur la borne. Le NESiCAxLive 2 est lancé par Taito à l'été 2017 au Japon avec comme titre de lancement The King of Fighters XIV Video preview borne d'arcade - NesicaXLive Cabinet @ Round 1 Le boitier Arcade NESiCAxLive: Borne arcade / screenshots: La liste des jeux exclusif au système NESiCAxLive (taito): 3D Cosplay Mahjong Akai Katana Shin [x] Aquapazza Aquaplus Dream Match [x] Arcana Heart 2 v2.1 Arcana Heart 3 - LOVE MAX SIX STARS!!!!!! Battle Fantasia BlazBlue Chronophantasma Chaos Breaker Chaos Code - New Sign of Catastrophe [x] Crimzon Clover [x] Daemon Bride - Additional Gain Dark Awake - The King Has No Name [x] Do Not Fall - Run for Your Drink Dragon Dance Elevator Action En-Eins Perfektewelt [x] Exception Goketsuji Ichizoku - Matsuri Senzo Kuyo Homura Hyper Street Fighter II - The Anniversary Edition Ikaruga [x] King of Fighters '98 Ultimate Match Final Edition [x] King of Fighters 2002 Unlimited Match [x] King of Fighters XIII Climax [x] Persona 4 Ultimix [x] Psychic Force 2012 Puzzle Bobble Raiden III Raiden IV Rastan Saga Rumble Fish 2 Samurai Spirits Sen Senko no Ronde DUO v2.35 Space Invaders Spica Adventure Strania - The Stella Machina[v1.1] [x] Street Fighter III 3rd Strike - Fight for the Future [x] Street Fighter Zero 3 Suggoi! Arcana Heart 2 v2.6 Tottemo E Mahjong Trouble Witches AC - Amalgam no Joutachi[v1.12] [x] Ultra Street Fighter IV [x] Thêmes Hyperspin pour mamecab ou autres... merci à albertoonezio, lokofer, Meezermox,7zxkv TUTORIAL / TUTO Alors pour ceux qui ne peuvent pas lancer netsys: Il suffit d'installer le netsys du post #70 posté par 7zxkv, celui-ci sera lancer en tant que service windows et donc plus besoin de s'en occuper derrière et il sera lancer automatiquement au démarrage (sauf si vous coupez le service bien sur). La base de registre sera aussi installée directement pour la version adéquate de votre système x32 ou x64 et pensez a modifier votre fichier host avec l'adresse en .jp dans le fichier texte Pour aquapazza, arcana heart 3, nitro blaster (et peut etre d'autre) supprimer le fichier d3d9.dll (c'est une version spécialement compilée pour la carte graphique du système original). Pour Exception, supprimer glu32.dll et opengl32.dll (il faut bien sur avoir OpenGL installé sur votre système : ces 2 mêmes fichiers dans windows). Notre ami allrh a posté 2 fichiers permettant le choix entre plusieurs résolutions d'écrans (et la sauvegarde dans le même répertoire) Pour blazblue et persona 4 justement, vu que ça pose soucis chez certains: [Hidden Content] [Hidden Content] Voir sujet officiel ici. Jouable "sans" RFIDGod_inject: Arcana Heart 2 v2.1 Chaos Code - New Sign of Catastrophe Daemon Bride - Additional Gain En-Eins Perfektewelt Raiden III Raiden IV Rumble Fish 2 Suggoi! Arcana Heart 2 v2.6 Trouble Witches AC - Amalgam no Joutachi[v1.12] Jouable "avec" RFIDGod_inject: Akai Katana Shin Do Not Fall - Run for Your Drink Strania - The Stella Machina[v1.1] Street Fighter III 3rd Strike - Fight for the Future Street Fighter Zero 3 Jouable en remplaçant "iDmacDrv32.dll" et "avec" RFIDGod_inject: ---------------------------------------------------------------- Aquapazza Homura Psychic Force 2012 Les touches sont (Moi j'utilise Joytokey): 1P: a: LP s: MP d: HP z: LK x: MK c: HK é: COIN &: START Récapitulatif Je suppose bien sur que votre système est à jour, Directx, Visual Studio, Runtime toutes versions en x32 ET x64 etc... - installer nexysservice: ouvrez une ligne de commande en admin - install.bat, répondre Y, vérifier dans les services windows qu'il soit bien lancé - modifier fichier host (cf .txt nexyservice) 127.0.0.1 data.nesys.jp - modifier la résolution dans la base de registre il est conseillé de commencer par la basse et après de passer à la haute histoire de tester x64: HKLM\Software\Wow6432Node\taito\NESiCAxLive HKLM\Software\Wow6432Node\taito\typex x32: HKLM\Software\taito\NESiCAxLive HKLM\Software\taito\typex Resolution=0 : basse resolution Resolution=1 : haute resolution - Si vous avez déjà lancer un fichier reg qui trainait sur le net, nettoyez une des versions x32 ou x64 pour ne garder que celle qui correspond à votre système - Copier les fichiers qui vont bien: répertoire rfid à la racine de c:\ idmacdrv32.dll (la 1ere version 32ko, pas la v2 qui bug) + ucrtbased.dll + vcruntime140d.dll + rfidgod_inject.exe dans tout le répertoire des dumps. - Pour aquapazza, arcana heart 3, nitro blaster (et peut etre d'autre) supprimer le fichier d3d9.dll (c'est une version spécialement compilée pour la carte graphique du système original - Pour Exception, supprimer glu32.dll et opengl32.dll (il faut bien sur avoir opengl installé sur votre system : ces 2 mêmes fichiers dans windows). - N'oubliez pas qu'il faut bien souvent un disque d:\ pour les sauvegardes (ou alors un patch pour chaque jeu). - Lancer le jeu soit par game.exe soit par rfidgod_inject.exe - Il est possible que dans certain dumps, vous deviez inscrire des dlls supplémentaires dans votre système (regardez si vous avez un before_run.bat et lancer le en admin) - Pour les jeux qui nécessitent une clé: - Copier cryptserver.exe dans le repetoire du jeu ainsi que sa clé propre - Ouvrir une ligne de commande et aller dans le répertoire du jeu cryptserver.exe cle_du_jeu.key (300200.key pour ssf13,302510.key pour blazblue chrono phatasma,303108.key pour persona 4 et laisser ouvert puis lancer le jeu (soit par un loader, soit directement : a voir suivant le jeu) ctrl-c pour couper le serveur dans la fenêtre cmd ou faites un batch. By spindizzi, 7zxkv Nesicaxlive dumps game Arcade to PC download (Full set roms Telecharger mega.nz) Dumps cracked and playable! Les dumps en téléchargement: DDL par xyr: All dumps torrent: magnet:?xt=urn:btih:7714F38FE02DF962445B294F3A7A3A8BF267B9D7 ou magnet:?xt=urn:btih:7714f38fe02df962445b294f3a7a3a8bf267b9d7&dn=NESICA+GAMES à copier coller avec utorrent/qbittorrent, il s'agit d'un torrent englobant tous les dump NESICA. PATCH, LAUNCH, DLL Ancien patchs: Nesica HD Mode RegPatch.rar NesysService.rar cryptserver.zip nesica_keys.zip Reg_NesysService.zip KOF98_2002UM.7z Anciennes infos: Bon téléchargement à tous et bon jeux enfin si vous arriver à jouer Et pour terminer voici les outils indispensables : IdMacX + Jconfig + JVSemu + Nesica Unlocker + SpiceTools + BemaniTools, dernières versions: ICI (source) (source) [Hidden Content] Mirror: [Hidden Content] Autres miroirs: source : [Hidden Content]
  8. 1 point
    Special thanks to 1cc. No loaders are required A BAT file is included in the download link to run the game, the game runs in a similar way to Cyberdiver and HalfLife 2 Survivor By default the bat file will run in 1080p borderless windowed however you can change it to windowed/fullscreen Unfinished English translation is also included Download: [Hidden Content] Changing the res: Note: The UI does not scale properly with any res other than 1920x1080, Lowering the res may break the UI and menus. Editing config files is not recomended To change the res add -width X -height X to the end of the bat file, Replace the X's with your chosen res eg. for 1440p (2560x1440) you would use -width 2560 -height 1440 Screenshot Gameplay "L4DOL" Mod Makes the game appear online, changes the top right network icon to green and removes nesica offline text on the menus Extract it over the game files Download: [Hidden Content] Note: The game has a launch flag which can simulate it being connected to NESiCA, I wasn't aware of this when making this mod
  9. 1 point
  10. 1 point
  11. 1 point
    Thank you ............ Mais comment ça ce fait que je puisse lancer let's go jungle sur W7 depuis la version 1.92 sans aucune erreur de xaudio 2.9 ?? (ces qu'il y a peut etre une chose a faire )
  12. 1 point
    No thats just the videos being extracted and played mate
  13. 1 point
  14. 1 point
    Same here! Exactly what I experiment..... Any clues Jill? (réf to Résident evil 1)
  15. 1 point
    Operation ghost is amazing - demulshooter is abit hit and miss (you have to configure each time you play a game beforehand) but it did the trick been up all night playing OG
  16. 1 point
    OK thank you for replying me. Weird.. But I have the exact same issue with lgi now... What's going on??? Yesterday it work fine! Let's see tomorrow, I am tired..
  17. 1 point
    J'aurais pas cru que sa l'aurais lancer sans erreur de xaudio 2.9 ..............j'ai reussi a lancer let go jungle sur Windows 7 (donc sa peut marcher car d'apres cette image ,,,j'ai un retour windows sans aucune erreur ""et ça depuis qu'il y a un dossier N2 sur la racine du loader"" bizard) je vais essayer d’appuyer sur start pour voir au cas ou.....si sa va plus loin.... EDIT: ces marrant il se coupe direct des que j'appuie sur start....(il doit avoir une solution)
  18. 1 point
    Salut. Mais ces quoi cette video qui fait presque fonctionner rambo sur Windows 7 (donc il y a moyen de faire fonctionner la lindbergh sur Windows7 ) J'attend des réponses ( et aucun problème avec le son (xaudio)??????
  19. 1 point
  20. 1 point
    [Hidden Content] Counter Strike Neo repost (the other thread has been deleted). It should work fine, i havent tried.
  21. 1 point
    C est pas mal oui ! c'est mignon good job
  22. 1 point
    lol voici une partie en fr déjà dan le jeu modifier votre bat comme ceci left4dead2.exe -console -arcadeIO_InitializeSkip -game left4dead2 -language french -width 1920 -height 1080 [Hidden Content]
  23. 1 point
    C'est top car même la version original en arcade est en VO
  24. 1 point
    add -width x -height x to the end of the bat, change the x with what res you want the game to run at. bear in mind the ui will not scale properly to any resolution other than 1080p i'm not sure where l4dArcadeui_english.txt goes
  25. 1 point
    a little bird told me Time Crisis 5 dumped but not confirmed. may be its fake news.
  26. 1 point
    Cemu 1.15.3 cracked and verified,enjoy: [Hidden Content]
  27. 1 point
    @wilman2m Not heard of a half of those games but I made three of them a long time ago!
  28. 1 point
    Let's Go Island (3D) (Sega RingEdge) Runs fine on TeknoParrot 1.0.0.125 (Window$ 10 1803 April 2018) I can get it to run on a NVIDIA GT740 (2GB), but not on a AMD 6780 (1 GB). But I recommend to use it in conjunction with GameLoader All RH (0.3.3.3) The normal version of Let's go island does not run correctly on any version of TeknoParrot. Solution for the non 3D version of Let's Go Island: Edit /Game Folder/data/Fraw/fwDataDB/fwDataDB_Application.txt EXAMPLE: 1360/768 = change by what you want int, WindowWidth ,,, 1360 int, WindowHeight ,,, 768 int, RenderWidth ,,, 1360 int, RenderHeight ,,, 768 int, FrontendWidth ,,, 1024 int, FrontendHeight ,,, 600 (this is internal resolution leave as is) Here the link to the file to remove the 3D logo at the top left corner. Start, is start on joystick or 1 on keyboard, continue is right mouse button. Thanks @7zxkv Here are the settings I used in GameLoader All RH (0.3.3.3) and TeknoParrot 1.0.0.125 Warning about "virus" ? (before version 0.3.2.4) Edit the file TTX.ini in C:\Users\"Your User Name"\ AppData\Roaming\Game Loader All RH\ And change Warning = Agree Seeing green version number of GameLoader All RH at bottom of screen ? Edit the file setting.ini in C:\Users\"Your User Name"\AppData\Roaming\Game Loader All RH and change: [FileVersion] Show=0 Notice, some pages are settings for DInput of for XInput (For older versions of Teknoparrot and Gameloader) [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] 1 on keyboard is start player 1, Auto reload, left mouse button is shoot Teknoparrot 1.0.0.125 settings. [Hidden Content] [Hidden Content] [Hidden Content] GameLoader 333 settings. [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] Works fine for me , just tested it a moment ago. You can edit the resolution in file app.ini Executable file is LGI_RingW_F_safe.exe (normal version) Executable file is LGI.exe (3D version) TeknoParrot still shows the Window$ mouse cursor ? You can use GameLoader All RH (0.3.3.3) in conjunction with TeknoParrot (1.0.0.125) to suppress the Window$ mouse cursor. "Update rate mouse cursor hide", enable and set to 0. [Hidden Content] [Hidden Content] Enjoy. I hope that this tutorial helps other people out. It takes you a few moments to read, but it took me all night to figure it out. When you get the game working, thanks to this "manual", please give a thanks at this post. And a BIG thanks for the people who originally uploaded the games, we all can enjoy (if you do it right) !!! And of course all the people involved in, the game loaders and JVS I/O emulation applications we use, and all the people I "forgot". Also look at the posts below, some members / people add helpful information, thank them also .....
  29. 1 point
    People having steering difficulties with Sonic Sega All Star Racing ? In Teknoparrot 1.0.0.125 drifting does not work anymore for me. So I recommend to fall back to version 1.92 I have read that people mention that SSASR steers to the left all the time. and that they use some "vague" steering "patch". www.virustotal.com says it is clean... [Hidden Content] Unnecessary !! Just go it to the test menu, and recalibrate your steering , gas and drift pedal, easy. Because the settings in the game are corrupt, so recalibrate. I found a bug in SSASR or TeknoParrot ! After a restart, the old values are again written to SBVH_sram.bin in C:\Users\"User Name"\AppData\Roaming\TeknoParrot ! You can not set the file to read only because then the game will not start. (I will have to figure out a way around this.) TeknoParrot (1.92) does not want to open the test menu ? Restart TeknoParrot, or restart your PC. Better yet, I have better experiences with version TeknoParrot 1.41. Constistent test menu booting. In the Test / service menu go to Input assignment. Choose default settings to reset the corrupt settings. These are completely out of wack. Now recalibrate your steering / gas and drift pedal. See your, gas and drift pedal never worked full "throttle". For the people who can not center their 0 above the ^ , with left, right max 40. Once again, choose default settings to reset. (you will get closer to ^) 0 and ^ have a bit of tolerance, so you will have to test it in game and fine tune your steering to the left or right till it is dead center. Straight on like an arrow ! Enjoy. I hope that this tutorial helps other people out. It takes you a few moments to read, but it took me all night to figure it out. When you get the game working, thanks to this "manual", please give a thanks at this post. And a BIG thanks for the people who originally uploaded the games, we all can enjoy (if you do it right) !!! And of course all the people involved in, the game loaders and JVS I/O emulation applications we use, and all the people I "forgot". Also look at the posts below, some members / people add helpful information, thank them also .....
  30. 1 point
    Good day. Can you reupload your wmmt 5 english mod on onedrive? Thank you very much
  31. 0 points
    left4dead2 change resolution ini path is... l4d\left4dead2\cfg video.txt "setting.defaultres" "1366" "setting.defaultresheight" "768"
×