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TOP Ranking depuis le 21/09/2018 ....

  1. 10 points
    here's the updated version for wmmt5 translation, plus all of the story loading screens now incl the translated course names,enjoy:) [Hidden Content] [Hidden Content]
  2. 7 points
    Moto GP 2015 from Raw Thrills ( Restore USB ) Good evening, I want to share with you the integrated copy of my usb to restore the game Moto GP Raw Thrill It is only the usb to restore the game itself if it is not cracked without a thief I think there is the possibility of cracking it, taking as an example the daytona USA 2017 password 15649 I leave the download link mega://fenc2?cknjFHDtu-7GOoLEr5mZmzbYN4oUfOFlb7Ydhd8optp7aVh7of0R8Q5axmnOzcbS official source [Hidden Content]
  3. 7 points
    [Hidden Content] WMMT5 1080p .wmv movie files upscaled. I couldn't find them anywhere and took a long time to make my own, in case anybody wants them!
  4. 7 points
    wmmt5 english translation by tattoohanz and Genjuro,pls test and report for mistakes,enjoy:) [Hidden Content]
  5. 6 points
    wmmt5 ta translated plus some other extras,enjoy:) [Hidden Content]
  6. 5 points
    Nota: Il s'agit d'un loader de Sega Europa-R, RingWide, RingEdge, RingEdge 2, Namco ES3X, Sega Lingbergh (et accessoirement de Taito Type X/X2, même s'il existe déjà des loader pour ça à commencer par celui de romhack et celui de ArcadePC dit "All Rh"). Il ne s'agit PAS d'un émulateur (tout au plus, il y a une émulation de certaines commandes d'entrées/sorties). Il ne s'agit pas d'un support officiel de ce chargeur, ni d'un thread à la gloire de Reaver, il s'agit juste d'un topic qui informe de ce qui est disponible et d'une entre aide sur comment lancer les jeux. Le crédit revient aux auteurs respectifs (1cc / Teknogod Dev / All RH / etc.). En aucun cas emuline ne prendra parti pour les uns ou les autres, seul l’amusement avec les jeux sur PC nous intéresse, toute tentative de conflit sera systématiquement supprimée pour le bien être du forum et non par simple censure. Merci de votre compréhension. This is not an official support of this loader, nor a thread to the glory of Reaver, it is just a topic that informs of what is available and a between help on how start the games. The credit belongs to the respective authors (1cc staff / Teknogod Dev / All RH / etc.). In no case emuline will take part for one or the other, only the fun with the games on PC interests us, any attempt of conflict will be systematically suppressed for the well being of the forum and not by mere censorship. Thank you for your understanding. -- Post original -- site officiel: [Hidden Content] forum officiel: [Hidden Content] Wiki, tuto, fix: [Hidden Content] En premier lieu pensez à mettre à jour vos fichiers systèmes: [Hidden Content] in One Runtimes (pack propre, sans install de saloperie, se supprime tout seul et vous pouvez décoché les features qui ne vous intéresses pas comme Java par exemple. Notez que pour certains jeux comme MarioKartDX vous aurez aussi besoin de l'installation du SDK de direct X. Le end user runtimes étant déjà intégré dans le pack mais si vous ne voulez pas mettre ce pack alors mettez le runtimes vous même: - DirectX End-User Runtimes (June 2010): [Hidden Content] (normalement présent dans le pack de sereby) - DirectX SDK (June 2010): [Hidden Content] ) je viens de voir qu'il y avait un nouvel loader sur le marcher (depuis au moins 6 jours) Il "chargerait" le système Sega RingEdge 1 (en même temps, ce Systems¨me est un pc) Pour le moment pas d'info si ce n'est qu'il est sous le régime Patreon, il y a juste une rapide vidéo de présentation sur youtube -> TeknoParrot Emulator par TeknoGods A voir donc.... ++ Ma config xpadder avec activation du rumble (que pour les jeux de courses) config xpadder only racing game: Fonctionne sur n'importe quelle version du loader: Teknoparrot rumble racing.zip xpadder v 15/01/2018: (Merci a 7zxkv) v2018: lien. v2017: lien. Mon fichier xinputmapping 1.04 a 1.06: [Hidden Content] Mes sauvegarde de jeux : Sinon voila mon pack de sauvegarde pour tous les jeux(comprend la carte et j'ai changer le niveaux de difficulté© en easy pour id6 et SDR paramétre aim trak + sous titre français) TeknoParrot save all game and card id6.zip LOADER public and Patreon: Avant toute chose, sachez qu'un miroir de toutes les versions est disponible sur ce lien. First of all, be aware that a mirror of all versions is available on this link. Change log: Changes in TeknoParrot 1.69 Release: - [NESiCA] D:\ file redirection should be complete now, no more crashes on init or non-saving test menu. - [NESiCA] RFID emulator hooks rewritten. - [NESiCA] Crimzon Clover is now playable. - [NESiCA] Ikaruga is now playable. - [NESiCA] Magical Beat in no longer stuck on Initializing. - [NESiCA] Arcana Heart 2 is now playable. - [NESiCA] Arcana Heart 3 - LOVE MAX SIX STARS!!!!!! is now playable. - [NESiCA] Raiden III is now playable. - [NESiCA] Raiden IV is now playable. - [NESiCA] Senko no Ronde DUO is now playable. - [NESiCA] Trouble Witches AC - Amalgam no Joutachi is now playable. - [NESiCA] Groove Coaster 2 now boots but to a Fast I/O error due to wrong kind of emulation. - [NAMCO ES3A] Fixed a bug in Mario Kart DX where amauthd would not run on launch and you could not connect to online server. - [TEKNOPARROT UI] Update checker is now included and will prompt on launch in case of new updates. --------------------------------------------- Changes in TeknoParrot 1.68 Release: - [NAMCO ES3X] WMMT5 including 0-21 support and all save code for current dumped version moved to OpenParrot. - [NESiCA] Fixed 2x Fast I/O hook missing that caused IO errors NESiCA games. - [NESiCA] Nitroplus Blasterz (1.07 and 1.09) is now playable. - [NESiCA] Goketsuji Ichzinoku - Matsuri Senzo Kuyo is now playable. - [NESiCA] Also fixed a bug that caused hooks to be missing if game loaded iDmacDrv32.dll later than from Import Table. - [NESiCA] Groove Coaster 2 now boots but gets stuck to a black screen. - [NESiCA] Ultra Street Fighter (Dev exe) is now playable. - [NESiCA] Space Invaders is now playable. - [NESiCA] Strania - The Stella Machina is now playable. - [NESiCA] Aquapazza Aquaplus Dream Match is now playable. - [NESiCA] Do Not Fall - Run for Your Drink is now playable. - [NESiCA] Elevator Action is now playable. - [NESiCA] En-Eins Perfektewelt is now playable. - [NESiCA] Rastan Saga is now playable. - [NESiCA] Puzzle Bobble is now playable. - [NESiCA] Homura is now playable. - [NESiCA] Vampire Savior - The Lord Of Vampire is now playble. - [NESiCA] Hyper Street Fighter II is now playable. - [NESiCA] Street Fighter Zero 3 is now playable. - [NESiCA] Sugoi! Arcana Heart 2 is now playable. - [NESiCA] Street Fighter 3rd Strike is now playable. - [TYPEX/NESiCA] Registry emulated for TYPE X and NESiCA titles, values settable via INI. - [TEKNOPARROT UI] Other emulator blacklist now works properly, it no longer has false positives. - [TYPEX] Battle Fantasia now playable. - [EXBOARD] eX-Board is now emulated. - [EXBOARD] Daemon Bride is now playable. - [EXBOARD] Arcana Heart 3 boots but gets stuck. - [EUROPA-R] Ford Racing now has windowed mode. --------------------------------------------- Changes in TeknoParrot 1.67 Release: - Pokken Tournament moved to OpenParrotLoader. - Removed DEVMODE from OpenParrot so NESiCA titles work again. --------------------------------------------- Changes in TeknoParrot 1.66 Release: - OpenParrot is now included with TeknoParrot, freeing up code for public domain. - OpenParrot is now released and source code available at: [Hidden Content] and [Hidden Content] If you wish to contribute in development or learn how things are done you are welcome to our discord. [Hidden Content] Expect lot of new content available in near future as we are working on some cool stuff! :) --------------------------------------------- Changes in TeknoParrot 1.65 Release: - Mario Kart DX card should now work properly again. - [KONAMI] GTI Club 3 is now playable, includes test menu saving and network play. More Konami support coming soon! Use the japanese exe. PATREON ONLY: - [LINDBERGH] Initial D4 Japanese is now playable on TeknoParrot Online. - [LINDBERGH] Initial D4 Export is now playable TeknoParrot Online. - [LINDBERGH] Initial D5 is now playable on LAN and TeknoParrot Online. --------------------------------------------- Changes in TeknoParrot 1.64 Release: - [TEKNOPARROT UI] Added Icons for ID4, ID5, ID8, School of Ragnarok, Mach Storm, USF4, LGI3D and GGXX by POOTERMAN. ( [Hidden Content] ) - [LINDBERGH] AMDFix removed from ID4/ID5 since they are obsolete thanks to Nezarn. [Hidden Content] PATREON ONLY: - [LINDBERGH] Outrun 2 Special Tours Deluxe Network play now works with 2-4 players. - [LINDBERGH] Partial Initial D5 network emulation, does not link yet. Coming soon! - [LINDBERGH] Free play is now toggleable on and off properly. --------------------------------------------- Changes in TeknoParrot 1.63 Release: - [TEKNOPARROT CORE] Fixed JVS Wheel emulation for all games (borked in 1.62 without stooz) - [TEKNOPARROT CORE] Initial D5/D6/D7/D8 wheel should now be as in the real cabinet, earlier values were wrong, sorry! --------------------------------------------- Changes in TeknoParrot 1.62 Release: - [TEKNOPARROT CORE] JVS Wheel is now properly emulated for Initial D4/D5/D6/D7/D8 and Sega Sonic All-Stars Racing (Only in non-sto0z mode!!!) PATREON ONLY: - [LINDBERGH] Initial D5 card crash fixed. - [LINDBERGH] Initial D5 TeknoParrot Online enabled but does not function properly yet. Will be fixed soon. --------------------------------------------- Changes in TeknoParrot 1.61 Hotfix Release: - School of Ragnarok and Pokken Tournament now work without Patreon, sorry about that. --------------------------------------------- Changes in TeknoParrot 1.61 Release: - [TEKNOPARROT CORE] Separate Patreon releases are no more, now both are available same time but some modules are blocked to only patreon users. Simply if you have Patreon serial, use register_patreon.bat to register your serial. - [TEKNOPARROT CORE] JVS Emulation improvements. PATREON ONLY: - [LINDBERGH] Initial D5 is playable with cards. NOTE: SOUNDS ARE BUGGED, NETWORK DOES NOT WORK YET! PUBLIC: - [LINDBERGH] Initial D4 Japanese is finally playable. Also supports cards but no network yet. - [TYPE X3] School of Ragnarok is now playable. - [ES3A] Mario Kart DX 1.10 now playable with saves (online only) and local multiplayer (or Hamachi). - All previous Patreon changes included. Please read previous 1.54a-1.60b patreon changes for more information! --------------------------------------------- Changes in TeknoParrot 1.60b Patreon Release: - Mario Kart DX 1.10 crash bug when changing items and various other crashes fixed. - Mario Kart DX 1.10 no longer goes offline when playing mirror cup. - Added missing Persona 4: The Ultimate in Mayonaka Arena profile. - Added missing Persona 4: The Ultimax Ultra Suplex Hold profile. - Reason for USF4 not working is that we only tested the very special developer exe and not the vanilla USF4 exe. This will be resolved soon. --------------------------------------------- Changes in TeknoParrot 1.60a Patreon Release: - More Nesica titles now playable: * Blaz Blue Central Friction Supported. * Blaz Blue Chrono Phantasma * Magical Beat Supported. * Persona 4: The Ultimate in Mayonaka Arena Supported. * Persona 4: The Ultimax Ultra Suplex Hold Supported. * Ultra Street Fighter IV Supported. - Pokken Tournament Banapass Emulated, no functionality yet. - Wangan Midnight 5 Banapass Emulated, no functionality yet. - Mario Kart DX 1.00-1.10 Support. * Network Play. TP Online coming soon. * Banapass emulated, press F2 to insert card. * ALL.NET and Online cloud emulated. * Resolution selection (this breaks entire game, suggested not to use until better patch comes) * Full save support including multiplayer stats: 1. Register+Login to [Hidden Content] 2. Generate your own MKDX PlayerId via [Hidden Content]mkdx 3. Add PlayerId to Game Settings in TeknoParrotUI. 4. Play with full saves! NOTE: * Mario Kart DX Must be run as admin since emulation of Namco amAuth COM interface does not work otherwise. (You cannot get online) * As gateway put your local area networks own gateway. (For example 192.168.1.1) * Get PlayerId from [Hidden Content]mkdx (after registration) * Leave ServerAddress and ServerPort as is unless other servers come around. * AmAuthPort leave it unchanged unless you have to use only certain port on your local machine for amAuth emulation. * Full player statistics pages coming soon! Thanks Peter Katt for the card dump. 100% more innovation than other es3 emulators. Support the innovators, not the imitators! --------------------------------------------- Changes in TeknoParrot 1.54a Patreon Release: - Support Pokken Tournament all versions. NOTE: Cards not working yet. NOTE: Network versus works (Also VPN). NOTE: If your ping with other player is higher than LAN (over 30ms), the game will be unplayable due to horrible lan code. NOTE: Please enable free play from TEST MENU as coins are currently broken. - Support School of Ragnarok NOTE: This game has weirdest button configuration on planet, Button 8 start. NOTE: Remember to set local area network ip settings from Game Settings. NOTE: NESYS / Cards are emulated however online saves are not yet emulated. NOTE: Game has known issues with PS4 controllers, we are investigating the issue. - Added missing 6th button to Guilty Gear XX Accent Core Plus R. - Added Pokken Tournament icon by POOTERMAN. --------------------------------------------- Changes in TeknoParrot 1.53 Hotfix Release: - Fixed problems with GGXX, LGI3D and SFCR105. --------------------------------------------- Changes in TeknoParrot 1.53 Release: - All 1.52x Patreon changes. - AMDFix flag for Initial D4. --------------------------------------------- Changes in TeknoParrot 1.52e Patreon Release: - Melty Blood Actress Again Current Code and 1.07 now function properly. - Let's Go Island 3D now saves test menu settings properly. - Sega Sonic All-Stars Racing Arcade now saves test menu settings properly. - Unresponsive Sega Racing Classic XInput controls fixed. --------------------------------------------- Changes in TeknoParrot 1.52d Patreon Release: - Outrun 2 and After Burner Climax are now working again, sorry about that! - Ford Racing Brake now functions properly. --------------------------------------------- Changes in TeknoParrot 1.52c Patreon Release: - Virtua Tennis 4 is now playable with 4 players. --------------------------------------------- Changes in TeknoParrot 1.52b Patreon Release: - Support Let's Go Island 3D. - Support Guilty Gear XX Accent Core Plus R - Support Shining Force Cross Raid 1.05 - Test Mode can no longer be enabled from UI for games that have no separate test mode (Use test switch in game!) --------------------------------------------- Changes in TeknoParrot 1.52a Patreon Release: - Lindbergh: * Initial D4 Export is now playable including card emulation, there are some sound emulation issues and also no link play yet. - Mario Kart DX should now work again. --------------------------------------------- Changes in TeknoParrot 1.51 Hotfix 2 Release: - Lindbergh stuff fixed more, sorry about that. --------------------------------------------- Changes in TeknoParrot 1.51 Hotfix Release: - Lindbergh games now function properly. - Initial D8 Infinity TeknoParrot Online now works. --------------------------------------------- Changes in TeknoParrot 1.51 Release: - All patron changes --------------------------------------------- Changes in TeknoParrot 1.50f Patreon Release: - Picodaemon now automatically run with ID6, ID7 and ID8 when using old card code. - After Burner Climax should finally work on all pcs. - Initial D8 Support, including FFB, Online and card saving (only old type). - WMMT5: No longer crashes when playing a LAN game with saves. - WMMT5: "SkipMovies" option added for PCs that have strange crash just before intro. (This is due to some MFPlat codecs?) - WMMT5: Added NameChanger, this does not however go over network yet. - WMMT5: Cars now save properly by car model, so now you can have save for each car. --------------------------------------------- Changes in TeknoParrot 1.50e Patreon Release: - After Burner Climax now works. - Fixed a crash with TP online. --------------------------------------------- Changes in TeknoParrot 1.50d Patreon Release: - Fixed a bug where Lindbergh games would have no picture. --------------------------------------------- Changes in TeknoParrot 1.50c Patreon Release: - Fixed glut32.dll which caused Lindbergh games not to run for everyone. --------------------------------------------- Changes in TeknoParrot 1.50b Patreon Release: - Added missing SteamChild.exe. --------------------------------------------- Changes in TeknoParrot 1.50a Patreon Release: - Added Samurai Spirits Sen, Taisen Hot Gimmick 5, Outrun 2 SP DLX and After Burner Climax icons by POOTERMAN. - Removed .exe only filtering since Lindbergh executables have no extension. - SEGA Lindbergh emulation support with new family member BudgieLoader. NOTE: Test menu saving works, highscore saving works. NOTE: Minor graphic issues, will be solved soon! * After Burner Climax Supported NOTE: Copy abc from disk0 to disk1 and run from there! * Outrun 2 Special Tours Super Deluxe Supported including Force Feedback. --------------------------------------------- Changes in TeknoParrot 1.43: - Fixed a crash with TP Online. --------------------------------------------- Changes in TeknoParrot 1.42: - All 1.41x Patreon changes and some bug fixes. --------------------------------------------- Changes in TeknoParrot 1.41e Patreon Release: - Wangan Midnight Maximum Tune 5 Experimental Force Feedback. NOTE: Adjust the Spring value if you wheel does not autocenter. - Fixed WMMT5 Gas and Break pedals to be properly sensitive, please recalibrate your game. - Fixed some force feedback effects. - Added WhiteScreenFix for people who are getting the whitescreen freeze on beginning. - Fixed a bug in the method of getting haptic ids, this caused some people to not have force feedback at all. --------------------------------------------- Changes in TeknoParrot 1.41d Patreon Release: - Force Feedback stability fixes. - Chase HQ2 and Wacky Races force feedback now working. - Initial D6 and Initial D7 force feedback now working for more wheels. No need for old TeknoFfb. NOTE: Set Force Feedback level to 10 from test menu. NOTE: Friction and Sine are not finished yet, will be done for 1.42. - WMMT5 crashes fixed. - WMMT5 car HP is now saved, each car has own save in TeknoParrot_Cars folder. NOTE: Color is also saved for the car, so changing color does not work. NOTE: To make your custom car, copy and rename any car file example: 000000000000000D.car to custom.car NOTE: If custom.car exists, this is always loaded instead of the selected car save. NOTE: Feel free to edit the file and experiment making custom cars like Namco Taxi :-) NOTE: HAVE FUN AND MAKE COOL CARS ;)))) --------------------------------------------- Changes in TeknoParrot 1.41c Patreon Release: - Fixed a bug where Initial D7 would crash for some people constantly. - Added custom gear shift with 6 speeds to Initial D7. (Experimental!) - Force Feedback for the following games, select your haptic device from Emulator settings. * Sega Racing Classic * Sega Rally 3 * Ford Racing NOTE: If it behaves strangely for you or you have Thrustmaster T-GT, enable Thrustmaster fix! NOTE: If you get error such as "Unable to create xxxx effect, disabling Force Feedback!". Get a modern wheel. NOTE: If your wheel is not in the menu, it is not supported or does not have Force Feedback. NOTE: But I have a controller! Ok well get a wheel instead. NOTE: If your wheel has too much power or too less power, try to edit the Sine/Spring/Friction/Constant values! NOTE: SRC uses all of these, Sega Rally 3 / Ford Racing only uses Constant. --------------------------------------------- Changes in TeknoParrot 1.41b Patreon Release: - MachStorm supported. - Fixed an issue with WMMT5 where it would be stuck if certain webcam brands were connected. - Fixed many issues involving DirectInput such as joysticks not functioning or multiple devices not being listened. --------------------------------------------- Changes in TeknoParrot 1.41a Patreon Release: - Partial saving for WMMT5. NOTE: Saves campaign, points and some other things. NOTE: DOES NOT SAVE CARS YET! NOTE: Save is done when you select NO in the continue screen. NOTE: Save is saved to progress.sav file in game directory. --------------------------------------------- Changes in TeknoParrot 1.41 Release: - All patron changes - Added WMMT5 icon by POOTERMAN - Added missing Cab3IP and Cab4IP from SRC. - Fixed SRC networking. --------------------------------------------- Changes in TeknoParrot 1.40b Patreon Release: - Fixed a crash when using DirectInput in any game. - Fixed a crash on splash screen when playing WMMT5. --------------------------------------------- Changes in TeknoParrot 1.40a Patreon Release: - DualAxis now works properly with DirectInput. - Other DirectInput code improvements. - Mario Button added to Mario Kart DX. - Sega Racing Classic 1-4 gears now work properly. - Custom incremental - + gearshift for Sega Racing Classic. - Sega Racing Classic no longer shows "File" menu in fullscreen or windowed mode. - Support even wider range of JVS buttons in JVS Emulator. - 64bit TeknoParrot! - Support for Wangan Midnight Maximum Tune 5. NOTE: - Full JVS support including 6 position gearshift, perspective switch button and interuption switch button. - Custom + - Gearshift option added for users without 6 gears. - Saving is not yet supported. - Local play with 1-4 systems works fine. LAN NOTE: - Only one terminal emulator instance can exist on your network! Untick TerminalEmulator from TeknoParrot GameSettings on other PCs! - TeknoParrotOnline coming soon! --------------------------------------------- Changes in TeknoParrot 1.35 Hotfix Release: - Fixed Shining Force Cross Raid error. --------------------------------------------- Changes in TeknoParrot 1.35 Release: - All patron changes - ID6, ID7 attract mode should no longer crash. All game specific ghost etc. data now redirected to UserData folder in game directory! --------------------------------------------- Changes in TeknoParrot 1.34b Patreon Release: - Added many icons by POOTERMAN - Updated SharpDX libs (DirectInput, XInput etc.) to help with the idiotic input issues. - Added option to ID6 and ID7 to use old card code. Just disable "EnableNewCardCode" from options in the TeknoParrotUi. NOTE: This does require you to manually run picodaemon once again. Will be made automatic for public release! - Experimental FFB code for ID6 and ID7. Have fun tinkering with it! How to use: follow instructions on the README.md: [Hidden Content] --------------------------------------------- Changes in TeknoParrot 1.34a Patreon Release: - Added ID7.png by POOTERMAN - Added ShiningForceCrossRaid.png by POOTERMAN - Shining Force Cross Raid 1.00 Supported! NOTE: - Windowed mode does not work currently. - Works only on NVIDIA (due to shaders) - Cards work, place our generated card files iccard.bin / iccard.txt to drive root for example C:\ or on USB stick! NOT GAME DIR! - To enter card press F2 - Touch screen works, just use mouse or if you have touch screen, use that. - Multiplayer links but no modes are unlocked, feel free to hax! - If you have black textures, download shader pack from wiki. Thanks to ShaderGOD for fixing them. Didn't want to be credited. Cards and shader fixes can be found at: [Hidden Content]books/compatibility-list/page/shining-force-cross-raid --------------------------------------------- Changes in TeknoParrot 1.34 Release: - Added new code by sto0z that make his super popular control adjustment even more adjustable! - TeknoParrot Online now available for everyone, look at earlier changelogs to understand how it works! - New card system now available for public too! Do not use modified game files or the cards will corrupt! --------------------------------------------- Changes in TeknoParrot 1.33a Patreon Release: - Steam Online works as usual also for Initial D6AA 1.2. - New card code extensively tested, also now cards are not encrypted for maximum modding support! --------------------------------------------- Changes in TeknoParrot 1.33 Release: - Mario Kart DX STRPCB error resolved permanently. - Fixed a critical developer bug in Mario Kart DX that caused the game never to run on some systems. (Causing STRPCB as a side effect) - Initial D6 / D7 no longer let's you create more cards than 1, which seem to be the issue when cards corrupt. NOTE: - If you now get corrupted card, please send it to the dev team. --------------------------------------------- Changes in TeknoParrot 1.32 Release: - Sega Sonic All-Stars Racing Arcade works again! (no network) - Initial D6AA 1.2 supported. - DirectInput issues should be fixed and DirectInputOverride.txt should no longer be necessery. - If you have issues with XBOX controllers, please use XInput. NOTE: Also Oculus Rift can conflict with XBOX controllers when using Direct Input! - Mario Kart DX 1.0 public support - Mario Kart DX TEST button now works by pressing it once instead of holding. - Parrot UI now detects if it is already running and terminates the stuck processes for you if you wish. - Steam Online only for Patreon builds for now until is stable. --------------------------------------------- Changes in TeknoParrot 1.31 Patreon Release: - Fixed issue of crash when double clicking a lobby in TeknoParrot Online - Fixed DirectInputOverride.txt to not read the empty fields. - Added warning if GUID was not parsed correctly from DirectInputOverride.txt - Fixed an issue where loading a save would cause random crashes on Mario Kart DX. - Fixed a bug where TeknoParrot Online would stay open in background even after closing. - Fixed a bug where TeknoParrot Ui would crash after exiting a game. --------------------------------------------- Changes in TeknoParrot 1.30 Patreon Release: - Mario Kart DX 1.00 supported including: offline saving, 2-4 player local multiplayer and 2-4 player online steam multiplayer! NOTE: Calibrate your wheel and pedals to get rid off control issues! NOTE: If you get STRPCB error, this is not actual STRPCB issue but game bug related. Will be resolved soon! NOTE: If you get blue graphics issue, try to change resolution and hz settings. Also reboot. Do not run ParrotUi as admin! NOTE: If you get Direct3D error, install Directx SDK from here: [Hidden Content] --------------------------------------------- - Initial D7 multiplayer (Steam Online and DirectIP) --------------------------------------------- - Tetris The Grand Master 3 Terror Instinct saves no longer saved in D:\ but in game dir. - Sega Sonic All-Stars Racing works again (no multiplayer) - King of Fighters Maximum Impact Regulation A getting stuck fixed. - Initial D6 and D7 card corruption fixes. --------------------------------------------- - DirectInput override, if your DI device does not work for some reason. You can add GUID(s) to file called DirectInputOverride.txt and it will only use those! - Use included exe called: ListDirectInputGuids.exe to see GUIDs and Descriptions! Just put GUID per line on the txt file and nothing else. --------------------------------------------- - Steam online for: Initial D6, Initial D7 and Mario Kart Deluxe 1.00. Features: * NAT punchtrough, no need to open any ports or use Hamachi / Evolve etc. * Fully seamless, no need to set any IP, cabinet id or anything! * Join our Steam group to find players: [Hidden Content] How to use: * Install Steam from [Hidden Content] and register account. * Run ParrotUi * Set your buttons, game dir and other settings for the game you wish to play. * Save your settings * Close ParrotUi * Run TeknoParrot Online * Either simply create or join a game * Enjoy!!!! --------------------------------------------- Changes in TeknoParrot 1.21 Release: - Fixed a bug where cards would corrupt. - Added missing AMD Fixes for ID6 and ID7. --------------------------------------------- Changes in TeknoParrot 1.20 Release: - All TEST changes. - Ford Racing Brake is now fixed - Battle Gear 4 Full screen mode fixed. Please pick 2 pedals in game or controls won't work! - Initial D6 and Initial D7 now auto read card if it exists. Cards are now saved in the game directory. - DirectX8 games now run windowed. - Melty Blood and Sega Sonic All-Stars Racing temporary disabled, will be enabled soon! - Sega Golden Gun now works again. - Gun sensitivity works again. - Various JVS emulation improvements. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 12 Release: - Improved code that checks for other emulators to prevent crashes. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 11 Release: - Fixed crash on start. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 10 Release: - Initial D6 and D7 card loading fixed, cards now save in the game folder. - Samurai Spirits Sen launch issue fixed, windowed mode does not work yet! - ParrotUi now checks for the game folder for other emulators to prevent errors with users. --------------------------------------------- Changes in TeknoParrot 1.20 TEST 6 Release: - ID6 / ID7 crash fixed. - Unbinding buttons now possible with right click. - DirectInput no longer crashes stuff. - Various DirectInput improvements. --------------------------------------------- Changes in TeknoParrot 1.20 TEST Release: - Many many internal things we forgot to add here. Sorry! - New games supported from Taito Type X series: * Battle Gear 4 Tuned * Blaz Blue Calaminity Trigger * Blaz Blue Continuum Shift * Blaz Blue Continuum Shift II * Chaos Breaker * Chase HQ2 * Giga Wing Generations * King of Fighters 98 Unlimited Match * King of Fighters Maximum Impact Regulation A * King of Fighters Sky Stage * King of Fighters XII * King of Fighters XIII * Power Instinct 5 * Raiden III * Raiden IV * Samurai Spirits Sen * Senko No Ronde Duo * Shigami 3 * Spica Adventure * Street Fighter IV * Super Street Fighter IV Arcade Edition * Super Street Fighter IV Arcade Edition Export * Super Street Fighter IV Arcade Edition Ver. 2012 * Taisen Hot Gimmick 5 * Tetris The Grand Master 3 Terror Instinct * Trouble Witches * Virtua R-Limit * Wacky Races - Steam integration, now all your friends can see what game you are playing with TeknoParrot. - I/O emu: New I/Os emulated in the JVS emulator. - I/O emu: JVS Emulator now supports Taito specific commands and other strange Taito only things. - I/O emu: com0com is no longer necessary, all JVS I/O traffic is now emulated without virtual com ports. No addional software needed! - I/O emu: Namco specific commands JVS commands working! Tested working I/O emulation on various ES3 game dumps. No problems! - I/O emu: Brake now work on Ford Racing - I/O emu: Now special E0/D0 issues are handled properly. - I/O emu: Various fixes for JVS errors. - I/O emu: Comm modem state emulated now properly for all Namco/Taito/Sega titles. - I/O emu: Induvidual button settings for each game, xml based. Easy to add new profiles and test emulation. - Ring Core: Sram is now saved per game, fixing issues with non-saving test menus, various highscore savings and more. - Ring Core: Initial D6/D7 cards are now emulated directly in the executable, rendering the need of picodaemon obsolete. This also gets rid of all errors and makes saving instant. NOTE: Old saves are no longer compatible. - Ring Core: Initial D7 is now supported, no multiplayer. - ParrotUI: Refactored UI - ParrotUI: All config.ini settings are induvidual per game and can be set from the loader. Removing confusion what is for which game. - ParrotUI: Windowed mode for all games now built in the emulator. - ParrotUI: DirectInput multiple devices support, you can use as many devices as you want example: 10 keyboards, 20 joypads and 50 wheels! - ParrotUI: Removed tons of old garbage code, fixed insane amount of bugs that caused various problems. - ParrotUI: Separate commandline executable is no more. - ParrotUI: Separate executable for game directory settings is no more. - ParrotUI: You can set game directory from Game Settings in the UI. - ParrotUI: Probably tons of more which I forgot. - ParrotUI: Now you can run games directly from the commandline with game running or just i/o emulation mode. Parameters: To select game profile, use: --profile=. Example: --profile=sr3.xml Parameters: To run in the test mode (if supported), use: --test Parameters: To run game with only I/O emulation (running parrotloader.exe yourself via script for example), use: --emuonly EXAMPLES: Parameters: To run game directly from command line: ParrotUi.exe --profile=sr3.xml Parameters: To run game directly from command line to test menu: ParrotUi.exe --profile=sr3.xml --test Parameters: To run game I/O emulation only (still needs TeknoParrot.dll injected): ParrotUi.exe --profile=sr3.xml --emuonly SIMPLE! --------------------------------------------- Changes in TeknoParrot 1.06c Patreon Release: - ID6 and ID7 card files are now separate. NOTE: Make sure you use ID6 dir picodaemon for ID6 and ID7 dir picodaemon for ID7!!!! Do not use scripts that are currently around as they just use ID6 dir for both. --------------------------------------------- Changes in TeknoParrot 1.06b Patreon Release: - AMD Fixes for ID6 and ID7 are now integrated in the TeknoParrot. To enable AMD fixes you need to add "EnableAmdFix=true" under [General] <-------------------------------------------> Example config.ini for Initial D6/D7 settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 EnableAmdFix=true --------------------------------------------- Changes in TeknoParrot 1.06a Patreon Release: - Experimental ID7 support, cards work but no multiplayer. - Activation process now has more information finally printed out instead of error code number. - Re-Activation of serial is required as there is small change in the code. - Sega Racing Classic multiplayer support up to 4 players! JEEZ! <-------------------------------------------> Example config.ini for Sega Racing Classic LAN settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 [Network] Dhcp=1 Ip=192.168.1.100 Mask=255.255.255.0 Gateway=192.168.1.1 Dns1=192.168.1.1 Dns2=0.0.0.0 BroadcastIP=192.168.1.255 Cab1IP=192.168.1.100 Cab2IP=192.168.1.101 Cab3IP=192.168.1.102 Cab4IP=192.168.1.103 --------------------------------------------- Changes in TeknoParrot 1.06 Public Build: - Card reader emulation works again. --------------------------------------------- Changes in TeknoParrot 1.05 Public Build: - ID6 Pair Play! Read 1.04a notes for instructions. - Easier mode for loaders with Ultimate ASI Loader! ([Hidden Content]- ... r/releases) How to use: * Instead of using ParrotLoader, you can now drag and drop "Extra_For_Loaders" content to game dir. NOTE: Copy winmmbase.dll only with ID6 as it's needed for cards, other games are fine with dinput8.dll alone! * Note that this does not work yet for Mouse games but will be fixed soon! * This way you can just use DumbJvsCmd to init the JVS emulation * After this run the game exe directly, even the card reader picodaemon.exe will work! --------------------------------------------- Changes in TeknoParrot 1.04a Patreon Release: - Pair Play now works in Initial D6AA. NOTE: You may also use Hamachi, Evolve, Tunngle or other VPN to play with your friends. Just remember to use their IP addresses and gateway etc. not your local! NOTE: DO NOT USE IDLOGGER OR NETWORK DOES NOT WORK!!!! Hopefully this will be fixed soon in idlogger. <---------------How-to----------------------> 1. Go to TEST MENU, set cabinets ID to A1 and other A2. 2. If you want to use cards you can do that, remember to enable card readers and start picodaemon! 3. Once your settings are saved and each player has separate id you need to edit config.ini <-------------------------------------------> Cab1IP is A1 cabinets IP. Cab2IP is A2 cabinets IP. BroadcastIP is the connections broadcast ip. Windowed mode also now enable for NVIDIA users, so the minimap doesn't break. <-------------------------------------------> Example config.ini with LAN settings: <-------------------------------------------> [General] DongleRegion=JAPAN PcbRegion=JAPAN FreePlay=1 Windowed=true [Network] Dhcp=1 Ip=192.168.1.100 Mask=255.255.255.0 Gateway=192.168.1.1 Dns1=192.168.1.1 Dns2=0.0.0.0 BroadcastIP=192.168.1.255 Cab1IP=192.168.1.100 Cab2IP=192.168.1.101 --------------------------------------------- - Liens du type mega://enc2 & mega://fenc2 sont téléchargeables uniquement avec mega downloader 1.7, jDownloader etc. - Liens IPFS téléchargeables avec IDM, Jdownloader, Free Download Manager (non ouvert H24) | IPFS is not round the clock Voici les jeux exclusifs que TP gèrent (donc hors Nesica, TTX, exBoard, etc, émulé également ailleurs): Dumps: """""""""""" Virtua_Tennis_4 (RingEdge): """""""""""" Melty_Blood_AA_CC (RingWide): """""""""""" Sega_Racing_Classi (RingWide): """""""""""" let's go island (RingWide): """""""""""" Sega Sonic All Star Racing (RingWide): """""""""""" Initial D arcade stage 6 AA (Ringedge): """""""""""" SDR:Sega Dream Raiders (Ringwide): """""""""""" Sega Golden Gun (Ringwide): """""""""""" Ford Racing:(merci a Fabio14789 pour le lien) """""""""""" Sega Rally 3 (Europa-R): """""""""""" Chaos Code (Ringwide): """""""""""" Operation G.H.O.S.T (Ringwide) : """"""""""""""" Initial D arcade Stage 7 AAX (RINGEDGE) : """"""""""""""" Mario Kart GP DX (Namco System ES3 A) : """"""""""""""" Shining Force Cross Raid (RingEdge) : """"""""""""""" Initial D Arcade Stage 8 Infinity (RingEdge) : """"""""""""""" Wangan Midnight Maximum Tune 5 (Namco System ES3) : """"""""""""""" Sonic Storm aka Mach Storm (Namco System ES3) : """"""""""""""" Outrun 2 SP SDX (Sega Lingbergh Yellow) : """"""""""""""" Afterburner Climax (Sega Lingbergh Yellow) : """"""""""""""" Transformers (RingEdge 2) : """"""""""""""" Initial D 4 Export (Sega Lingbergh Yellow) : """"""""""""""" Let's go island 3D (Sega RingEdge) """"""""""""""" Guilty Gear XX Accent Core Plus R (Sega RingEdge 2) """"""""""""""" Pokken Tournement (Namco ES3B) """"""""""""""" School of Ragnarok (Taito Type X3) """"""""""""""" Initial D 5 Arcade Stage (Sega Lingbergh Yellow) : """"""""""""""" GTI Club 3 (Konami) : ------------------------------------------------------------------------------------------------------------------------ Dernière chose: - TP Blacklist Patcher : TPBlacklistPatcher.7z. Removes the "other emulator" blacklist from TP allowing it to be used without disturbing any Jconfig files Jconfig versions that come with a replacement game exe should have the adjacent dll renamed if there are any issues Works on TTX, NxL and all other games (it's recommended to use Jconfig for those anyway). - Coin enabler patch by Spindizzi : some-coin-enabler-patch.v3.rar - Des patchs supplémentaires (HD etc) peuvent être disponibles sur la page de GL AllRH. - Des patchs et loaders sont aussi disponibles ici ( IdMacX + Jconfig + JVSemu + Nesica Unlocker + SpiceTools). - Un miroir des jeux est disponible ici (non ouvert H24): [Hidden Content] Les liens ipfs sont à télécharger avec IDM, Jdownloader, Free Download Manager, etc. Autres miroirs: [Hidden Content] - Arcade dumps cloud (1TB) [Hidden Content] - Arcade dumps cloud 2 (1TB) [Hidden Content] - Game cloud (1TB) [Hidden Content] - Hyperspin cloud (media etc.) (1TB) - D'autres jeux sont également téléchargeables là: [Hidden Content] (et d'autres fichiers sont également disponibles ici) - Dumps Lingbergh décryptés (le jour ou Teknoparot permet de lancer les jeux): PS: Merci à tous ceux qui ont contribué pour ces merveilleux liens. Et merci a POOTERMAN pour ces merveilleuses images - Game genre folder icons: here - Another version I made is available here - As for the sytem icons they are a customised version here
  7. 5 points
    Just updated new version 0.5 with support for Mario Kart Arcade GP DX 1.0. Do not ask for 1.1, I do not intend on supporting it for a couple of months. I should have released this a long time ago, but was very busy and got injured, so better late than never. The reason why I added support for 1.0 is three fold: TP stopped supporting it in the UI recently and felt it could be useful to have it open sourced (this was before OpenParrot was created), 1.0 and save did not work great in TP before, and I just wanted to show that it is possible to make the game work including save and Banapass with very small and simple code. I know the purists will prefer emulation to patching, but I do not have access to the original hardware or anything that could help me reverse quicker, so patching can still be a decent approach. 20KB without any optimization for size for a loader is not too bad :D I will rewrite my own JVS at some point to streamline inputs, but patching is fun so far :D
  8. 5 points
    [Hidden Content] Tekken Music pack mod for Pokken updated : - Added 11 music 5 Stage music 7 Menu music* 1 Burst music EDIT 1: Reuploading file and added missing menu music and also extra 2, original file had all default menu music instead of actual tekken music. EDIT 2 : NEW LINK IS NOW AVAILABLE
  9. 4 points
    CE POST SERA EDITÉ & MIS EN JOUR EN CONTINU. Salut à tous Il y a bien longtemp que je voulait me faire une " box " purement pour les jeux de Flingues " Lightguns " La base sera sur une installation pour Ecran LCD avec comme périphérique un AIM TRAK, 1 joueur ( je n'ai pas d'autre matériel pour le moment ) Je vais commencer donc ce projet qui me tien à cœur, même si je suppose que les soucis vont se montrer rapidement lol. Dès que qu'il y auras quelque chose à faire tester ce sera posté ici. Je suis ouvert à toute aides possible ^^' Il nous faut : - Embellir ce post bien sur ^^ - S'assurer qu'un simple partage fonctionnel, marche chez quelqu'un d'autre avec un AIMTrak - Frontend basé sur Launchbox. Theme en cours de modification. - La liste des emulateurs totalement compatible AIM Trak, mais surtout totalement portable ( les ému comme dolhin ou pcsx2 de base nécessite des cle de base de registre, un dossier dsans mes document ect...), donc pour partager un dossier Ready to play, c'est pas le top. ------------------------------------------------------------------------- IMPORTANT ------------------------------------------------------------------------- Je compte mettre 2 " Menu " afin de pouvoir calibré depuis l'interface du frontend. Pour cela, passer par Singe marche très très bien ( vous verrez pourquoi, une fois fait) MAIS, Il me faut trouver COMMENT encoder une vidéo COMPATIBLE dans Singe, à chaque fois ça me fait une vidéo noire ! J'encode dans la meme resolution, en Mpeg2 muis renomer en .m2v mais ça passe apparemment pas, PLEASE HELP ^^ Je vais partie sur Launchbox, la souplesse n'as rien à voir, ça tue ( Bon, ok je le connais nettement mieux que les autre aussi ^^ ) Je fait en sorte d'avoir un LaunchBox présentable pour montrer un aperçu en video, ajout des infos en Fr, faire tout les media adapté en " Gun " En moins d'une heure tout est fonctionnel sur le debut effectué + temps pour creation des medias Exemple : De fonctionnel : - Tout les American Laser Game sur Daphne Singe Ok en Calibration 4:3 ou en calibration 16:9 si étiré. - Playstation + Hack 16:9 via Epsxe 2.0.5 - Sega Model 2 en 4:3 (le Hack 16:9 fait trop de décalage de visé :/ ) - Playstation 2 OK via PCSX2 en 4:3 mais en gardant la Calibration du 16:9 ! - SuperNintendo OK via Snes9x + Shader CRT en 4:3 mais en gardant la Calibration du 16:9 ! - Mame Ok en 16:9 étiré /!\ Sega Model 3 Seul le Jurassic park est fonctionnel avec le Gun mais avec un rechargement chelou ^^ , je met de coté en attendant En cours : autres systemes jeux PCet arcade Vous pouvez me contacter ici même, m'ajouter sur Steam : [FR] LoVeMaKeRz si vous voulez participer, aider à configurer tout ça Vive l'arcade ! Aperçu PSX avec AIMTrak et Hack 16:9 : Bise à tous !
  10. 4 points
    Yes But update 6 (for Audi and Dodge ) ou [Hidden Content] PS: Regarde la video de l'update 6: (Mais pas publique) mais grace a mes sauvegarde (save 1.69) y a moyen d'avoir les voitures cacher je remet le lien au cas ou:(all save car upgrade and full tuning + unlock car secret for 1.68/1.69 ) [Hidden Content] Et je remet tout mes compte tour " all tachometer "(au cas ou) All Tachometer (race meter)for WMMT5 update5.zip [Hidden Content]
  11. 4 points
    Radikal Bikers Standalone Here an old and small famous arcade game that released in 1998. Credit to Aaron Giles who create these stand alone version more than 10 years ago and can runs at full speed higher resolution with Windows Embedded Standard 7. Link: [Hidden Content] More Games Coming Soon... source: /1cc/ - Arcade
  12. 4 points
    cemu 1.13.2 version gratuite ;-) ici : --> [Hidden Content]
  13. 4 points
    To run nesica games you need the idmacdrv32 or 64 plus you need to have rfidgod.exe in the folder (every nesica game folder) and rfidgod.dll in the root of your c drive NESICA FILES - [Hidden Content] Put these files into your game folder and make sure you have rfidgod dll in c drive - [Hidden Content] I am not sure why you still need rfidgod ect in the folder for TP to run but I always add them, I think your main problem when running NESICA games in TP is the iDmacdrve32.DLL you are using (there are a few out there, remember NESICA games are quiet old now so an older version of IDmacdrive32.dll might be better at running them the 23mb or 52mb version maybe, the 52mb version is included in the NESICA files RAR so before you try anything try just adding that to your folder and see if TP will run it) kamranijaz [Hidden Content] Remove the dx file from folder and replace it with these 2 files it will slow your game down, there are 2 or 3 games (chaos breaker is one of them) that require these 2 files to run at a proper speed
  14. 3 points
    salut, J'ai testé une astuce pour acceder aux roms et ISOS d'émuparadise....et ça MARCHE!!! j'ai eu que quelques raté, mais ça fonctionne trés trés bien. Faites le plein avant qu'ils ne le ferme définitivement, ou peut etre en attendant un retour du site... si quelqu'un a une astuce pour ISOZONE je suis preneur... suivez ce tuto, moi j'utilise google chrome:
  15. 3 points
    WIP 1.14.14 patreon dispo Changelog: Fixed BotW molduga sand effect (also fixes crash) Fixed incorrect tilemode being used for mips in GX2SetColorBuffer() (fixes reflections in MK8 and Splatoon, maybe other titles affected too) Added workaround for Smash when NV_depth_buffer_float is not supported Aller c cadeau ✌️ : la version déjà gratos [Hidden Content]
  16. 2 points
    Custom Songs (80's): Outrun 2 : [Hidden Content] @jerukorganik
  17. 2 points
    Voici déjà la wip 15 version gratuite 😎 [Hidden Content]
  18. 2 points
    MAME 0.201 Full Set All settings are ready Brief summary; Display format set to 1080p Scanlines support High Score support All current bios NeoGeo Unibios support (including old versions and last version 3.3) etc... Also; All roms were checked and corrected with CLRMamePRO I updated the download links with Mega Part 1: [Hidden Content] Part 2: [Hidden Content] Total Size: 59.8GB Rar Pass: arcadehentai?!?32 Thank u & Enjoy
  19. 2 points
    Any news about Star Wars Battle Pod?
  20. 2 points
  21. 2 points
  22. 2 points
    1.13.2D officiel [Hidden Content] merci a EmuFr ;-) pour le lien
  23. 2 points
    you make a script like an arcade system. dirt3 is a racing game so use timer for this,,,, 1 coin = 10 min, 20 min etc.....
  24. 2 points
    I use retroroms, is necessary a register and there are a limit for downloads, but this site have the newest roms.
  25. 2 points
  26. 2 points
    u must have AMD card... thats why its crushed... i tested on Nvidia card and fully working.
  27. 2 points
    Since I courteously entered the gates to valued Emuline.org for the first time - this Eldorado where Arcade and other emulation dreams come incredibly true -, Wangan Midnight Maximum Tune 5 (oh my gosh, I love that name!) has always been some kind of thrilling mystery to me. Highly appealing and popular (especially Bruce's numerous posts that he shooted over many months guaranteed to water my mouth in a pretty regularity), WMMT5 for me was, due to its emu-ready availability, so close, indeed; but nonetheless yet so far away down to the present day, simply because my aging PC can't stem anything that goes beyond RingEdge 1 tech capacities (although it is fabulously good at that). Therefore, what once started as a promising Manga comic that eventually received the more than compelling racing game adaption we're talking here seems to have established a pretty remarkable scent mark in Arcade history about whose deserved reputation I am always pleased to hear; its actual gameplay experience, however, will remain unreachable for me until further notice. On the other hand, doesn't the greatest pleasure lie in the anticipation? ;-) So, when the time - and a beefy selection of new computer components -, has come and I can finally lose myself in the 5th revision of the WMMT universe, I know I am pleased as punch as soon as the first relevant English lines will have crossed my mind, thanks to tattoohanz's and Genjuro's translation effort for that I am grateful already today. The praise which was given to you up to now makes me strongly believe that it must have been an uber-great job the two of you did over there!
  28. 2 points
    Bonjour à tous, Voilà, je vous présente Redream, un alternative aux émulateurs dreamcast que vous connaissez surement déjà. La principale distinction par rapport aux autres émulateurs dreamcast est le rendu graphique HD/4K qui s'obtient par contre en achetant un compte premium. Rassurez vous, votre portefeuille ne souffrira pas trop et cela vous coutera 5$ pour avoir accès à cette feature. (qui vaut le largement le coup d'après moi). (pas de patréon) et cela encourage le dévellopeur. De plus le développeur: 'Inolen' est très actif et et le projet avance vite. Vous pourrez également vous connecter a leur discord pour suivre le projet d'un peu plus près et remonter des bugs grâce au gitlabs. discord server --> [Hidden Content] Il est compatible Windows/Mac et Linux et bénéficie d'un système de Bios intégré d'origine (en remplacement des Bios de la dreamcast). Sachez toutefois qu'il vous sera possible d'utiliser les bios de la dreamcast en remplacement de ceux fournis avec Redream. Actuellement , au moment ou j’écris ces ligne la version stable est la V1.2.2 mais vous pourrez acceder aux version en dévellopement à tout moment. L'url du site --> [Hidden Content] un guide de démarrage vous aidera a faire vos premiers pas --> [Hidden Content]quickstart Last stable Release changelog: Latest Release v1.2.2 - June 12th, 2018 Added Per-mesh polygon sorting option for slower machines. Changed Renamed pixelsort option to autosort. Lowered audio period size to improve frame pacing. Optimized per-pixel sorting. Fixed DST_* blending modes regression when not using per-pixel sorting. Render to texture requests when using per-pixel autosort. Loading CDI images using 2368 and 2448 byte sectors. Mouse cursor not being hidden after toggling fullscreen with Alt + Enter. Keys not being released when half of a joystick axis was bound to them. User interface scrolling when toggle fullscreen. Actuellement la compatibilité avec les jeux est estimées à 70% des jeux mais ça avance vite. [Hidden Content]compatibility/ Présentation Redream : Une petite Vidéo des dernieres avancées sur le projet : EDIT: J'ajoute que vous aurez plus de succès avec les format iso au format .gdi que .cdi pour le moment mais que cela tend à s'homogénéiser. EDIT2: j'ai oublié de vous dire que l'interface de Redream est aussi très optimisée. il y a un scrapper intégré qui permet de recupérer automatiquement les jaquettes (vignettes) de chaque jeux. La configuration est ultra simpliste (on indique le répertoire des isos, on configure la résolution si on a le premium, on configure son contrôleur etc... et on clic sur la vignette du jeu pour jouer ginzu last wip: v 1.3.0 [Hidden Content]
  29. 2 points
    Dragon's Lair Arcade version française 1.0 pour DAPHNE Depuis 1983, le vénérable Dragon's Lair a subi des adaptations et des rééditions à toutes les sauces mais le doublage français exclusif à la version PC CD-ROM n'avait jamais été réutilisé. Une soirée de montage et de bidouillage me permet de vous offrir la possibilité de jouer enfin à l'arcade originale... En français, s'il-vous-plaît ! Remplacez votre fichier audio lair.ogg par la version adaptée à votre configuration, et voilà. Aperçu : Lien de téléchargement : [Hidden Content] Clef : !q5hdXlIGjkRt9RWgtTiJuA 4 parfums à la carte : - Version classique (lair.ogg de 21mn56s) stéréophonique, avec la voix du narrateur de l'attract-mode et la voix de la princesse Daphné à gauche et les autres sons du jeu à droite, comme sur l'édition DVD. - Version classique en monophonie, comme dans le jeu original. - Version longue (lair.ogg de 30mn45s, recommandée par l'émulateur) stéréophonique, avec la voix du narrateur de l'attract-mode et la voix de la princesse Daphné à gauche et les autres sons du jeu à droite, comme sur l'édition DVD. Remarquez que la vidéo du prototype n'est pas traduite. - Version longue (lair.ogg de 30mn45s) en monophonie, comme dans le jeu original. Aspect technique : - DOSBox 0.74 pour employer l'image du CD-ROM. - DVDShrink 3.2015 pour extraire le DVD. - Enregistrement, montage et synchronisation réalisés à l'aide d'Audacity 2.22 à partir de l'audio FR mono de la version PC CD-ROM DOS (1993) de l'audio EN stéréo de l'édition limitée DVD NTSC (2002) et d'un sample tierce. - Encodage en ogg vorbis avec foobar2000 1.319 - ReplayGain avec foobar2000 1.319 - Tag avec MP3Tag 2.87a - Vignette avec Paint.NET 4.021 Opérations effectuées par r0n1n le jeudi 2 août 2018.
  30. 2 points
    A tous maj officiel patreon v.1.13.2 Le log : # Patreon release date: 2018-09-26 # Public release date: 2018-10-03 general: Added option to customize MLC path to general settings general: Added option to show menu bar in fullscreen (when moving the mouse to the top of the screen) audio: Added support for XAudio 2.8 (Win8+) audio: Added a latency option to ensure a minimum amount of buffered audio data audio: Fixed leaking XAudio 2.7 resources input: Improved support for windows touch input input: Fixed an issue where calibration did not work correctly input: Fixed controller not being selected after swapping the emulated controller type in input settings gfx-packs: Added support for unary operators (+,-) in expressions gfx-packs: Fixed expression parsing for lists coreinit: Improved accuracy of core timing (OSGetTick) AX: Optimized the core audio timing logic to be less CPU intensive nn_boss: Fixed an error where already existing SpotPass files were not updated
  31. 2 points
    YEAH SUPER TIME CONSUMING LOL................ It's my birthday today, hoping 1.70 gets posted with HOTD4 and TC5 or maybe PRIMAL HUNT, few shooting games to waste the day away.
  32. 2 points
    Indeed, GTI Club Supermini Festa gives you a hard time if you wanna try to insert coins for getting any credits to start the game, eventually. But fortunately, there's an quite easy workaround for this issue. Just enter the TEST MENU => COIN OPTIONS => FREE PLAY and change the setting from NOT FREE to FREE. That, I guess, should solve your problem, if I ain't terribly wrong.
  33. 2 points
    Slt a tous Pour info cemu 1.14.0 wip 11 sorti Changelog: Improvements to primitive RECT emulation (fixes Ninja Gaiden output image being upside-down/mirrored. Other games probably not affected) Fixed shader cache being ignored on AMD drivers Fixed precompiled shader cache being ignored on Nvidia lien pour ceux qui veulent tester : c'est une version debridée ;-) ici --> [Hidden Content]
  34. 2 points
    Il faut installer les drivers W7 en forçant W10 à accepter les pilotes non signés [Hidden Content] ensuite tout fonctionne sans problème J'ai fait divers tutos pour l'utilisation de lightgun, ça date un peu (sous XP à l'époque) mais le principe reste le même et cela marche bien sous W10. Installattion et config EMS TOPGUN II => [Hidden Content] PCSX2 et pistolets avec le plugin Nuvee [Hidden Content] Personnaliser la cible dans MAME => [Hidden Content] Pour jouer à House of the dead III => [Hidden Content] Ce que je n'arrive pas à faire, c'est de jouer à 2 pistolets sous teknoparrot et pcsx2 avec le programme d'Argonlefou : Demulshooter, j'ai essayé plein de fois sur différents pc, mais je n'y arrive pas Bon shoot !!
  35. 2 points
    Thank you very much @all of you guys here. You are very friendly and Helpful to a Newbie like me. Dont see that often on Forums. Really Awesome! Thanks
  36. 2 points
    IMHO hyperspin isn’t that difficult, after a few systems it becomes a lot easier, I started with Austin videos on YouTube, he gives good advice and download packs in the videos, started with rocket launcher video then retro arch and after a few more I began setting them up myself without the need for the videos. There’s plenty of help on hyperspin forum from people who have already been through it all. The hardest part is getting all the artwork and themes and stuff so it looks good but if you dig deep enough it is worth it.
  37. 2 points
    Il s'agit des news concernant la sortie du pack IdMacX + Jconfig + JVSemu + Nesica Unlocker + différents patchs servant aux jeux Nesica et bien d'autres, mais aussi de SpiceTools (l'outils dédié aux jeux Bemani/Andamiro/etc). IdMacX Tools: - iDmacX NESiCA System Emulator - JVSEmu TaitoX/X2 System Emulator - NESiCA System Trainer Unlocker - Individuals patches - Etc Jconfig-Idmacx_1.6updated.7z ------------------ SpiceTools: Spicetools est un loader pour certains jeux spécifiques comme: - Sound Vortex - BeatMania II DX - Jubeat - Dance Evolution - BeatStream - Metal Gear - Reflec Beat - Pop'n'Music - Steel Chronicles - Road Fighter 3D - Museca - DDR - GitaDora - ... spicetools-latest_2018_08_19.zip Ce thread est volontairement bloqué et sera mis à jour uniquement. Il faudra donc venir consulter régulièrement ce thread pour récupérer des archives mise à jour.
  38. 2 points
    Need mega downloader 1.7 or similar tool like jdownloader (not mega link downloader v2.x, can not decrypt the encrypted links). Attention: Toutes questions ou posts relatifs à des demandes lié au Teknoparrot concernant ses mises à jour ainsi que la demande de jeu non supporté par Teknoparrot se verront supprimés à partir de maintenant, tout est expliqué sur la 1ere page du post, merci pour la compréhension. Warning: Any questions or topics related to Teknoparrot requests regarding updates and the game request not supported by Teknoparrot will be deleted from now, everything is explained on the 1st page of the post, thank you for the readability of the site. - Un remerciement? utiliser les boutons en bas à droite de ce post. - A "thank you"? use the buttons at the bottom right of this post. EDIT: New mega link with missing exe.
  39. 1 point
    But, what Devils of the link is this?
  40. 1 point
    No news from Star Wars Battle Pod more than annoying. Curious is that the game is in the TP, I wonder how he did to test the game and leave available in TP? He says does not release copyrighted games, sound like a joke.
  41. 1 point
    i put the jconfig and idmac dll file along with the setting file in a rar. unrar in the game root directory and run jconfig to set the keys and try it out. Arcana Heart 3 LOVE MAX SIX STARS.rar
  42. 1 point
    Here my game Raiden III 208.2MB [Hidden Content] For control X-Box Raiden IV 491.11 MB [Hidden Content]
  43. 1 point
    Le Mans 24 does not work in SVN 746 . When we add the older file "lemans24.nv" to the nvram folder, the game works.. SVN 741 shows errors
  44. 1 point
    well yea it comes in handy a lot of times ...specially if u have an arcade cabinet setup u really need to make things nice and clean . and if u want the code for esc to exit i can post it here ..
  45. 1 point
    YEAH thats the place it always asked for a serial now because public and patreon are basically the same except a few things here and there
  46. 1 point
    Ah but due to time only half of the icons that I make get posted on to DeviantArt PM me a list of the one's you need and I'll see what I can do
  47. 1 point
    La solution était de supprimer \RetroArch\shaders\presets\Reicast\Reicast.cgp
  48. 1 point
    This version is restored from the best available source: DVD VIDEO (720x480) I have restored the colors and defects of the video and convert to 60fps progressive. It's playable with the Daphne emulator To run the game just double click the maddog.bat file and go. Folder size: 1.35 Gb. KEYS: Mouse Control (left click to shoot, right click to reload) Key 5 = Credits Key 1 = Start 1P Esc = Quit Game MEGA [Hidden Content]
  49. 1 point
  50. 1 point
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