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  2. Xuan Dou Zhi Wang: The Next Great Fighting Game?

    Salut, je cherche aussi une version jouable hors ligne, merci
  3. [MUGEN] Capcom vs SNK Evolution Rev 2 UPDATE 2019

    Super, merci du partage je vais tout de suite le télécharger
  4. Teknoparrot Loader (v1.82) | Arcade PC

    Totally agree with that. Speaks out what I'm thinking for quite a long time.
  5. Aujourd’hui
  6. [Emu W.I.P] Yuzu: Premier émulateur de Nintendo Switch

    hello. mise à jour ce week end. c est un peu mieux et sans bug graphique. mais j ai attendu grand max 5-10 minutes donc fluidité bof bof. les mods oddyssey il faut aller dans le chateau c est ça?
  7. fantastic job. What are you doing about the seat?
  8. How much memory do you have?
  9. Hello everybody !!! Daytona USA is 25 years old !!! For those who still love this fantastic game and are still using ElSemi's Model 2 emulator, I'm about to release a completed texture pack. 430 textures have been edited, modified, colored and/or created from scratch, with love ! I tried some other HD textures packs in the past but was a bit disappointed every time, because I couldn't feel SEGA AM2's DNA, that's why I've decided to create and release mine (very very soon). I've written a very clear & sorted .pat file to help other "fans" who'd love to create their own textures packs. A few screenshots can be seen here : [Hidden Content] I Hope you'll like it as much as I've liked to do it...
  10. [Emu] Sega Model 3: Supermodel r763

    savestate - [Hidden Content] THX
  11. [Emu] Sega Model 3: Supermodel r763

    super Thanks to spindizzi, the change works and the axis (Mouse) is working properly <input type = "gun1" /> <input type = "gun2" /> (Thanks for the new svn765) I will test later
  12. [Emu] Sega Model 3: Supermodel r763

    @Tomek.., your notice is posted on the official forum...Could you also post a savestate for Ian ? @sonic323, remove MOUSE_YAXIS_POS from here and you could also try to edit games.xml in lostwga section <input type="analog_gun1" /> <input type="analog_gun2" /> to <input type="gun1" /> <input type="gun2" /> you should also do that for lostwsgo else,there is a mix between mouse player1 and player2
  13. [Traduction] MarioKart GP DX (fr & en)

    Perso je ne trouve pas cela choquant les maj :/
  14. [Emu] Sega Model 3: Supermodel r763

    Set analogue guns (Ocean Hunter, LA Machineguns) without that the mouse and gamepad in Jurassic Park does not work correctly, this is bug InputAnalogGunX = "MOUSE_XAXIS" ; analog, full X axis InputAnalogGunY = "MOUSE_YAXIS" ; analog, full Y axis
  15. I got all the boards installed in the cabinet and i also got the hasp and all. But i would like to get rid of the hardware restrictions on the game. Unfortunately only connecting the DRIVE BD board to the lpt port on the computer and the JAMMA usb board does nothing apart the fact that the jamma is recognised in windows xp as a JAMMAUSB device. So any ideas ? And thanks for the the help
  16. [Emu] Sega Model 3: Supermodel r763

    The change did not help, however, I try to re-set all the inputs, steering wheel, Wiimote and ppjoy, Vjoy set up again in (Supermodel.ini) Thanks (Tomek)
  17. [Emu] Sega Model 3: Supermodel r763

    I have such setting .. InputGunLeft = NONE InputGunRight = NONE InputGunUp = NONE InputGunDown = NONE InputGunX = MOUSE_XAXIS InputGunY = MOUSE_YAXIS InputTrigger = MOUSE_LEFT_BUTTON InputOffscreen = MOUSE_RIGHT_BUTTON InputAutoTrigger = 0 InputGunLeft2 = NONE InputGunRight2 = NONE InputGunUp2 = NONE InputGunDown2 = NONE InputGunX2 = JOY1_XAXIS InputGunY2 = JOY1_YAXIS InputTrigger2 = JOY1_BUTTON1 InputOffscreen2 = JOY1_BUTTON2 InputAutoTrigger2 = 0
  18. [Emu] Sega Model 3: Supermodel r763

    Thank (Tom) for the answer I guess I'm bad setting in Supermodel.ini My settings are: InputGunLeft = NONE InputGunRight = NONE InputGunUp = NONE InputGunDown = NONE InputGunX = "MOUSE_XAXIS, JOY1_XAXIS" InputGunY = "MOUSE_YAXIS, JOY1_YAXIS" InputTrigger = MOUSE_LEFT_BUTTON InputOffscreen = MOUSE_YAXIS_POS, MOUSE_RIGHT_BUTTON InputAutoTrigger = 0 A Mouse moves only into left and right (also in Test menu, gun Calibration) The change came after the new Games.xml update and svn 763
  19. [Emu] Sega Model 3: Supermodel r763

    I do not know if I understood correctly.. Mouse adjustment - Test Menu / Gun settings / Gun Adjustment
  20. if i want to play this with a G27 wheel, do i need mohkerz loaderz or xpadder to map key controls to the G27 ?
  21. [Emu] Sega Model 3: Supermodel r763

    Hello Can anyone advise how to set Reverse Axes to Use (Mouse) in Jurassic Park (Two Versions)? The mouse moves to the left and right...
  22. [Arcade PC] Need for Speed GT (Global VR)

    So I played with this software in a NFS GT arcade cabinet. I have the custom USB I/O board (Nytric board) and the I/O works 100%. I have the same issue as others with crashing due to bad registry (need to try the recent fix). If someone could configure Universal Control Remapper to recognize (and port the) inputs we may have a solution for analog inputs.
  23. Teknoparrot Loader (v1.82) | Arcade PC

    ha google translation must have got that terribly wrong , agree no blind updates, the thing is i thought that i had done that already. but windows did it anyway without my knowledge. we can still be civil as we have just shown today
  24. Teknoparrot Loader (v1.82) | Arcade PC

    Should "we", could "we" put up a wiki ? Categorized per platform / Emulator / Loader / Game ? A page per game, with documented and verified "solutions" ? Files used, at which location installed, md5 of file used , et cetera. The official Teknoparrot wiki has not been updated in 5 months ! [Hidden Content] The forum is getting flooded, with the same questions over and over again. Probably no one uses, the search function, and it is becoming multilingual. A few "guest / users", "could, should" translate those wiki pages to their native language. Just a suggestion. BTW, "trouby", the "middle finger" means for me, "you are my number one" ! No offense !
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